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Sherman Oaks/ Van Nuys Tournament - April 15th

ResidentWaffle

Smash Lord
Joined
Jan 22, 2006
Messages
1,125
Location
UCLA
Im gonna submit the results from the last tournament to tio but I need conformation that this bracket is correct as I recreated it. If no corrections are needed I will submit it as is.



Changes from picture are in bold
Results
1: DEHF
2: Nes
3: Hose
4: Atlus
5: ResidentWaffle
5: Mike Haze
7: Twist
7: bRoWn6614
9: Fly Leaf
9: Bye
9: J666
9: Kill You
13: Austin R
13: EvanOk
13: C~SLY
13: Bye
 

EzynJAY

Smash Lord
Joined
Sep 12, 2005
Messages
1,468
Location
socal
lol i should of went to this i would have won probly ^^ but capping it off kinda sucks =(
 

festizzio

Smash Champion
Joined
Apr 10, 2006
Messages
2,896
Location
Alhambra, CA
So, there's a tournament this sunday at toy mandala, and it's going to be doubles, correct? Anyone wanna team up?
 

festizzio

Smash Champion
Joined
Apr 10, 2006
Messages
2,896
Location
Alhambra, CA
Wait if there's room for 16 people then shouldn't there only be room for 8 teams? I still need a partner, anyone who wants to team up tell me.
 

Raging_Missiles

Smash Journeyman
Joined
Sep 18, 2006
Messages
451
Location
Sherman Oaks , California
Wait if there's room for 16 people then shouldn't there only be room for 8 teams? I still need a partner, anyone who wants to team up tell me.
ya ure right and since we got only two tvs itll go by faster than singles so i will cap it of at probably 8 but im thinking of making it more but i dunno

Is everybody who said the will go serious cuz this will start at around maybe 1 oclock:urg: but i will add u guys right now anyways :)
 

ResidentWaffle

Smash Lord
Joined
Jan 22, 2006
Messages
1,125
Location
UCLA
16 should still be the cap because 16 teams and 16 people still have the same number of matches it just means more people per t.v.

Edit: Also here are the doubles rules taken from MLGPRO.com you should probally post them to the front page.

MLGPRO.COM said:
Stage & Character Selection 1. The higher seed has first choice for their seat(s) and controller port(s). The higher seeded team has first choice for their team color. Teams must sit together on one side or the other. If players/teams meet for a 2nd time in the Championship Bracket, the winner of the 1st series will have seat and controller choice.
2. The stage for Game 1 will be selected at random unless both players/teams can agree on a stage. After the stage has been randomly selected each player/team may call for a reset. Each player/team can only call for a reset once during a series. If a reset is called, another stage must be randomly selected. The stage that was first selected can't be randomly selected again, but is still available for a counter pick.
3. Singles random select stages: Final Destination, Battlefield, Yoshi's Story, Fountain of Dreams, Dreamland 64 & Pokemon Stadium
4. Doubles random select stages: Final Destination, Battlefield, Yoshi's Story, Rainbow Cruise, Dreamland 64 & Pokemon Stadium, DK64
5. Stages not listed on the random select list that are not banned are open for counter picks by the losing player.
6. Stages banned for Singles Only: Great Bay and Mushroom Kingdom 2
7. Stages banned for Doubles Only: Fountain of Dreams and Mute City

8. Stages banned for Singles & Doubles: Yoshi's Island (Pipes), Fourside, Hyrule Temple, Flatzone, Brinstar Depths, Icicle Mountain, Big Blue, Mushroom Kingdom 1, Venom, Yoshi's Island 64, Peach's Castle, and Kongo Jungle, Onett.
9. No stage may be used twice in a Best of 3 or Best of 5 Series. The random select stages are the only stages that may be used more than once in a best of 11 series.
10. After characters have been selected for the first game, each player/team may choose to knock out one stage. Stages that are knocked out won't be used during the series. Random select stages can't be knocked out. The lower seeded player/team must make their knockout selection first. Once the first game has started, stages can't be knocked out.
11. After each game of a series, the player who lost the previous game may choose the stage for the next game or elect for it to be chosen randomly. After the stage has been selected, the winner of the previous game may change characters. After the winner has chosen their character, the loser of the previous game may change characters.
12. For the first game of a series, a player may call for a double-blind pick. This means that all participating players must tell a judge the character they will use for that game. Each player is required to use that character in the game.
13. During Championship Bracket competitions, players may ask for a double-blind pick during games four and five of a series. Players must call for the pick after the loser of the previous game has chosen the next game's stage.
14. If players/teams meet for a 2nd time in the Championship Bracket, their series will expand to a best of 11, include the previous series, and pick up where that series left off. For example, if Player A beat Player B 3 games to 0 in the Winners Bracket, the Best of 11 will resume with Game 4 and Player leading 3 games to 0. The loser of the 1st series will choose the stage for the 1st game of the 2nd series and players may call for a double-blind pick before any game throughout the best of 11.
15. If the players/teams meeting in the Championship Match have not yet faced each other in a series and the team coming from the Losers Bracket wins first series, another series must be played to break the tie since both players/teams would only have one series loss.

Other Rules & Special Issues

1. Any unnecessary pausing of the game will result in a forfeit of that single game.
2. Glitches used to stop your opponent from controlling their character or indefinitely freezing them (Mewtwo's Soul Stunner, the Ice Climber freeze glitch), or any glitch or trick that freezes the game or makes it unable to be finished are banned and will result in the immediate forfeit of the entire match.
3. Tactics such as Peach's Wallbombing and Jiggly's Rising Pound are allowed as methods of recovery or to maneuver around the stage. Using them (or any similar tactics) to excessively stall a match, such as dropping below levels intentionally and stalling underneath, is banned. If by using one of these tactics, you have put your character in a place to lose a stock by ending the tactic, a judge may force you to stop and lose a life and continue the match short a stock.
4. Players/teams may designate a coach when they register for a competition, however, this coach may not be registered as a player for either a Singles or Doubles competition. Coaches may not instruct players during games, but may consult with players for a maximum of 1 minute between games. Once the stage for the next game has been selected, players may not talk to their coach.
5. For Doubles matches, Team Attack is ON
6. For Doubles matches, life stealing is allowed
 
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