SinkingHigher
Smash Lord
Turns out the Love Jump technique can be used for the Transformation move too. It can greatly influence your tragectory horizontally or vertically depending on the character.
Here is a simple breakdown:
Sheik:
Sheik moves vertically, about the same height as Zelda's love jump. Depending on how much you control your momentum, the horiztonal movement will increase or decrease accordingly. However, with Sheik, once the transformation is considered complete by the game (when you're still in the light orb) the your momentum is cancelled.
You can achieve a similar effect with Sheik without the tumbling animation. Using the transformation at the beginning of the second jump will give you a large boost too.
Here is a clip of Sheik's Transformation. My sincere aplogies for ****ty quality - the projector bulb broke, so I'm using the old (OLLDDD) tv until it's fixed.
http://www.youtube.com/watch?v=pzg0rMc7Z6k
I find it most effective to: Jump + Hold Down >> Press B.
Zelda:
Zelda will only ever be able to reach the height of, on average, a shorthop. However, her momentum does not stop. She will continue to glide until Sheik emerges, or she hits the ground. When tested by waiting for Sheik, she can reach the distance of a horizontal Farore's Wind. If you hadn't jumped already before tumbling, Sheik will have her second jump, and Vanish, so this is GREAT for recovering from the side of the screen.
I don't have a video for this, and no recording equiptment right now, but if you do it right, her momentum won't stop.
It works best if you: Hold diagonally down and left/right > Jump > B.
Here is a simple breakdown:
Sheik:
Sheik moves vertically, about the same height as Zelda's love jump. Depending on how much you control your momentum, the horiztonal movement will increase or decrease accordingly. However, with Sheik, once the transformation is considered complete by the game (when you're still in the light orb) the your momentum is cancelled.
You can achieve a similar effect with Sheik without the tumbling animation. Using the transformation at the beginning of the second jump will give you a large boost too.
Here is a clip of Sheik's Transformation. My sincere aplogies for ****ty quality - the projector bulb broke, so I'm using the old (OLLDDD) tv until it's fixed.
http://www.youtube.com/watch?v=pzg0rMc7Z6k
I find it most effective to: Jump + Hold Down >> Press B.
Zelda:
Zelda will only ever be able to reach the height of, on average, a shorthop. However, her momentum does not stop. She will continue to glide until Sheik emerges, or she hits the ground. When tested by waiting for Sheik, she can reach the distance of a horizontal Farore's Wind. If you hadn't jumped already before tumbling, Sheik will have her second jump, and Vanish, so this is GREAT for recovering from the side of the screen.
I don't have a video for this, and no recording equiptment right now, but if you do it right, her momentum won't stop.
It works best if you: Hold diagonally down and left/right > Jump > B.