If Nintendo made a ballot to let fans decide the next Smash character and then chose one that got very few votes instead of the more voted for ones, that counts as deceptive in my book. Unless all the top picks happened to be Goku, Shrek, etc, which I seriously doubt.
Plus, I don't see why Nintendo would want to even pull something like that in the first place. Choosing the least popular fighters ain't gonna help you sell more DLC.
I don't see that example I asked for. I will pay no heed to unsubstantiated claims.
Correct, which is why I listed more than animations.
The boulder was more to demonstrate the unique potential of a shovel from an aesthetics standpoint. It could have some neat quirks to it though, such as the boulder growing if you charge the move and thus dealing more damage, but being slower too (as I touched on in my post).
Actually, it would function quite differently. It's more along the lines of Link's; rather than a stall-then-fall, this simply creates a hitbox below Shovel Knight for as long as the button is held. Furthermore, the attack would be much quicker than Link's as you can exit out of it at any time by simply releasing the button, giving it much more comboing utility and making it an overall safer option.
How so? If you read my post that I linked to previously (which I don't get the impression that you have), Shovel Knight does retain movement during the bounce, but since his opponent can DI, he has to react and move in the same direction.
Yes, because the Villager only uses it for one move, and for its basic function. Shovel Knight, naturally, would use it for multiple purposes.
How so? It's only redundant if another character shares this purpose. Burying isn't exactly the main focus of the moveset I presented, though. It's a useful tool that comes up in a couple of moves and ties into the rest of the moveset well, but it's not the main focus.
...with a unique mechanic tied to them, yes. They have a different place in the playstyle than Chef does -- since Shovel Knight needs to collect the gems off of the ground, the move serves to clear the way for Shovel Knight to run over and collect them, possibly with his Side Special or something. Shovel Knight can't just camp with gems all day, since to make good use of the move, he'll need to charge into the front lines himself.
How so?
I don't see how it'd be "nearly impossible to use." Care to elaborate?
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On the subject of Isaac, sharing animations etc isn't really gonna improve his chances all that much. It'd make him a tad easier to make, sure, but they can do that stuff quickly enough anyways.