Orichalcum
Smash Journeyman
I was thinking alot about this but here go:
Why is samus such a bad ranked character? Samus is below bowser, lucas, ness. But why? She got very good zair, good recovery. projectiles to keep your opponents occupied. UpB to counter emergency situations. But samus still is the 8th worst character of the game.
She has good tilts , good range on ftilt, covers alot with utilt (and kills), her smashes (besides up) are quick and good if they hit.
So what is one of her biggest downsides in the game?
Yeah its the floatyness. The style of playing brawl has facks her up so much. Countless times i got punished for missile canceling, which takes about 2 seconds to do. Countless times my opponent rushed through and got me even before i could hit him with zair!
Her floatyness is really the biggest downside imho. (besides offstage pwnage)
So i thought what would samus be without the very distanced zair/missile cancel playstyle.
I ran a few friendlies trying to not jump recklessly and space properly with her melee attacks and her damage output seems to be even higher.
Its easier to handle matchups like marths and MK if you just DONT missile and zair at all, unless you are in a really good situation to do so.
Her ftilt is the sheit. dsmash does good damage and safetly knocks away opponents even if they shielded. her UpB is probably the best thing you could ever do when feeling in a pinch.
Forget about the grab
but honestly. You probably should try it yourself to minimize the missiles and zairs in 1 game or 2.
She can be so much more deadly than ive seen in any vid before. The quick bairs saix does for example.
Well discuss about it because i have the feeling we all run the wrong style samus should be played
summary for all the tl,dr:
jumping puts samus in a very uncomfortable position and thats what the thread is about
Why is samus such a bad ranked character? Samus is below bowser, lucas, ness. But why? She got very good zair, good recovery. projectiles to keep your opponents occupied. UpB to counter emergency situations. But samus still is the 8th worst character of the game.
She has good tilts , good range on ftilt, covers alot with utilt (and kills), her smashes (besides up) are quick and good if they hit.
So what is one of her biggest downsides in the game?
Yeah its the floatyness. The style of playing brawl has facks her up so much. Countless times i got punished for missile canceling, which takes about 2 seconds to do. Countless times my opponent rushed through and got me even before i could hit him with zair!
Her floatyness is really the biggest downside imho. (besides offstage pwnage)
So i thought what would samus be without the very distanced zair/missile cancel playstyle.
I ran a few friendlies trying to not jump recklessly and space properly with her melee attacks and her damage output seems to be even higher.
Its easier to handle matchups like marths and MK if you just DONT missile and zair at all, unless you are in a really good situation to do so.
Her ftilt is the sheit. dsmash does good damage and safetly knocks away opponents even if they shielded. her UpB is probably the best thing you could ever do when feeling in a pinch.
Forget about the grab
but honestly. You probably should try it yourself to minimize the missiles and zairs in 1 game or 2.
She can be so much more deadly than ive seen in any vid before. The quick bairs saix does for example.
Well discuss about it because i have the feeling we all run the wrong style samus should be played
summary for all the tl,dr:
jumping puts samus in a very uncomfortable position and thats what the thread is about