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shiek should be her own character

Yo~Yo

Smash Cadet
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Sep 18, 2007
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i think that sakurai should give zelda her own d&b and make sheik a seperate char seeing as zelda is the twilight princess model and also give shiek her own down and b and leave it at that:chuckle:
 

Circus

Rhymes with Jerkus
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Assuming Sheik MUST be in the game at all costs (which Sakurai apparently thinks to be the case), I will accept this as a fair alternative to the Zelda-Sheik transformation silliness (that's ACTUALLY how you spell that word. Doesn't it look weird without the "y"?).

But does Sheik need more topics devoted to her in Zelda's board than Zelda herself does?
 

SuperLink9

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Or it could be a Final Smash, like ZSS. (I don't think that's too likely though...)

Well, it's possible isn't it? We still don't know Zelda's Final Smash. That was both of them could have a down B, & not waste up a character slot. Makes you wonder why Dr Mario got his own on SSBM, but I guess he was a sort of Easter Egg wasn't he?

EDIT: The petty Shiek-based arguments all over the board would probably be the reason for that. The board is probably more popular than most of the other character boards for that very reason anyway.
 

Yo~Yo

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honestly id jus love to see sheik an independant because the fact that a lot of people used zelda mostly for sheik...and some didnt...honestly i think i use both fairly well....its just i dont really like the whole 2-in-1 deal with zelda and sheik...as said it's pure silliness:chuckle::psycho:and trust me im not trying to put ideas down but the final smash idea doesnt really seem logical...uknow?
 

ScaryMunky

Smash Journeyman
Joined
Oct 9, 2005
Messages
408
I'd say this would be a little wierd, but no more so than having Adult Link and Y.Link in the same game, or Doctor Mario alongside Mario. It'd be better than having it as a transformation, imo.
 

blueriku

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isn't sheik being her own character and being able to fight Zelda weird....i mean come on thats like saying you want Clark Kent to fight Superman it is just to weird. also i know about the LOZ time line but overall you could adjust sheik to fit in TP their problem solved (even though tp sheik is a "what if" scenario).
 

PsychoIncarnate

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Shiek being a different character is not a very good idea...what should happen is Zelda's power should be buffed and Shiek's knocking back power nerfed


...Perfectly how it was meant to be made
 

SuperLink9

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I do agree that it would be weird, but that way the characters would be who they are, & just that. I like to see them that way anyway, but of course they're missing a special attack (who knows, it could have been good)

So, I think maybe transforming from a Final Smash, like ZSS could be a possibility. I do think that ZSS was made a Final Smash because Sakurai knew it would be weird, seeing as DrMario & Mario aren't necessarily the same people, it could be argued they're alternate versions of the same person, & for Young Link & Link, they exist in different eras, so we know it's true of them. Shiek & Zelda are the same person though.

However, it's far more likely to work this time, I don't want to have to bring up this point, but it's a good one. Zelda's design is that of her TP look, it could be argued that design has nothing to do with it, personally I agree, but it still makes Shiek more likely to have his own character slot. Think about it, they're different Zeldas, it would be the same as Dr Mario & Young Link, except with an entirely unique moveset.

Of course the TP design thing definitely doesn't stand, design never really has, a few good examples are Adult Link with the Boomerang, & basically ALL of Zelda's B mopves (not including transformation) Zelda has never gotten Din's Fire, Nayru's Love, or Farore's Wind (Not to mention they look considerably different to how they should be...) & it's unlikely that the OoT Zelda ever managed to get these attacks, unless it runs in her family's blood & was entirely unmentioned throughout the course of the whole game, in any case it makes even less sense for TP Zelda to be using them.
 

blueriku

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your right superlink, i agree, but ont thing is i think the tp zelda design is just that, the design and zelda would represent zelda in general (even though its hard to do that bearing her tp design) this is why she would be able to have her moves from OOT and this is why its a high possibilities for zelda to be able to transform into sheik. i think her tp design is in just for the updated look for zelda.
 

SuperLink9

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It depends how you view Zelda. SOme would argue it's the Zelda from TP, some would argue it's Zelda in general. I personally think it's Zelda in general, & that would make the Shiek transformation fine, but if it's meant to be specifically TP Zelda (or to make those who think so feel better about it) then Shiek could be a seperate character, & act as the "full-fighting" version of OoT Zelda.
 

Raikage

Smash Apprentice
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Sep 3, 2007
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108
Why not implement a stamina system like Pokemon Trainer has to keep people from abusing either one if one ends up better than the other? The main problem with Zelda in Melee was that Shiek was so much better than Zelda in every single respect that there really was no reason at all not to stick with Shiek for the entire game.

Maybe if the character you're currently using very slowly loses speed/power, that will force you to use both sides equally and effectively.

There's no need for Shiek to be a seperate character I think. The transformation made Zelda an interesting character to use, so I hope they keep it in.
 

Luthien

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Not to discourage anyone's idea, but I agree with Yo~Yo: Sheik as a final smash doesn't make sense. Actually, in my opinion, it's even worse. Brawl seems to be trying to make Zelda stronger so we aren't as dependant on Sheik. From the video I've seen, Zelda seems faster and more powerful. Have her turn into Sheik for a final smash, and you destroy all that. I'd much rather see her blast a giant beam of light out of her palms (or something). Or, better yet, summon the four Light Spirits, to keep with the Twilight Princess mood. Zelda's growing as a princess. Let's let her come out of the Sheikah's shadow.

As a side note, the reason being able to switch to Sheik and back was so useful because you could do it when you wanted, not when you see a glowing ball floating by. And I still don't think you could reasonably keep TWILIGHT PRINCESS Zelda and OCARINA OF TIME Sheik as one character.

But, in the end, we'll just have to wait and see.
 

blueriku

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It depends how you view Zelda. SOme would argue it's the Zelda from TP, some would argue it's Zelda in general. I personally think it's Zelda in general, & that would make the Shiek transformation fine, but if it's meant to be specifically TP Zelda (or to make those who think so feel better about it) then Shiek could be a seperate character, & act as the "full-fighting" version of OoT Zelda.

i also agree with this, but also even though we both look at tp Zelda to represent herself in general if people view this Zelda to be tp Zelda or if even the developers look at Zelda the same way then sheik would turn out to be a "what if" kind of thing. yes sheik could be in her own slot, but i doubt that would happen however there are possibilities for this to happen its just as i said it would just seem to weird for sheik to be separate.
 

SuperLink9

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It's not Twilight Princess Zelda, it's the most updated design for the same character.

Zelda universe is NOT the same as the Super Smash Bros universe. As you can see in the first Brawl trailer, the Melee Link TRANSFORMS into the Brawl Link. I know it was just to show his new look, but as I said, it's Smash Bros, not Zelda, they're the same. If they're not the same, then neither is the Mario from Melee to the Mario of Brawl.

Personally, I'm starting to agree Shiek should get her own character slot, but I don't think being in the moveset is a problem if Zelda is buffed & Shiek is nerfed. Besides, Tier system, IMO, is lame anyway. Best Zelda player in the world = better than a very good Shiek player. (poss)

EDIT: Not denying Zelda needs a buff, of course she does, & from the looks, she has one, so why are we complaining?
 

W.Jr

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I would say yes that s a good idea, but then no, because

i enjoy play as shiek and then tranform to Zelda to own

my brother.

 

CHAOSDRAGON88

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When i play with zelda i switch between both forms when it seems right. But sheik and zelda are one in the same, far different from the mario/dr.mario(two different games or better yet mario plumbed to pay for college and med school )sitiuation or the link/ young link situation (which would be when crime struck). There was only one attack that we have ever seen her do and its the light arrow, her transformation is an extension of her magic and the shekiah have always served the royal family. That town in tp must be the town impa created (eventhough i doubt it).
 

blueriku

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It's not Twilight Princess Zelda, it's the most updated design for the same character.

Zelda universe is NOT the same as the Super Smash Bros universe. As you can see in the first Brawl trailer, the Melee Link TRANSFORMS into the Brawl Link. I know it was just to show his new look, but as I said, it's Smash Bros, not Zelda, they're the same. If they're not the same, then neither is the Mario from Melee to the Mario of Brawl.

Personally, I'm starting to agree Shiek should get her own character slot, but I don't think being in the moveset is a problem if Zelda is buffed & Shiek is nerfed. Besides, Tier system, IMO, is lame anyway. Best Zelda player in the world = better than a very good Shiek player. (poss)

EDIT: Not denying Zelda needs a buff, of course she does, & from the looks, she has one, so why are we complaining?

One thing bothers me if Zelda is separate wouldn't she be a horrendous character. think about it Zelda and Sheik are in concept suppose to be a balance as a character (Zelda for KO's and Sheik to rack damage) if that concept is take out making Sheik stand alone then Zelda would have no balance. remember if you go to smash Dojo and look up Zelda Sakurai say under Zelda's picture and i quote "Her movement capabilities are not that good, but her magic adds power to her physical attacks. There’s a reason why her hands and feet glow, after all." this mean Zelda probably receive little change she could have super armor but she still would not be that good at all thus sheik has to be their to give Zelda a balance namely Sheik (balance to damage but not KO) and Zelda to ko. i would also Quote from sakurai and the dojo again for the matter to TP Zelda and this design in which Sakurai says; "Just like Link, Zelda’s design has also changed. She has a slightly more subdued color scheme." this pretty much means the the developers look at TP Zelda purely as an update look this why link has all the same effects but slightly change for balanced. the only thing about link that could be brought up is his boomerang that is from TP all i have to say is this is probably Sakurai just having fun with link other than that the developers probably just wanted to give Link's items/weapons also an update look as well. all in all i think the design of Zelda or even link in this matter are something to look at as a design and nothing more than a design and not to read to much in to the designs..
 

blueriku

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It's not Twilight Princess Zelda, it's the most updated design for the same character.

Zelda universe is NOT the same as the Super Smash Bros universe. As you can see in the first Brawl trailer, the Melee Link TRANSFORMS into the Brawl Link. I know it was just to show his new look, but as I said, it's Smash Bros, not Zelda, they're the same. If they're not the same, then neither is the Mario from Melee to the Mario of Brawl.

Personally, I'm starting to agree Shiek should get her own character slot, but I don't think being in the moveset is a problem if Zelda is buffed & Shiek is nerfed. Besides, Tier system, IMO, is lame anyway. Best Zelda player in the world = better than a very good Shiek player. (poss)

EDIT: Not denying Zelda needs a buff, of course she does, & from the looks, she has one, so why are we complaining?

One thing bothers me if Zelda is separate wouldn't she be a horrendous character. think about it Zelda and Sheik are in concept suppose to be a balance as a character (Zelda for KO's and Sheik to rack damage) if that concept is take out making Sheik stand alone then Zelda would have no balance. remember if you go to smash Dojo and look up Zelda Sakurai say under Zelda's picture and i quote "Her movement capabilities are not that good, but her magic adds power to her physical attacks. There’s a reason why her hands and feet glow, after all." this mean Zelda probably receive little change she could have super armor but she still would not be that good at all thus sheik has to be their to give Zelda a balance, namely Sheik (balance to damage but not KO) and Zelda to ko. i would also Quote from sakurai and the dojo again for the matter to TP Zelda and this design in which Sakurai says; "Just like Link, Zelda’s design has also changed. She has a slightly more subdued color scheme." this pretty much means the the developers look at TP Zelda purely as an update look this why link has all the same effects but slightly change for balanced. the only thing about link that could be brought up is his boomerang that is from TP all i have to say is this is probably Sakurai just having fun with link other than that the developers probably just wanted to give Link's items/weapons also an update look as well. all in all i think the design of Zelda or even link in this matter are something to look at as a design and nothing more than a design and not to read to much in to the designs..

SORRY FOR THE DOUBLE POST MY COMP WENT CRAZY WHEN I POSTED THIS SORRY!!!
 

Iris

Smash Ace
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Oct 31, 2007
Messages
532
Except Zelda's proved plenty of times in the series that she's perfectly capable of fighting without Sheik, so they don't really balance eachother out in the series. In fact, Sheik never actually fought in the first place while Zelda did, kind of assisting the whole "unnecessary character in a fighting game" theory.

I'd much rather Zelda be improved and drop Sheik. Sheik as a separate character is a terrible idea though, since she's so insignificant and 95% of her popularity comes from being a user-friendly character in Melee. Assist trophy plz.

Also, the whole "only an aesthetic change" argument is complete BS. SSB characters have always developed with the latest games in mind.
 

Drake3

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I wouldn't mind if Sheik with or separate from Zelda. However I'd rather her be with Zelda as it makes them more unique.
It's not unique. The concept is unique because in theory you'd use both characters, however, very few people actually utilize Zelda/Sheik's Down+B to the point where it became a war between her split identities.

And now that I think about it, the way they transform was implemented extremely poorly.
 

Zone

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The concept for zelda is balancing the forms. both of them are nothing without each other, kinda like a yin-yang thing.
Couldn't be More wrong, Shiek does not need Zelda. And since Shiek does not need Zelda, there is no reason to be Zelda and Shiek. Changing between the two takes too long, and Zelda is way worse than Shiek. And if you're playing as Zelda, then you're surely playing as her for the fun factor, not for the win everytime factor, because if you really want that, then you should be going shiek.

Shiek can rack dmg and KO.

Zelda tries really hard to rack dmg against high tiers, and can sometimes get lucky for an opening and KO.

If you're talkinga bout solely only Brawl. You comment doesn't make any sense seeing as we know nothing of Zelda's new metagame vs other characters and whether or not Shiek is in.
 

HipsterKid

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Aug 22, 2007
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El Paso! :D
Honestly, I don't see how you can say that Sheik will balance Zelda in Brawl because no one really knows yet if Zelda is unbalanced. She could've been buffed to the point where she doesn't need Sheik to be balanced. That's something I'm not hoping for because I am an avid Zelda/Sheik Switcher.

About having Sheik as a Final Smash, I think that'd be a waste of a FS. Why go and have something implemented into a Final Smash when there could be something much more better implemented into a Final Smash? Think for a second. Would you rather have Sheik be Zelda's FS or some awesome Triforce thing where Din, Farore, and Nayru come out and attack the stage as her FS? I see that as an easy answer, even though some might think otherwise.

I don't see Sheik as an AT either. How can you have a playable character in a previous game dropped in order to become an Assist Trophy? That doesn't seem very right to me. Would you like to have JigglyPuff dropped in order to be a Pokeball? Even though I know someone might say yes, it doesn't seem to work out in the end.

Sheik getting her own PC slot would, as well, seem a waste to me. Wouldn't you rather have another character of your liking have that spot instead of wasting on a character that could've been adjusted in the first place? I'd much rather give Midna a spot in place of another Sheik spot, still keeping Sheik as Zelda's transformation.

Zelda could be buffed and Sheik could be nerfed. That would make the both of them equal. By the looks of it, Zelda does have that buff. Sheik just needs the nerf. If Sheik does get it, then it would make them equal. Wouldn't everyone like that at least a little?

All in all, Sheik needs a nerf and Zelda needs a buff but they both need one slot as a character. No AT and NO FS.
 

blueriku

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Except Zelda's proved plenty of times in the series that she's perfectly capable of fighting without Sheik, so they don't really balance eachother out in the series. In fact, Sheik never actually fought in the first place while Zelda did, kind of assisting the whole "unnecessary character in a fighting game" theory.

actually sheik did fight in the cannon Zelda manga....yea, but anyways yes you can say zelda is capable to fight on her own but eventually she is over powered or just does not cut physically to fight and then some happens she get captured or some of the like that why there is link he can fight he can stand on his own Zelda can't eventually she will be worn out in some way. sheik on the other hand can fend for her self is physically capable and knows magic(since she is Zelda) so Zelda yes can technically fight but not that well she is more of a light sage than anything so in physical standards she's screwed, as for sheik she can fight on her own.


I'd much rather Zelda be improved and drop Sheik. Sheik as a separate character is a terrible idea though, since she's so insignificant and 95% of her popularity comes from being a user-friendly character in Melee. Assist trophy plz.

Also, the whole "only an aesthetic change" argument is complete BS. SSB characters have always developed with the latest games in mind.
so what you are basically saying is sheik should not be in brawl well you are entitled to your opinions, but their are still a lot of ppl that want to use sheik, and sheik is a good character and she is even going to be more balanced in brawl so she might be harder to use.... another thing is sheik being insignificant well that is your basis you have to have hard facts that prove of sheiks importants as well for the 95% you have no basis on that either you cant prove that unless you have a reliable source no ill admit you could get away with saying that by experience in smash alone, but as for right now that's all you can go off of. now for the aesthetic change you think is BS well actually its not, think about it if smash came out are you saying you want then to look the same and never change to look better look at fox, samus ect.. they all look kinda the same whats the difference, well ill tell you they are update to today samus is a mixture of her first suit and a little prime in it Mario well he always looks the same fox is more assault and commands look, of course everyone is going to have and updated to i would think ppl would want their characters to look theirs best so you can agrue this with zelda.


Couldn't be More wrong, Shiek does not need Zelda. And since Shiek does not need Zelda, there is no reason to be Zelda and Shiek. Changing between the two takes too long, and Zelda is way worse than Shiek. And if you're playing as Zelda, then you're surely playing as her for the fun factor, not for the win everytime factor, because if you really want that, then you should be going shiek.
Shiek can rack dmg and KO.

Zelda tries really hard to rack dmg against high tiers, and can sometimes get lucky for an opening and KO.

If you're talkinga bout solely only Brawl. You comment doesn't make any sense seeing as we know nothing of Zelda's new metagame vs other characters and whether or not Shiek is in.[/QUOTE]

i agree Zelda does suck in melee we all know that, but she could be more balanced for brawl. as for her changing to sheik well imo it would still cool imagine it, rack up damage transform K.O. Zelda should be more of a power house in turn and sheik should be a combo/damage machine with out a ability to K.O
 

SiD

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Well really, Shiek doesn't deserve to be in so much without being a transformation from Zelda. She hasn't seen a reappearance since OoT after all.

I definitely think it's entirely possible, albeit complicated, for them to balance Zelda and Sheik in a way that switching between them during a battle is a viable tactic, and that one character isn't much better than the other except in specific situations.
 

EPX2

Smash Ace
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Sep 30, 2007
Messages
557
Except Zelda's proved plenty of times in the series that she's perfectly capable of fighting without Sheik, so they don't really balance eachother out in the series. In fact, Sheik never actually fought in the first place while Zelda did, kind of assisting the whole "unnecessary character in a fighting game" theory.

I'd much rather Zelda be improved and drop Sheik. Sheik as a separate character is a terrible idea though, since she's so insignificant and 95% of her popularity comes from being a user-friendly character in Melee. Assist trophy plz.

Also, the whole "only an aesthetic change" argument is complete BS. SSB characters have always developed with the latest games in mind.
Wrong. SSB characters have always been developed with the games from an entire franchise in mind. If what you were saying was, in fact, true, Mr. Game & Watch would have a moveset that consists solely of moves derived from the last G&W game developed.
 

vonfinell

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*sigh* it doesn't matter how many topics people make about it, they still keep making more.
I'm sure anyone who's ever read one of my posts knows my position on Sheik (and if not, the icon and the sig should be clue enough) so I'm not even going to go into that.
Sheik as a separate character would work, but also as a transformation, it honestly doesn't matter to me. I just don't understand why everyone feels the need to start a topic about every little thing involving Sheik, and then the same arguments go back and forth with each one.
Seriously, here's an honest suggestion. How about a moderator (hopefully one will read this) just makes a Sticky thread to this board and is called the "Sheik Discussion Forum" Problem solved.
</rant>
 

Iris

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Messages
532
actually sheik did fight in the cannon Zelda manga....yea, but anyways yes you can say zelda is capable to fight on her own but eventually she is over powered or just does not cut physically to fight and then some happens she get captured or some of the like that why there is link he can fight he can stand on his own Zelda can't eventually she will be worn out in some way. sheik on the other hand can fend for her self is physically capable and knows magic(since she is Zelda) so Zelda yes can technically fight but not that well she is more of a light sage than anything so in physical standards she's screwed, as for sheik she can fight on her own.
Okay so you just debunked your whole argument. Sheik is Zelda and (should) have the same exact abilities. The only things that could affect Zelda's battle ability is what she's wearing. Also, how can Sheik fight? How does she physically fend for herself? Keep in mind that whatever happens in SSB holds no weight over what happens with the characters from their actual games. Like, you can't say Sheik is a ninja master just because of her skills in SSBM when it's simply Zelda in a body suit. Sheik IS Zelda, so you can't say one's stronger than the other. However, Zelda's never actually foiught under the Sheik disguise, so please, explain to me how Sheik is a fighter.

so what you are basically saying is sheik should not be in brawl well you are entitled to your opinions, but their are still a lot of ppl that want to use sheik, and sheik is a good character and she is even going to be more balanced in brawl so she might be harder to use.... another thing is sheik being insignificant well that is your basis you have to have hard facts that prove of sheiks importants as well for the 95% you have no basis on that either you cant prove that unless you have a reliable source no ill admit you could get away with saying that by experience in smash alone, but as for right now that's all you can go off of. now for the aesthetic change you think is BS well actually its not, think about it if smash came out are you saying you want then to look the same and never change to look better look at fox, samus ect.. they all look kinda the same whats the difference, well ill tell you they are update to today samus is a mixture of her first suit and a little prime in it Mario well he always looks the same fox is more assault and commands look, of course everyone is going to have and updated to i would think ppl would want their characters to look theirs best so you can agrue this with zelda.
I haven't proved that Sheik's insignificant? I thought it was pretty common knowledge. Seriously, I'll offer an explanation, but you're terribly uninformed if you haven't already comprehended such.

  • Sheik has only been in 1 Zelda game
  • Sheik hasn't been in a Zelda game for almost 10 years
  • Sheik is almost guaranteed to never appear in another Zelda game
  • Sheik really isn't a character, but a disguise
  • Sheik's never actually fought
  • All but one move in Sheik's moveset is completely baseless (Don't say that Zelda's is too, because she's always been some sort of magic user and her special moves may not actually belong to her, but they're definitely well-based)
  • Sheik's gimmick in SSBM was overlooked entirely, making her character ideals a failure
  • Ocarina of Time and all of its aspects may have made it a good game, but there's plenty more relevant ones in the series, so acknowledging it over newer games would be unorthodox

As for the aesthetic update, I stand by what I said. Mario looks the same as he did in Melee, only more detailed. Same clothes. Samus looks the same as she did in Melee, only more detailed. Bowser, Kirby, Pikachu, Fox, Ice Climbers, Yoshi, and Donkey Kong all look the same as they did in Melee too, only with new details. Peach, just like in SSBM, looks different, but still the same pink frilly dress concept. Link and Zelda? They've completely changed in respect to TWILIGHT PRINCESS. If they wanted to simply update them, they'd look the same as in Melee, only more detailed. See the pattern? They're undeniably based off Twilight Princess design-wise, and for Link, obviously move-wise as well. Ganondorf is probably coming back in TP style, and most people are hoping that he gets TP abilities too. Tell me, who's to say Zelda's gonna stay the same when everyone else in her franchise are changing?

Wrong. SSB characters have always been developed with the games from an entire franchise in mind. If what you were saying was, in fact, true, Mr. Game & Watch would have a moveset that consists solely of moves derived from the last G&W game developed.
Entire franchise? Yes. Does new games include entire franchise? Yes. That's what I was getting at. Mario never shot fireballs in Sunshine, but he has Fludd. I never said the moveset is going to be derived completely from new games, but as evidenced multiple times already, many moves are. I win.
 

SiD

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Dude, not much of a point arguing with you obviously, so I won't bother. But I want to point out that Fox does NOT look the same as he does in Melee.
 

Iris

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Oct 31, 2007
Messages
532
Uh, Fox is wearing the same green jumpsuit and jacket, as well as many other accessories that he wore in SSBM. Only difference is that he doesn't look all furry now. I'd say that's simply redesign, not a complete change like Zelda.
 

Iris

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Completely subjective, I guess. But when you add up all the changes, Zelda has much more. Fox has new boots and less furriness. Zelda has a completely new outfit, completely unlike her old one and her hair is very different.

If you really think that I won't argue it, but it seems very narrow-minded. Neither of them may be exactly the same as in Melee, but Fox obviously has the most similarities.
 

Iris

Smash Ace
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His ears and nose are smaller and his hair colors are much more defined. Body shape? Looks the same, maybe it's just because his pants look a little tighter in the Brawl version. Either way, he's in the same boat as Mario. Same clothes and general appearance every game, only slight alterations to make him more "graphically improved." Zelda characters don't work like that though because it's really not just a single Link, Zelda, or Ganon in the series, so if they looked the same in each game it would be weird.
 

SiD

Smash Master
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But we're talking soley about appearance, and Fox changed more than Zelda, fact.

But I said this in another thread, I'll quote myself:


SiD said:
I don't understand people that think the Smash Bros. series has anything to do with continuity. It's a fighting game, story doesn't matter in the slightest in reference to each characters individual games, their movesets are made to be fun/unique, often times not having anything to do with ANY of their games. Honestly, Shiek transformation is a good, unique mechanic that just needs some balancing issues. There is no reason to remove it from a gameplay standpoint, so therefore, no reason to remove it from a Smash Bros. game.
 

Iris

Smash Ace
Joined
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Messages
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I think Zelda's appearance between SSBM and SSBB is a bigger difference and I think continuity plays a major part in making the game.

Agree to disagree?
 

SiD

Smash Master
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Sure, I guess. I think we can argue in a friendly manner though, so I'm curious why you think continuity should matter when making a crossover party fighting game?
 
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