Hmm, I wouldn't exactly call it a fight? Although I think there is a real disagreement about what should be done for SDR right now.
I would like to remind everyone that Brawl+ died partly because of change fatigue. SDR is barely 'alive' now as it is, so tread carefully.
Hey Jouni,
I currently maintain the blog (for what it's worth). I'd be happy to work with you on blog design and content. I'm (clearly) no website designer, so do let me know what you'd like to have planned.
It was a joke. To be honest, we should really discuss what SD Remix is aiming to be. Is it supposed to be:
1.) Melee 2.0, intended to replace Melee in serious tournament play
2.) Melee- with fun being the main factor, possible tournament scene in the future
In my personal opinion, seeing how people react to SD Remix as being a "threat" to Melee, I would advocate gravitating towards the "Melee Minus" direction. In this stage, this mod should be for-fun-only and it should aim to differentiate from Melee as much as possible. This is to bypass the psychological denial people feel towards the project if it intends to be a "serious competitive game". I think it would also lower the curve for top tier mains of Melee to try this out seeing that the game is something completely else. Let's focus on making the game broken and fun, it could still be called "SD Remix", as that name is more popular than Melee Minus. Let's try to make a game that makes people LAUGH when they see all the broken stuff. Let's try to make it as FUNNY as possible (e.g. Randal the Cloud being replaced with a trollface etc.). The balance principle should the one of Brawl-: "break it until it is fixed". At this stage, I see this as the only way for this mod to survive in the long term. Perhaps my question is, should it be called:
a.) SD Remix?
b.) Melee Minus
c.) *another title*
The reason I would suggest to stick with "SD Remix" is that we would not have to start everything from the scratch, just alter the project goal and definition.
Sent you a pm
E:
When you think about it, this mod has mainly been directed towards the low-tiers mains of Melee. However, most of these people would rather try to flesh out their characters, however limited, in Melee because Melee is the most popular competitive Smash title (and this mod has no way to compete with that). Low-tier mains either switch to better characters eventually or stick with their original choice, accepting the undeveloped balance of the Melee cast.