Should i make a list of the levals and the Pros and Cons for Samus for thoses stages??? I will do it, if you guys want.....
I guess I'll do something like that...
Samus has both advantages and disadvantages at Yoshi's Story. The platform placement can open up crazy missle firing, but when shooting missiles at someone recovering, those d@mn Shy Guys can block the missiles. The long edges of the stage let Samus grapple onto a big area. When recovering, those d@mn Shy Guys can either help the bombjumps, or screw them up. Also, that cloud can ruin bombjumps, too. I don't know about the ceiling and side limits, though.
Fountain of Dreams is, from what I've heard, one of Samus's best stages. Not only does the platform placement allow frenzy missiling, but Samus can recover from near the bottom, if you use the grapple, wall jump, and Up-B correctly. I think the sides and ceiling have decent limits, too.
Battlefield, like Yoshi's Story, has dis/advantages. The limits are decent, and it has good platform placement. Recovering can be a problem, though. There's not a big place to sweetspot the grapple. The most effective recovery is to grapple the inside, pull yourself up, walljump, then try to Up-B and sweetspot the edge. Also, Samus can stall on this stage
Using bombjumps and grapple effectively, she can get to the bottom of the orb thingy and walljumpover and over.
FD doesn't have platforms, but the limits are good, and there's a big grapple area.
Save the best for last. In my opinion, Dreamland is Samus's best stage. The ceiling limit is like THE highest, and the side is good, too. There's good platform placement, and a decently big area for grappling.