Sorry I'm late to this - but it seems like there's a lot of headway, which is awesome to see!
I don't really think they'd absolutely be "too complex" off the bat, it'd just depend on how you handled them. A good example of this is, funnily enough, Rosalina - she's a lot simpler than, say, Zato-1, most of the cast of
HFTF, or otherwise, but she's still unmistakably a puppet fighter. If you have a concept you wanna go for - go for it!
I think these are great calls. Though - one thing I'd maybe suggest, is that if you were to go for a traditional gi-wearer of some kind, it might be a good idea to step away from the traditional shoto archetype for them, and do something a little different. Not necessarily a "joke character" like Dan, but an alternate take on the general design idea - whether it be akin to Makoto (SF)'s speedy grappler nature, Akira (VF)'s very high skill ceiling, Ryoko (FH)'s high-risk-high-reward powerhous nature, or something otherwise - could be a lot of fun. And, come to think of it - imagining how "alien martial arts" might look could be interesting, considering the potential of how it'd look for unique alien physiology!
This is a great call! It's nice to see the characters starting to actually take shape!
I really like this, at least by the sounds of things. Alpha's bright, visually distinct colours really help characters to stand out - and I think it's also worth noting the animations from these games are pretty neat too! Though - would you want to go for 2D, sprite-based characters, or 3D characters on a 2D plane? (I feel like it'd be important to make the distinction early!)
Random thought, but - Ahab's design (loosely) kind of reminds me of Duff McWhalen from
Mega Man X5 - maybe it'd be a useful reference of some kind?
Okay, I absolutely love this
Kamen Rider face mask look. Especially how it opens up to reveal her face underneath - that's awesome.
Samson looks really fun! Him constantly having a DreamWorks smile is honestly pretty funny - and his Star Summon neutral special is really cool too, vaguely reminding me of
Mega Man Maker's take on
Mega Man 5's Star Man. It seems like a pretty fun take on the concept!