Trifroze
all is cheese, all is jank
Ryu is easily among the fastest frame datas in the game as well as the least landing lag overall. The light variations of jab and tilts are very hard to do optimally though.
Jab light: 3
Jab heavy: 9
Ftilt light: 9
Ftilt heavy: 13
Dtilt light: 3
Dtilt heavy: 7
Utilt light: 4
Utilt heavy: 7
Dash attack: 7
Fsmash: 15, 10 release
Usmash: 9, 3 release
Dsmash: 6, 3 release
Nair: 4
Fair: 6
Uair: 6
Dair: 8
Bair: 8
Grab: 6
Dash grab: 8
Pivot grab: 8
Neutral b: 12
Hadoken input: 13
Shakunetsu input: 13
Shoryuken: 6
Tatsumaki: 8
Focus attack (minimum for stun): 41
Jump squat: 5
Spotdodge: 27, invicibility 4-20
Airdodge: 33, invincibility 5-27
Rolls: 30, invincibility 5-20
Nair landing: 6
Fair landing: 14
Bair landing: 12
Uair landing: 14
Dair landing: 18
Shoryuken landing: 12
Jab light: 3
Jab heavy: 9
Ftilt light: 9
Ftilt heavy: 13
Dtilt light: 3
Dtilt heavy: 7
Utilt light: 4
Utilt heavy: 7
Dash attack: 7
Fsmash: 15, 10 release
Usmash: 9, 3 release
Dsmash: 6, 3 release
Nair: 4
Fair: 6
Uair: 6
Dair: 8
Bair: 8
Grab: 6
Dash grab: 8
Pivot grab: 8
Neutral b: 12
Hadoken input: 13
Shakunetsu input: 13
Shoryuken: 6
Tatsumaki: 8
Focus attack (minimum for stun): 41
Jump squat: 5
Spotdodge: 27, invicibility 4-20
Airdodge: 33, invincibility 5-27
Rolls: 30, invincibility 5-20
Nair landing: 6
Fair landing: 14
Bair landing: 12
Uair landing: 14
Dair landing: 18
Shoryuken landing: 12
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