This is in response to primarily the first post, along with every single topic and person that creates and posts topics that compare Melee to Brawl. I normally don't come into these types of topics because they tend to be extremely stupid debates that don't get anywhere, but I happened to come in this one and was pleased with what I saw, thus, I will make my point here.
First of all:
FACT: By the definition staged in the first post, Melee is and forever will be more competitive than Brawl.
However, there is a side of this that I have an issue with. A lot of the "anti-Brawl" group argues that the speed is an issue, the game is too slow and that is one of the reasons Melee is better. A fast game is not necessarily a better game. That is an opinion, which doesn't make it a valid point. Not sure if anyone still says that since I don't read topics about Brawl hate anymore, but I used to see it and wanted to just get that out there.
Now, here is my straightforward opinion on Brawl vs Melee. As I said before, I'll agree Melee is more competitive, but I don't see how debating any of this is going to get anywhere. There are psychological reasons that people feel differently about all of this.
The way I see it, people saying that the game is less deep are the people who enjoyed learning to use Melee's advanced techniques, and put a lot of time and effort into practicing and perfecting their game. It's actually part of that person's personality to practice, get better, resulting in them being a great player. Because Brawl lacks in this area, they have nothing to learn, to get better at, and to use like they did in Melee. That leaves Brawl as an empty shell.
It doesn't even necessarily have to be all of the "competitive players" that feel this way. Some obviously play the game just because they enjoy it and like competition and winning. So they have to keep up with those people who train and practice to be content based on their own personality traits. The people who fall in this category are generally the "competitive players" who are open to the transition from Melee to Brawl and don't care about the loss of advanced techniques or changes to the gameplay, as long as they can win. If they feel the game is imbalanced and too luck based or random, then they too will dislike the game and prefer Melee
Then there are those who just enjoy the game, mostly casual players, who just like the game because it's newer, and it has more content. They are the ones that are mentioned in the first post of this topic that can't make a good argument to support the game, mostly because they don't have a real reason to support the game other than the fact they personally like it, while the other side has valid reasons to be discontent.
The point in all of that is to say that because Brawl doesn't have anything to really strive for, people who enjoy working hard for things in the game are going to feel that Melee is far superior. It's because what they look for in the game isn't there. It's pointless for any of the people who "just enjoy Brawl" to argue with the people who prefer Melee unless they can magically make some advanced techniques appear, or add something to the game that they can practice and work at. Brawl has nothing to work for like it's predecessor, and that is the basis for arguments for/against the game.
Sorry that some of that was a bit off topic, but it's how I see the situation. Two sides that probably won't budge because of personality traits.