fromundaman
Henshin a go-go Baby!
I don't have enough offline experience against tournament level foxes to say for sure (The only ones I have played, there was a significant skill gap).I'm not the only one!?
Hmm, interesting. What do you think the matchup is and why?
My impressions based on the online experience and the few offline matches I do have could be wrong, but basically:
-Fox has to approach as Hydrant can block lasers forever.
-Jab launched hydrant and trampoline make approaching difficult for Fox.
-Reflector forces us to be very careful with fruit placement and hydrant launches. Bell is probably the most useful fruit due to this as it will reflect straight up and disappear.
-If you keep a trampoline between you and Fox in the neutral, you negate his kill power.I honestly feel that after you hit 80%, there should ALWAYS be a trampoline on stage.
That said, killing him will be hard as some of your usual kill moves (Hydrant/fruits) become very dangerous to use due to reflector and can in turn kill you. I would suggest killing with Bair, edgeguard setups, Bthrow or using Key to punish a landing he already committed to (Like a falling Nair/Dair).
-It is really easy to force fox to go for the ledge, at which point ledge traps come into play. Fox is very susceptible to our ledge shenanigans, but do be aware that a ledge drop reflector could ruin your day if the hydrant is too close.
-Fox combos us better, despite our Nair. That said I believe (Please correct me if I'm wrong) that we can Nair and trampoline out of jabx2>grab.
-We can punish pretty much everything Fox has OoS with UpB. That said Fox can also punish most of our aerials on shield with Nair OoS.
I actually have experience against a very good tournament level Mario and IDK... Mario definitely counters the defensive style of Pacman I think most of us have, and he kind of doesn't care overly much about our traps, but I do think the MU gets closer to even if we match his aggression and prevent him from dictating the flow of the match. Our normals do beat his in the air and on the ground, though on average he is faster in both areas (Although our Fair matches his speed while also beating a lot of his options) and he is in general much safer than we are. It's because of these two things though that we can't play defensively; you can't punish a safe move. You can, however, beat out that move while it's active and prevent him from having a chance to make himself safe.Pac-Man vs Mario is only good when you fight on For Glory, but when you fight in tournament the match is hell because better player. I'm picking up Pit to counter that.