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That picture is so accurate I can't even. c':
I had a giggle
wowbecause in games where they don't promote they usually have ****ing amazing growths
so getting them a few levels early (which is about getting them last hits, or them duking it out forever with a weak unit) would make them useful early game characters along with the usual utility.
my chad was able to hold his own until chapter 21 with out even being level 20,but then again I'm a normal difficulty scrub
Some examples:
Chad (FE6)
Julian (FE1)
HP |S/M |Skl |Spd |Luk |Def |Res
85% |50% |50% |80% |60% |25% |15%
so ya despite some bad bases they had some almost guaranteed growths
HP |S/M |Skl |Spd |Luk |Wlvl | Def |Res
80% |70% |50% |50% |80% |0% |30% |0%
¯\_(ツ)_/¯, I mean 3 str unit gonna take forever to kill a archer on hardwow
...I actually never knew about this. But wait, is Chad actually viable in hard mode?
I think recruiting joshua and the early fog chapter where the ones I had the most difficulty with as a kid (I sucked ok). FE8 was my first FE. Love the game to death too, all the villains are so well scriptedThat picture is so accurate I can't even. c':
don't say that willy nilly, cause banning things is already a can of worms.If the community works on bans
True. Competitive Pokemon got really redundant fast, at least under Smogon's rules. I'm just saying that if there's dedicated discussion on the topic, maybe in the future we can have a set list of customs and such. Customs have so much potential to make the game even more diverse than it already is and we shouldn't ignore them or bash on them like some people have been.don't say that willy nilly, cause banning things is already a can of worms.
It never is as simple as "Oh, we can just ban the op stuff" - said the mess that is pokemon competitive
I'm not talking them down, just that mentality.
I personally just opt out of using customs though
I like steal Enemy's Weapon in Thraccia and Tellius's game (but still get nerfed because is impossible stole Equiped Weapons in the latter two.)FE6 had a pretty good thief situation for someone who loves the class.
I miss the brokenness that was FE5 thieves
you also couldn't hand garbage to the enemies if I remember correctly.I like steal Enemy's Weapon in Thraccia and Tellius's game (but still get nerfed because is impossible stole Equiped Weapons in the latter two.)
The Early Game Thief, the Strong Thief, and the Dancer Thiefyou also couldn't hand garbage to the enemies if I remember correctly.
You don't have a thief that can go thief -> rogue -> dancer -> rogue. and still be able to steal as a dancer.
or give you 3 different thieves that were all useful in their own ways
For a sec I thought you meant Melee lmao, since it and sm4sh overlapped I dropped the idea of watching sm4sh instantly.Pleasantly surprised by the character diversity so far at EVO, it's a shame Roy isn't legal though...
What do you mean? Ryu has customs!
Hmm, I'm having fun watching Smash 4 EVO so far, and I'm liking the character diversity. Saw a lot of interesting stuff, and definitely learning a lot with custom move combinations. But I only hope that the DLC characters will get custom moves in a future patch. I don't know about you, but I do think the game will feel a bit unpolished if the DLC characters end up with no customs. Something's preventing the DLC fighters from getting them, at least right now. Idk if it's priorities (like Sakurai wanting to get all the characters out first, then add custom moves later), or the devs thinking it's not worth it, or something else entirely. It's not like they will straight up tell us what's going on anyway. Well, we can only hope for the best.
and [insert any future DLC fighters here] are sobbing in a corner. They didn't get the invitation to the customs party, though Ryu's a cheater. =PWhat do you mean? Ryu has customs!
tfw has customs to the extent that he (almost) can have all of Lucas's specials yet gets nothing.and [insert any future DLC fighters here] are sobbing in a corner. They didn't get the invitation to the customs party, though Ryu's a cheater. =P
All those customs suck though, except for lasting pk thunder.tfw has customs to the extent that he (almost) can have all of Lucas's specials yet gets nothing.
idk I still haven't unlocked them all :_;All those customs suck though, except for lasting pk thunder.
roy was banned anywaysNoooooo, I lost my Premium. 6 Months pass so fast...
Anyways, how does it go, royboys? A bit sad that roy didn't made it into the tops?
Well, that explains MUCH. I was away for a few days, and just catching up on several things... thanks tho.roy was banned anyways
Whoa, I listen to the Digimon soundtrack (from different seasons) now and then. So much nostalgia. These two songs are probably the most memorable for me after all these years:I'm addicted
I was killed in roy dittos faar to often with an sweet spottet pervect pivot side-tilt.As for perfect pivots, I think they're an interesting option in general and for Roy jab seems good, and dtilt for spacing (safe poke). Now if only I could pull them off consistently...
stop mashing so hard.I was killed in roy dittos faar to often with an sweet spottet pervect pivot side-tilt.
I sometimes slip, and make smashes instead of tilts, which my enemies are assured of abusing the hell outa it. Have you any tips on NOT smashing all the time?
Thanks, I'll try it this way. It's a hard habit to break out off...stop mashing so hard.
A really good way to break that habit is to learn how to consistently shield drop or use a GC controller as it is less sensitive
Use the C-Stick for tilts/turn off tap jump for up tilts. It's helped me so much in the long run and if you can get used to using the C-Stick, find the timing for smashes, and get down tap jump it's totally worth it.I was killed in roy dittos faar to often with an sweet spottet pervect pivot side-tilt.
I sometimes slip, and make smashes instead of tilts, which my enemies are assured of abusing the hell outa it. Have you any tips on NOT smashing all the time?
not to mention + will now generate smash attacksUse the C-Stick for tilts/turn off tap jump for up tilts. It's helped me so much in the long run and if you can get used to using the C-Stick, find the timing for smashes, and get down tap jump it's totally worth it.
what controller do you use?Eh, I find it hard using the C-stick myself. Maybe it's the controller I'm using?
Classic controller. Occasionally the Gamepad if the classic controller acts up.what controller do you use?
Yes. Get a Wii U asap. Don't be that guy who asks for Smash practice and then is like "3DS only" like some guys on my Facebook friendslist do. Some people still ask me to play on 3DS and I'm trying to come up with kinder ways to say no. The 3DS will limit you severely and it'll limit anyone else on the 3DS version. I would have sold my copy if it wasn't digital since it's not even good for me on fundamental practice now. 3DS days were fun though, with watching the first Shockwave and such, discovering characters and seeing people discover them (the rise of Fox from his initial discredit, the rise of Diddy, the inverse of Luigi, people thinking Robin was top tier, people thinking Duck Hunt and Bowser were gods) along with just having a whole new game, but those days are gone.I need to get a WiiU stat. This 3ds training is starting to work my nerves, (and fingers), by not having a GC controller.
Also, not surprised at that Evo character presence. I expect to see something different next(maybe a roy here or there).
I've used them since day 1. Dtilt is the best out of it. PP shield is good with how Roy's shield during dashing is weird. Probably the only things truly worth PPing on boy.Have we ever considered using perfect pivot jabs? Roy's PP is pretty short but it covers enough for a surprise jab.
Melee though, but we don't have prolific players using Roy like when Neo put in work at MLG.roy was banned anyways
It could have been regular pivot ftilt since those (and fsmash) are easy in comparison to pp'ing them, to the point where there's no point.I was killed in roy dittos faar to often with an sweet spottet pervect pivot side-tilt.
I sometimes slip, and make smashes instead of tilts, which my enemies are assured of abusing the hell outa it. Have you any tips on NOT smashing all the time?
roy has potential in melee, but is completely overshadowed by marthMelee though, but we don't have prolific players using Roy like when Neo put in work at MLG.
Roy is good enough for modern Melee if you dual main with someone that covers floaties+Sheik+maybe Marth.
I would have watched all of sm4sh this year if Melee didn't already take my entire Friday from dusk to dawn, Saturday from being off work to going to bed, and today after work for a few hours. If someone uploads all of the raw sm4sh streaming elsewhere I'll watch since Twitch archives are booty.
ya classic leaves a little bit to be desired on the C stick, due to it's odd location and how large the joystick is on it. It's still fully doable thoughClassic controller. Occasionally the Gamepad if the classic controller acts up.
Juggles are better or about as good as than Marth's imo. Being easier to set up still goes a long way.roy has potential in melee, but is completely overshadowed by marth
and for good reason. Roy's weaker juggle game (Even if it is easier to set up, roy's dtilt is amazing) just makes him harder to use overall. on top of that roy's sourspots (while hard to hit thanks to how big his sweetspots are) are rather useless and lack hitstun a game well known for having hit stun. meaning that spacing with him does not help set him up and is not as safe on shield thanks to lacking shield stun.
combined with him being a fast faller there is nothing he really brings to the table over marth. as he is easier to combo and even with a better recovery move he still can't recover as farhis double jump goes no where too.
also his dair/DA hit boxes were designed by a monkey
his legs are the sweet spot WTH
TLDR: he needs more airspeed in melee, would help both his recovery and air combo game (which he ended up getting in smash 4). His dtilt is still godlike though
ya classic leaves a little bit to be desired on the C stick, due to it's odd location and how large the joystick is on it. It's still fully doable though
Mm me in 3DS for $3.33Hey @ dy831532sssfjhhggb2224523 wanna play Smash?
3DS only though.
I just tell people that I'm not fond of 3DS Smash and that it strains my hands too much (though if you like 3DS Smash, then the more power to ya).
I wasn't saying Roy is the worst character, I'm mainly saying it would be a lot of work to get him up to snuff (but then again it is melee, everything is work in that game). also the thing that makes spacies kingFastfaller = good in a meta where vertical kills and counterpicking stages based on vertical blastzones are prevalent, it makes him less vulnerable when landing, it means quicker aerials, and it's ultimately being on the ground faster which is good for Roy. It does have its tradeoffs, but it's one of the reasons spacies are king, and contrasting with Marth ultimately helps his role.
Juggles are better or about as good as than Marth's imo.
Roy's good grab range and dash speed helps.
marth isn't objectively better, he just is better. Roy is still doable, but you are giving up a lot for Roy over marth, but hey least his counter is better
Ryu got that secret Pit and Megaman treatment, while Roy, Lucas, and Mewtwo were given rival like treatment.and [insert any future DLC fighters here] are sobbing in a corner. They didn't get the invitation to the customs party, though Ryu's a cheater. =P