Slashy
Smash Lord
What came of this? It was planned that rolls would not stop at the edge of platforms and would send you into normal falling state if you tried to roll off stage
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Yeah, it was called eggdropping if I remember correctly.The OP states the truth and it WAS mentioned before Brawls release (somewhere in SWF). I know it for a fact because I saw a video that showcased it. I don't know if they are still around. They probably removed it just like Kirby's Side-B that you see in the very first trailer.
Nobody ever brought it up. Props for the guts on asking Slashy!
It should have been kept...
Edit: I just realised you're talking about Brawl+
>.>
This would actually be an excellent idea imo.If this happens, it very much needs to be an optional deal.
Like, say, hold shield to roll off, let go to stay on the stage.
This. I can think of many ways that being able to get off the edge straight out of a dodge could help.just like most good ideas, it will never happen
Maybe you could code it.maybe someone could try it out... i mean, you never know, everyone has been proven wrong about things they said wouldnt work before.
its a boring repetative job on PSA but increadibly easy...Maybe you could code it.![]()
o.o Really? How do you do it? I figured codes would be required... Hell, if you can teach me how to do it, I'll do it myself.its a boring repetative job on PSA but increadibly easy...
Anyone know which command that is? I really will test this out if someone can tell me.I believe it would be the same catch that stops certain specials from going over the edge, except applied to the roll action, it actually sounds possible to do.
I would look at Kirby's hammer, because if you time that right, the attack will cancel. Maybe there's some command in there. I'm not very PSA oriented. But, I'd reccomend that.Anyone know which command that is? I really will test this out if someone can tell me.
08000100Anyone know which command that is? I really will test this out if someone can tell me.
not an emulation, but similar.What's the point though?
With backwards ledgegrabbing, speed hugging kills every option this could add. Well, other than roll-dodging on a platform to avoid things like Marth utilt shenanigans, reducing the advantage of forcing an opponent onto a platform somewhat.
Having a roll dodge slide off edges does not a wavedash emulation make. xD
Testing right now~08000100
Set Aerial/Onstage State
Determines the character's state relative to the stage.
1=can drop off an edge
2=can't
Untested, but I felt like being nice to spare you the trouble:Testing right now~
Roll off Edges [Shanus]
4A000000 90000000
1619BA00 00000028
00000000 00000001
00000002 9019BA10
08000100 9019BA00
00070100 80fb148c
00080000 00000000
06fb149c 00000008
00070100 9019BA08
06fb14c4 00000008
00070100 9019BA08
Thanks :DUntested, but I felt like being nice to spare you the trouble:
Code:Roll off Edges [Shanus] 4A000000 90000000 1619BA00 00000028 00000000 00000001 00000002 9019BA10 08000100 9019BA00 00070100 80fb148c 00080000 00000000 06fb149c 00000008 00070100 9019BA08 06fb14c4 00000008 00070100 9019BA08
Isn't the project M team making a code like that?Speaking of shield codes, how hard would it be to implement light shielding?
I've always hated transitioning from melee->brawl because of this. I miss my melee shield shenanigans(mainly because in brawl they are easier to do =P).
I can remember at the beginning of Brawl+ I said in a thread that Links up tilt should be faster and you said the same thing.It won't be, because it's not going to be made, ever.
YESZ! Thank you!Try out this code.
Roll off edged[Shanus, Count_Kaiser]
4A000000 90000000
1619BA00 00000078
00000000 00000009
00000002 9019BA38
00000006 00000031
00000000 00000003
00000000 00000001
00000002 9019BA60
00000002 9019BA40
00070100 9019BA30
000A0200 9019BA10
08000100 9019BA20
000F0000 00000000
00080000 00000000
0D000200 9019BA00
04000100 80fb1494
00080000 00000000
06fb14a4 00000008
00070100 9019BA28
4A000000 90000000
1619BB00 00000078
00000000 00000009
00000002 9019BB38
00000006 00000031
00000000 00000003
00000000 00000001
00000002 9019BB60
00000002 9019BB40
00070100 9019BB30
000A0200 9019BB10
08000100 9019BB20
000F0000 00000000
00080000 00000000
0D000200 9019BB00
04000100 80fb14bc
00080000 00000000
06fb14cc 00000008
00070100 9019BB28
You hold L or R to prevent rolling off the edge. You'll roll off when you let go.