I'll check it out tomorrow, I have two 3DS so I should be able to post all the KB values reported by the game.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
But we do know there's a special modifier somewhere for shield damage. That's why things like Mr. Saturn, the Fan, or the first hit of Bowser Bomb do bonus shield damage.I don't think it does "additional" shield damage per se.
See, shield damage is a formula that looks like this (in Brawl):
Shield Health - The health of shield that determines the size of the shield (along with the character’s own specific shield size). Shield health also determines when a shield will break. When a shield is attacked it’s shield health decreases, as well as when time passes with the shield up, the shield health decreases. Shields last for 177 frames if not hit. Shields have 50 health, deplete at 16.8 per second, regenerate at 4.2 per second and are reset to 30 after being broken. 1% damage = -2.5 frames shield health
So shields in Brawl, the more % a move does, the more damage to the shield it does.
I don't have any reason to believe that it adds extra shield damage, it's just a byproduct of Buster doing 40% more damage to shields.
Nah it's just that he had no intangibility because he regrabbed the ledge.So apparently Vision "slows down" the opponent's intangibility, or outright prevents intangibility frames from happening.
http://youtu.be/iOjpCC6_TQc?t=1m1s
It looks like a time debuff onto Ike being blue still even after grabbing the ledge.
Got home watching this again but instead of 2x speed, I slowed it down to 1x speed & watched the specific clip of action. My mistake.Nah it's just that he had no intangibility because he regrabbed the ledge.
I answered these questions for myself yesterday when testing some things here & there for the Visions. Basically how the Visions do is this:Yo Aero I was in the Shulk Q&A, but these questions seem better off asked here.
Questions:
- Does Dash Vision's Forward input increase Shulk's lunge distance?
- Does Power Vision's Forward input decrease Shulk's lunge distance?
That's fantastic, & yes to the max.I ran a check. It's definitely 0.64x
actually i have a calculator you can use if you want
http://kuroganehammer.com/aeromaths.htmlThat's fantastic, & yes to the max.
I almost forgot about Speed's damage multiplier difference before the v1.0.4 patch. . .0.72x? 0.8x feels like such a blessing now.