Here's a nice compilation I found on Reddit that details many people's reactions from the videogame industry:
http://www.reddit.com/r/nintendo/comments/3d59t0/video_game_industry_reactions_to_satoru_iwatas/
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My comments from The PokeCommunity Forums (original post):
I heard the news about Satoru Iwata's passing on the BBC World Service radio program in the wee hours of the morning; it is still a bit startling and difficult to process...
![Frown :( :(](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
My condolences to Satoru Iwata's family, friends, and close colleagues. Satoru Iwata's legacy in the videogaming industry will be remembered... It's going to be strange whenever I go to watch past Nintendo Direct presentations featuring him...I liked how he took the time to even attempt speaking English for international, non-Japanese audiences. The numerous
Iwata Asks interviews that he conducted were also nice repositories that held hidden gems of videogame information, and the banter between Iwata and the interviewees was nice to read; here's hoping that those featured interviews get preserved in some form.
Satoru Iwata's programming exploits were also marvels to learn about; nowadays, he is practically synonymous with the principle of
"Genius Programming" for me.. Without Iwata,
Pokémon Gold, Silver, Crystal, HeartGold, and
SoulSilver Versions would probably be a lot smaller and less noteworthy due to their omission of Kanto and the Kanto Gym Leaders, as well as some of Johto's other features that otherwise would not have made the cut... Additionally, the feats of masterfully porting the core series' battle code to the Nintendo 64's
Pokémon Stadium without crucial documents
, concisely getting
Super Smash Bros. Melee ready for launch,
and recoding
EarthBound/Mother 2 to a manageable state...Iwata's work remains phenomenal.
Pokémon, Super Smash Bros., and
EarthBound/
Mother may not have turned out as the franchises they are today without Iwata's help, even during the conceptual and developmental phases of games.
Coming off of the backlash of E3 2015 and Iwata's earnest declaration that Nintendo would improve for future presentations (as well as Iwata's selfless pay-cut during Nintendo's Wii U financial woes), this news is especially tragic; I was hoping to see him and Nintendo as a whole rebound at E3 2016 and/or in near-future Nintendo Directs. I've heard that he hasn't attended E3 recently (E3 2014 and E3 2015?) due to ill health, although it's nice that he still took the time to help out regarding Nintendo Direct presentations and the epic E3 2014 Digital Event. It's so strange to see someone so energetic one day, and passing away mere days later.. Nintendo has again lost a great gaming icon succeeding from Hiroshi Yamauchi, but I have hope that the company can pull through and revitalize gaming in a way that stems from Iwata's vision. It's nice to see even companies like Sony and Microsoft put aside differences with Nintendo and unite to pay respects with others in this sorrowful event. The fanart and mourning comments from outlets like PokéCommunity, Smashboards, numerous subreddits (
Pokémon,
Super Smash Bros., Nintendo) are just so moving, not to mention the touching remarks from Iwata's Nintendo colleagues such as Shigeru Miyamoto, Masahiro Sakurai, and Junichi Masuda. ;-;
Rest in peace, Satoru Iwata; may God bless your soul. You will be greatly missed. Thanks for
the wonderment of "Directly To You" and "Please Understand", as well as your cherished programming skills, interviews, and presentations! While we lack a proper 1UP, may your ripples in the videogaming industry continue to breathe new life into videogames for generations to come.
EDIT: A lot of people seem to be posting
"Smiles and Tears" from EarthBound/Mother 2 in remembrance; while I await to hear the song in its proper context, it seems to be fitting for the day...
I also found this touching image on Pokemon Showdown's "Video Games" room: