In an interview with Japanese magazine Nintendo Dream, Super Smash Bros series director Mashahiro Sakurai spoke up about Animal Crossing's Villager and the surprising addition of the Wii Fit Trainer to the Super Smash Bros for Wii U and 3DS roster. He also talked about deciding the order in which characters were announced.
Below is the quote from the interview translated by the good people at Nintendo Everything.
Wii Fit Trainer and Villager
NintendoDream: Not only guest characters were shocking, but Wii Fit Trainer as well. It was a character no one saw coming, right?
Sakurai: Yes, that’s right. Zero, none… (laughs)
(everyone laughs)
Sakuai: For Super Smash Bros. Brawl, it was discussed that non-combatant-like characters wouldn’t be added, but this time an important aspect of the concept was “if that character is included, could interesting things be done and could that fighter express individual traits?” When making this game, it was necessary to think very seriously “how to create new fun things”. I was able to think in my head the way how Wii Fit Trainer and Villager would operate so therefore they were included. Games must be completed properly, and in order to have fun gameplay for you and your opponent, each character has to have individuality. The present Smash Bros. was done by giving importance to that.
NintendoDream: By the way, did you realize Trainer as something to put into a Smash game at the time of the release of Wii Fit?
Sakurai: No, that’s not the case. I don’t think about new characters etc. if I don’t have to for making a new Smash Bros. game.
NintendoDream also asked Sakurai if he was the one who chose the order in which characters were announced.
Sakurai: Yes. Although I received consultation on events and such, the schedule of what gets announced and when all was decided beforehand. That is so things like deadlines for the movies were arranged accordingly.
Previously, Sakurai talked to NintendoDream about Bowser Jr almost being cut from the roster and the inclusion of Duck Hunt, Dr. Mario and the Mii Fighters.
TewnLeenk is a writer for Smashboards and plays a pretty mean Wii Fit Trainer. Follow and chat with him on Twitter @TewnLeenk.
Below is the quote from the interview translated by the good people at Nintendo Everything.
Wii Fit Trainer and Villager
NintendoDream: Not only guest characters were shocking, but Wii Fit Trainer as well. It was a character no one saw coming, right?
Sakurai: Yes, that’s right. Zero, none… (laughs)
(everyone laughs)
Sakuai: For Super Smash Bros. Brawl, it was discussed that non-combatant-like characters wouldn’t be added, but this time an important aspect of the concept was “if that character is included, could interesting things be done and could that fighter express individual traits?” When making this game, it was necessary to think very seriously “how to create new fun things”. I was able to think in my head the way how Wii Fit Trainer and Villager would operate so therefore they were included. Games must be completed properly, and in order to have fun gameplay for you and your opponent, each character has to have individuality. The present Smash Bros. was done by giving importance to that.
NintendoDream: By the way, did you realize Trainer as something to put into a Smash game at the time of the release of Wii Fit?
Sakurai: No, that’s not the case. I don’t think about new characters etc. if I don’t have to for making a new Smash Bros. game.
- - -
NintendoDream also asked Sakurai if he was the one who chose the order in which characters were announced.
Sakurai: Yes. Although I received consultation on events and such, the schedule of what gets announced and when all was decided beforehand. That is so things like deadlines for the movies were arranged accordingly.
---
Previously, Sakurai talked to NintendoDream about Bowser Jr almost being cut from the roster and the inclusion of Duck Hunt, Dr. Mario and the Mii Fighters.
TewnLeenk is a writer for Smashboards and plays a pretty mean Wii Fit Trainer. Follow and chat with him on Twitter @TewnLeenk.
Last edited: