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shffling into shields

ComboTurtle

Smash Lord
Joined
Feb 7, 2007
Messages
1,866
Location
Australia
Ok, so i always see alot of top ranked players that can shffl nairs or fairs into an opponents shield and avoid being shield grabbed by either quickly dashing behind their opponent or rolling away or spot dodging they do the same thing with their ledge hopped aerials aswell, which i can never seem to do... is there any trick involved in pulling this off?
 

ComboTurtle

Smash Lord
Joined
Feb 7, 2007
Messages
1,866
Location
Australia
yeah, im having more trouble with the nair... i guess it must just be making the second hit of the nair hit late so that their shield stun allows u to l cancel and do whatever quickly


edit: i found what i needed


this is from emblem lords approach thread.



8) Auto Cancel Nair

The credit goes to Cactuar for this method. A nair can automatically be cancelled if you land after the second sword slash. To do a short hop auto cancel nair, just short hop then nair ASAP, then fast fall after the second slash comes out. If done correctly it will look like Marth just landed from a normal jump, instead of landing from an attack. The lag from an auto cancelled nair is only 4 frames. This adds more mindgames to the mix, and gives Marth some more tricks. According to Cactuar the shield stun of the nair combined with the reduced lag will give Marth enough time to do an action when he touches the ground before his opponent. Obviously hitting his opponent's shield with the tip of his sword, when doing the nair will produce more shield stun then if he didn't hit with the tip. Cactuar stated that Marth can grab his opponent before they can shield grab him or do an u-tilt to stuff thier shield grab attempt. I personally would do an u-tilt because it comes out faster and I would want to play it safe. Marth has the same options as his shuffled nair if this is shielded.



:)
 

I.B

Smash Lord
Joined
Apr 14, 2007
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Torontario
It's about shuffling properly and spacing. Make sure to hit with the tip of the fair/nair.
 

Emblem Lord

The Legendary Lord
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Aug 11, 2005
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Scotch Plains, NJ
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ShinEmblemLord
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I remember when I used to have the skill to be able to do this all the time consistently.

lol.
 

ArcNatural

Banned ( ∫x, δx Points)
Joined
Jul 19, 2006
Messages
2,964
Location
Boston, MA
Should point out that a nair has the same lag from l-canceling as an l-canceled fair (providing you don't autocancel it). Just pointing out that you don't NEED to auto-cancel the nair to be able to dash or roll away and avoid being grabbed. It's more important to just make sure you fast fall after the second hit of the nair.
 

ComboTurtle

Smash Lord
Joined
Feb 7, 2007
Messages
1,866
Location
Australia
thanks for the help guys... also i was wondering is there anyway to practice this without having a real opponent to practice shield grabbing me?
 

MikeHaggarTHAKJB

Smash Master
Joined
Apr 12, 2008
Messages
3,186
Location
Göteborg, Sweden
This shouldn't be hard with Marths ******** range, if you just DI back you can easily avoid a shield grab unless youre playing another marth (or if youre playing a link and missed the l cancel I guess lol)
 

MikeHaggarTHAKJB

Smash Master
Joined
Apr 12, 2008
Messages
3,186
Location
Göteborg, Sweden
If youre ready to grab/jab/spot dodge/roll/whatever after your l cancel they wont have enough time to do that. They lose 14-19 frames in the wavedash (depending on their pre-jump lag)
 
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