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Shiny's Mario Mafia - Game Over! Town + FireEmbleminer Victory!

D

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You were mafia last game. I can't trust you fully just yet! :^(

here's my 100% real role pm though


You are Kaweak; a weak Kamek. Disregard Baby Bowser; he is much stronger than you will ever be.

ABILITIES

Cry: This does nothing other than worsen your depression.
Magic: You are depressed. Magic isn't real!!1
Wack: Use your unmagical wand to bop someone up the head. This not only daykills them, but also every other player and provides the user bulletproof and lynchproof status.

Alignment: Town, mafia, third party, cultist
Comes up: Cry Baby
Win Condition: You don't ever win. You're weak.

With that said. . . .

DAYKILL SOUP :mad::mad::mad:
Vote: Pokechu

Lynch all liars.

Not only is that an obviously fake role, but if that was your role PM, you would have been hostkilled.
 

Natz~

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But with that said, we don't wanna just give away a phase. Mafia will probably lynch an inactive so we don't have any more info in the case where we NL, but it's generally smart to kill our best guess so we aren't just throwing away town slots and will guarantee at least some info next phase.
if we just random lynch chances are were throwing away 2 town slots

all your doing is not making any sense to me

ya guys encourage discussion right? then use that to actually get something, if we got a good idea of a lynch than do it

if only thing ya got are gags and random, your the ones throwing away another town slot
 

Pokechu

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Vote: Pokechu

Lynch all liars.

Not only is that an obviously fake role, but if that was your role PM, you would have been hostkilled.
OMG LOOOOOL :laugh::laugh::laugh::laugh:

so what's the problem???? i cant joke around? :laugh:

this isnt even the first game i've done that LOL how am i a liar when it was just meant to be taken as a joke??? :laugh:
 

BarDulL

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Yes, without discussion and pinpointing where these investigative PRs should target, there won’t be very much for them to go off of as well either. Establishing connections is critical on D1. Randomly targeting players as a result of a lack of discussion benefits scum factions more than it helps I would say.

That said...

Unvote

Natz comes off as null to me since I think no lynching is in line with the general approach NZ has. Another player from their last game opted to not vote for anyone until they got a lead with a tracker investigative.

Soup and Spak, are my hands welcome in the sinking of young Maven’s battleship?

Vote: Maven
 

Spak

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if we just random lynch chances are were throwing away 2 town slots

all your doing is not making any sense to me

ya guys encourage discussion right? then use that to actually get something, if we got a good idea of a lynch than do it

if only thing ya got are gags and random, your the ones throwing away another town slot
Of course we lynch our best guess, but even if we're wrong it's better than having no information the next day. If we have nothing but a killed inactive townie D2, then we have less to work with than if we killed someone we think is scum and then analyze their actions and interactions D2 to get a better picture.
 

Pokechu

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im sorry for lying last time this is my really real 10000.1% real role ok guyz



u r the princess of the Much Room Kingdome.

-beauty: showcase ur beauty (inner and outer). this makes you win the game.
-toad: pull a toad from ur dress. target it at someone and roleblock them for the entirety of the game. and the next game. and their whole mafia history.
-bc u r the princess u cannot be lynched. if u r lynched then u win the game.
-bc u r the princess u cannot be killed. if u r killed then u win the game.
 

Fire Emblemier

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Of course we lynch our best guess, but even if we're wrong it's better than having no information the next day. If we have nothing but a killed inactive townie D2, then we have less to work with than if we killed someone we think is scum and then analyze their actions and interactions D2 to get a better picture.
Plus, if we get lucky enough to lynch scum, not only is the scum faction down one man, but we can use that now dead player's words and actions, as a way of inferring who his possible scummates are.
 

Natz~

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Yes, without discussion and pinpointing where these investigative PRs should target, there won’t be very much for them to go off of as well either. Establishing connections is critical on D1. Randomly targeting players as a result of a lack of discussion benefits scum factions more than it helps I would say.

That said...

Unvote

Natz comes off as null to me since I think no lynching is in line with the general approach NZ has. Another player from their last game opted to not vote for anyone until they got a lead with a tracker investigative.

Soup and Spak, are my hands welcome in the sinking of young Maven’s battleship?

Vote: Maven
why are people lynching maven?

and also not really, i think i've only participated in like.....2 no lynches period?

we typically stay null till we have a best guess
Of course we lynch our best guess, but even if we're wrong it's better than having no information the next day. If we have nothing but a killed inactive townie D2, then we have less to work with than if we killed someone we think is scum and then analyze their actions and interactions D2 to get a better picture.
you make it seem like the conversations and the night conversations we have practically meaningless

ya think we have to get someone killed to have any info? no, therres the whole night phase to go to get info on one and one talks, and its still only been a few hours so everyone can pop in and say something, to which we can then get discussion going and weed out possible suspicions

ya don't have to have a flip to get things solid
 

Pokechu

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oh lemme respond to this
@ShinyLegendary naaah my "DAYKILL SOUP :mad::mad::mad:" wasn't meant to be a vote for him, I was just kidding and fooling around :laugh:

i forgot what page your post was on :laugh:
 

BarDulL

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Vote: Pokechu

Lynch all liars.

Not only is that an obviously fake role, but if that was your role PM, you would have been hostkilled.
The structure of the first "joke" role pm Pokechu posted is very different from how it would be normally structured, yes? I think it is safe to conclude that this role PM was not trying to be passed off as authentic. It even gives four different alignments...and the player comes up as "Cry Baby" when investigated, which I assume is not a reasonable investigation result in accordance with NZ rules.
 

#HBC | ѕoup

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Natz comes off as null to me since I think no lynching is in line with the general approach NZ has. Another player from their last game opted to not vote for anyone until they got a lead with a tracker investigative.
Is your position of feeling Natz is null based on meta of playing w/ them or just disagreement with my initial thoughts
 

Fire Emblemier

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I kind of take for granted more open setups, where you know how many players there are in each faction. We don't know how many scum members there are for instance. All we know is that it must be less than the townies.
 

Ura

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Sorry i'm only getting in here now. I was told that the game would start at 6PM today so this is earlier than I expected.
 

Fire Emblemier

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Sorry i'm only getting in here now. I was told that the game would start at 6PM today so this is earlier than I expected.
Welcome then! Not much happened, yet as its still d1. Mostly just a discussion of the value of a no lynch.
 

Pokechu

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The structure of the first "joke" role pm Pokechu posted is very different from how it would be normally structured, yes? I think it is safe to conclude that this role PM was not trying to be passed off as authentic. It even gives four different alignments...and the player comes up as "Cry Baby" when investigated, which I assume is not a reasonable investigation result in accordance with NZ rules.
That role PM is actually pretty similarly structured to how NZ does their roles; the image on top, flavor under the image, then the abilities and then the alignment/comes up/win condition.

But I thought that all of the satirical stuff included would make it an obvious joke :laugh:

if Kaweak is a real character in this mafia game i wont even be mad LOL
 

Spak

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night conversations
I forgot those exist lol. Either way, if an inactive is lynched we still have no info becaus they likely made no day or night connections. Furthermore, we can't see private messages between other people, so I'd imagine those night connections are of less use to us for constructing arguments to convince everyone else about someone's sketchiness.
 

Natz~

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I forgot those exist lol. Either way, if an inactive is lynched we still have no info becaus they likely made no day or night connections. Furthermore, we can't see private messages between other people, so I'd imagine those night connections are of less use to us for constructing arguments to convince everyone else about someone's sketchiness.
i'll like to remind you lynching inactivies was how mafia tiptoed town throughout the whole game last time

so i would be cautoius of those who are pushing for inactives through personal thought then anything inconcludable

and not really, night connections are where the real game digging happens

day 1 is more or less a **** post day, Night 1 is where the real **** happens
 

Fire Emblemier

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i'll like to remind you lynching inactivies was how mafia tiptoed town throughout the whole game last time

so i would be cautoius of those who are pushing for inactives through personal thought then anything inconcludable

and not really, night connections are where the real game digging happens

day 1 is more or less a **** post day, Night 1 is where the real **** happens
Yeah, Inactives are really a coinflip for there alignment, given that town always outnumbers mafia, its more likely they are town, but there is the chance of mafia just not wanting to say much to give away their alignment.
 

Natz~

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Yeah, Inactives are really a coinflip for there alignment, given that town always outnumbers mafia, its more likely they are town, but there is the chance of mafia just not wanting to say much to give away their alignment.
true, so really its a look on who is pursuing the inactives

last game vaan was able to go undected cause he acted like a town and followed exactly on towns logic

this time shouldn't be so much more open, gotta look at the people lynching ya?
 
D

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The structure of the first "joke" role pm Pokechu posted is very different from how it would be normally structured, yes? I think it is safe to conclude that this role PM was not trying to be passed off as authentic. It even gives four different alignments...and the player comes up as "Cry Baby" when investigated, which I assume is not a reasonable investigation result in accordance with NZ rules.
Doesn't matter to me.
We go by three rules:
1. Lynch all Liars
2. Lynch all Millers
3. Lynch all Holders
 

Spak

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i'll like to remind you lynching inactivies was how mafia tiptoed town throughout the whole game last time
As Mafia last game, town had a lot more problems with their play than lynching inactives :awesome:
so i would be cautoius of those who are pushing for inactives through personal thought then anything inconcludable
I hardly find people playing sloppily enough D1 for there to be anything "conclusive," but in my 3 years of Mafia, I don't recall a single D1 NL because scum can capitalize on it so hard that you find yourself at the start of D2 exactly where you were at the end of D1. I always target the person I find most suspicious by the end of D1, but I don't NL unless there's no inactives and I have absolutely no leads.
 

Fire Emblemier

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true, so really its a look on who is pursuing the inactives

last game vaan was able to go undected cause he acted like a town and followed exactly on towns logic

this time shouldn't be so much more open, gotta look at the people lynching ya?
Yeah, definitely be wary of those coasting along off of others pushes. A good scum player takes advantage of the expected town play to blend in.
 
D

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Sorry i'm only getting in here now. I was told that the game would start at 6PM today so this is earlier than I expected.
Welcome then! Not much happened, yet as its still d1. Mostly just a discussion of the value of a no lynch.
Sorry if I caught anyone off-guard with the starting thing.
I just wanted to extend Day 1.

Day 1 still ends at June 21st at 6:00 PM.
 

Spak

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Doesn't matter to me.
We go by three rules:
1. Lynch all Liars
2. Lynch all Millers
3. Lynch all Holders
Lynch all Liars us a bad policy; there are times that town lies to protect their role or try to gambit for a bait on scum.
 

Natz~

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As Mafia last game, town had a lot more problems with their play than lynching inactives :awesome:
um saying them would be nicer than just being vague?
and it was still a factor
along with all those damn inactiveis but really i blame gorf for that
I hardly find people playing sloppily enough D1 for there to be anything "conclusive," but in my 3 years of Mafia, I don't recall a single D1 NL because scum can capitalize on it so hard that you find yourself at the start of D2 exactly where you were at the end of D1. I always target the person I find most suspicious by the end of D1, but I don't NL unless there's no inactives and I have absolutely no leads.
like i said, we don't utilize it much, but if we really got nothing, we do no lynch

the two times we pulled it was during pokemafia, which did more good than not actually and we won that game with a healthy amount of town

and the ffa....which, cause its a ffa

from how i stand right now were sitting on no leads so i put that up as a temp to fall back on, things could easily change in 12 hours so don't see it as a cement in stone thing
 

Natz~

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Lynch all Liars us a bad policy; there are times that town lies to protect their role or try to gambit for a bait on scum.
if it helps its only really been in jokes, they do get votes but i don't think we actually pursued it

or at least, not just of basis of those rules only
 

BarDulL

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I am getting relentlessly ninja'd. FeelsBadMan

and also not really, i think i've only participated in like.....2 no lynches period?

we typically stay null till we have a best guess
I don't understand, then. If you don't go for a no lynch that often, why is it your battle strategy to start this game off with a no lynch? It seems arbitrarily contrived and peculiar because it is not something you do very often.

you make it seem like the conversations and the night conversations we have practically meaningless

ya think we have to get someone killed to have any info? no, therres the whole night phase to go to get info on one and one talks, and its still only been a few hours so everyone can pop in and say something, to which we can then get discussion going and weed out possible suspicions

ya don't have to have a flip to get things solid
Until a mod confirms the alignment, of a player, all we have is hearsay. We can make adjustments accordingly moving forward.

I'm just curious, Natz. On a scale from 1 to 10, how experience would you say you are at Mafia? Do you feel you are very good, fairly new, etc.?

Is your position of feeling Natz is null based on meta of playing w/ them or just disagreement with my initial thoughts
NZ players are very mechanically driven and do not scum hunt in accordance with what we are used to. It reminds me of when I first started out and only knew how to approach the game in the presence of mod-confirmed information, investigative leads, etcetera. I'm of the opinion that it is really easy to make the suggestion of no lynch, and since Natz exhibits a lot of confidence in herself, I do not feel that it is a play she could not make as scum.

However, it doesn't seem to matter as Natz~ claims that this is something she doesn't do often, but now I'm wondering why she is forgoing standard discourse by opting to no lynch if it is something she, by her own admission, never usually does.

That role PM is actually pretty similarly structured to how NZ does their roles; the image on top, flavor under the image, then the abilities and then the alignment/comes up/win condition.

But I thought that all of the satirical stuff included would make it an obvious joke :laugh:

if Kaweak is a real character in this mafia game i wont even be mad LOL
But that's not how the roles are formatted in this game, was my point. Each mod does role PMs in their own way. The role formatting you posted does not look anything like mine.
 

Pokechu

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But that's not how the roles are formatted in this game, was my point. Each mod does role PMs in their own way. The role formatting you posted does not look anything like mine.
Oh yeeeeah you're right about that, I thought you just meant in general, like the format/order. My bad! :'^)
 

Spak

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um saying them would be nicer than just being vague?
and it was still a factor
True it was still a factor, but the quicklynches were entirely too impulsive (other than the one on me, I was just screwed by Golden's intuition the last night lol) and y'all didn't really go back and analyze connections between alive and dead players. You just looked at a big post made by someone you generally trusted and went "Yeah, I'm fine with killing them" without taking apart and analyzing the case (making it easy for scum to manipulate town). But that's last game, and this one I actually want town to win lol.
 

Natz~

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I am getting relentlessly ninja'd. FeelsBadMan



I don't understand, then. If you don't go for a no lynch that often, why is it your battle strategy to start this game off with a no lynch? It seems arbitrarily contrived and peculiar because it is not something you do very often.
oh no we always attempt to :V or most of the time

we just find leads so we drop the nolynch

the two times was cause we couldn't find a lead in pokemafia so we found it better to rely on night time investigation then to lead to someones key death

and the ffa...was still a ffa

we put it up all the time, they just usually don't go through cause through conversation we get ideas and leads

Until a mod confirms the alignment, of a player, all we have is hearsay. We can make adjustments accordingly moving forward.

I'm just curious, Natz. On a scale from 1 to 10, how experience would you say you are at Mafia? Do you feel you are very good, fairly new, etc.?
...................uuuuuuuuuuuuuuuuuuh null? probably bad?
True it was still a factor, but the quicklynches were entirely too impulsive (other than the one on me, I was just screwed by Golden's intuition the last night lol) and y'all didn't really go back and analyze connections between alive and dead players. You just looked at a big post made by someone you generally trusted and went "Yeah, I'm fine with killing them" without taking apart and analyzing the case (making it easy for scum to manipulate town). But that's last game, and this one I actually want town to win lol.
oh....ya those quicklynches were indeed bad and we should of done more hindsight crap yup. your perfeclty right
 

Pokechu

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True it was still a factor, but the quicklynches were entirely too impulsive (other than the one on me, I was just screwed by Golden's intuition the last night lol) and y'all didn't really go back and analyze connections between alive and dead players. You just looked at a big post made by someone you generally trusted and went "Yeah, I'm fine with killing them" without taking apart and analyzing the case (making it easy for scum to manipulate town). But that's last game, and this one I actually want town to win lol.
okay i hope you're not including me in that because I was the only one to really call Vaan out >:^)

yeah can we just lynch vaan today??? LOL
 

BarDulL

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oh no we always attempt to :V or most of the time
Wait, you just said th-

we just find leads so we drop the nolynch

the two times was cause we couldn't find a lead in pokemafia so we found it better to rely on night time investigation then to lead to someones key death

we put it up all the time, they just usually don't go through cause through conversation we get ideas and leads
This is upsetting me. :(
 

Spak

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Also, what is this? It's always just looked like a bird to me lol.

okay i hope you're not including me in that because I was the only one to really call Vaan out >:^)
You were little more independent in who you were looking at, but were also forced to be obedient to the popular opinion since you were a popular lynch option after the whole D1 fiasco.
 

BarDulL

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I said that going for a no lynch is par the course of an NZ approach.

You claim that this is not true, and state that you have only participated in two no lynches.

I ask why you have only participated in two no lynches and question why you are now opting to go for a no lynch at this juncture.

You turn around and state that everyone in NZ approaches with no lynches until there is some kind of authentic lead, thus verifying my initial theory.

I am then left bamboozled and wonder why the discourse happened in the first place except that perhaps you interpreted my use of the word "approach" incorrectly.

I am more comedically upset than I would ever be genuinely angry. :awesome:
 

#HBC | Dark Horse

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Lynching inactives was one of the few things that town actually did well in gorf's mafia. The problems with town there was that they blindly followed vaan's ideas, and were too stubborn in pushing certain reads (see: pokechu votes). Those are what cost town the game.

Golden is your pokechu vote geniune
 
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