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RMT 5th GEN

SaveMeJebus

Smash Master
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Apr 29, 2010
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Swampert (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 252 Def / 4 SAtk
Relaxed Nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Stealth Rock
- Roar

My lead. Sets up Stealth Rock and Phazes later in the game

:230:Kingdra (M) @ Leftovers
Trait: Swift Swim
EVs: 252HP / 32 Def / 228 SAtk
Modest Nature (+SAtk, -Atk)
- Scald
- Dragon Pulse
- Substitute
- Rain Dance

This guy is great for stopping weather abusers. I set up Rain Dance against Sandstorm and Sun teams. It's really hard for those teams to stop him once he sets up Rain dance. If it gets the burn on Ferrathorn, it could beat it one on one

:145:Zapdos @ Life Orb
Trait: Pressure
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Heat Wave
- Hidden Power [Ice]
- Roost

I substitute him for my lead when they have a ferrathorn or any other Grass type that might give my Swampert trouble

:073:Tentacruel (M) @ Black Sludge
Trait: Liquid Ooze
EVs: 252 HP / 120 Def / 136 SDef
Calm Nature (+SDef, -Atk)
- Toxic Spikes
- Scald
- Rapid Spin
- Toxic

Sets up Toxic Spikes and Rapid Spins. Toxic is there for Spin blockers and Pokemon that are flying types or have levitate

:242:Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Wish
- Protect
- Heal Bell
- Icy Wind

Wish passer. With all the water pokemon running Scald and so many other pokemon with toxic, I thought it would be a good idea to put in Heal Bell. Icy wind stops faster pokemon from setting up on her or makes it so that Scizor has an easier time revenge killing them

:212:Scizor (M) @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit

Reveng Killer

My team has a weakness to Baton pass teams, Machamp leads and sometimes struggles with Sandstorm stall teams.
 

Gates

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You need to include descriptions of the pokemon's role in your team as well, see: http://www.smashboards.com/showthread.php?t=110421

You should probably run someone besides Swampert as your entry hazard user. Ferrothorn is everywhere and a 4x Grass weakness is not good to have on a team anymore. Ferrothorn could work decently in that spot since you have enough fire resistance to potentially run two 4x weak pokes, but I'm sure there are better options. Deoxys-S is also a good choice.

Rain is everywhere so Kingdra doesn't really need to use Rain Dance. Running a DD Kingdra would probably be better.

How does your team do against ghost types? I don't really see anything that can threaten them besides Scizor Pursuit.

Take all this with a grain of salt, I haven't played PO in about 6 months.
 

UltiMario

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This team is swept clean by Excadrill. Get a Gliscor in there somewhere.

Also, drop Tenta's Toxic for Hex or something. Gengar is all you fear for a spinblocker really, and Hex can take care of him quite well.

:phone:
 

Wave⁂

Smash Legend
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Messages
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I'm going to go out on a limb and say y'all are being trolled.
 

SaveMeJebus

Smash Master
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This team is swept clean by Excadrill. Get a Gliscor in there somewhere.

Also, drop Tenta's Toxic for Hex or something. Gengar is all you fear for a spinblocker really, and Hex can take care of him quite well.

:phone:
Swampert can stand up to Excedrill. Toxic is there mostly for Jellicent and Dusclops or a Rotom expecting a free switch in.
 

SaveMeJebus

Smash Master
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**** it.

Detailed Result:
252 +2 Atk Life Orb Excadrill Earthquake vs 252 HP/252 Def Swampert: 91.58% - 107.92%
46.15% chance to OHKO




Hex is for Jellicent and Dusclops.

June OU:
| 222 | Rotom | 772 | 0.1272 |
Is Gliscor the only Pokemon that can counter Exadrill? Hex doesn't do much damage to Jellicent or Dusclops unless they are affected by some sort of status. I was talking about the rotom a
 

UltiMario

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Is Gliscor the only Pokemon that can counter Exadrill? Hex doesn't do much damage to Jellicent or Dusclops unless they are affected by some sort of status. I was talking about the rotom a
Dusclops and Jellicent should end up getting Toxic Spiked. Rotom A isn't even ghost, and only Rotom W (who will **** Tenta anyways) is in use.

Unaware Quagsire can beat Excadrill, Skarmory and Virizion can check it. None are half as reliable as Gliscor, though.

Have you even played this team, let alone played the game since Gen IV? Suspicion tells me not.

:phone:
 

SaveMeJebus

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Dusclops and Jellicent should end up getting Toxic Spiked. Rotom A isn't even ghost, and only Rotom W (who will **** Tenta anyways) is in use.

Unaware Quagsire can beat Excadrill, Skarmory and Virizion can check it. None are half as reliable as Gliscor, though.

Have you even played this team, let alone played the game since Gen IV? Suspicion tells me not.

:phone:
I use Toxic to poison Rotom W (I know he is not a ghost type anymore). I also use toxic to poison Quagsire and Gastrodon. They give me trouble especially if they have a spinner or a poison type in their team. After they have been poisoned, I can stall them out with either Blissey or Zapdos.

I have used this team and have gotten to 1220 with this team on the smogon server
 

UltiMario

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The point is Rotom W should be able to kill you before you can use Toxic. I may have mentioned Quagsire earlier, but honestly he's not a huge deal, and vanishes as time passes (you can just Scald and burn them anyways). If Hex isn't your style, whatever, bit it certainly is more relevant in a Metagame with virtually no spinners or grounded Poison types, with top dogs like Gear.

1220? Meh.

I still don't see how this team deals with Sand in the slightest. Excadrill ***** it, Landorus is unstoppable once Scizor goes down, smart Tyranitars take care of Scizor, or hell Magnezone support makes this team a free win.

:phone:

:phone:
 

Wave⁂

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Give Kingdra Dragon Dance and Outrage, since your opponent probably has a Politoed
 

SaveMeJebus

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The point is Rotom W should be able to kill you before you can use Toxic. I may have mentioned Quagsire earlier, but honestly he's not a huge deal, and vanishes as time passes (you can just Scald and burn them anyways). If Hex isn't your style, whatever, bit it certainly is more relevant in a Metagame with virtually no spinners or grounded Poison types, with top dogs like Gear.

1220? Meh.

I still don't see how this team deals with Sand in the slightest. Excadrill ***** it, Landorus is unstoppable once Scizor goes down, smart Tyranitars take care of Scizor, or hell Magnezone support makes this team a free win.

:phone:

:phone:
It's for W rotoms who think Tentacruel means a free switch in. There is no one in my team that can take out Quagsire or Gastrodon. Once I poison them with toxic, I could beat them with My other pokemon. Without toxic, this team gets beaten by a Ground/ Water and poison compination (Toxictoak/ Gastrodon)

@ Wave, Draco meteor deals with Politoed and I need Rain Dance to Clear up other weather
 

mood4food77

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Messages
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If you have toxic spikes, then there's no need for toxic

And since they're poisoned, hex is a pretty good option to use since it's now a base 100 move, also try using a bold tentacruel, his typing is a great against physical attackers that don't have earthquake, and since he has scald, he hits a lot of them for SE damage and can burn if they're not already poisoned, this also makes him better against ferrothorn and conkeldurr, two of the big threats that he does really well against

I agree with going dragon dance over rain dance on kingdra, your team isn't bad in either weather and you're pretty much guaranteed to face either one, hail doesn't exist in OU and blessed walls like 99% of drought teams, so you're good on that part, dragon dance let's kingdra not care about the weather as a +1/+1 kingdra is still scary, and his speed alone isn't the greatest so boosting that without rain is a plus, and then you can go outrage over draco meteor if you want but it's not necessary

get rid of icy wind on blissey, it's not a good move, use seismic toss at least

Also, since you have troubles with a few things, using either skarmory or gliscor will cover those, best over zapdos, both have good synergy with blissey, either works here and you could even use both

Swampert isn't good, ferro is too common, you could replace him with one of the birds above instead of replacing zapdos, or you could use ferrothorn over him, its up to you but Swampert doesn't do enough to help your team
:phone:

:phone:
 

SaveMeJebus

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Changed my Kingdra set to this:

Kingdra (M) @ Leftovers
Trait: Swift Swim
EVs: 252HP / 32 Def / 228 SAtk
Modest Nature (+SAtk, -Atk)
- Scald
- Dragon Pulse
- Substitute
- Rain Dance

Made it to 1313 on the ladder
 

Wave⁂

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Messages
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I tried out a 252 SpAtk / X HP / Y Atk Kingdra with Rain Dance, Waterfall, Outrage, and Draco Meteor before, in gen IV. While it's tempting to run no speed EVs and rely on Swift Swim, it makes you terrible without Rain. You can't revenge kill anything. You lose against other Swift Swim users.
 

mood4food77

Smash Hero
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okay, with all this aside

you need some sort of fighting move on your team

it's super important since ferrothorn, ttar, excadrill, etc are all weak to it

probably best over kingdra since he seems like the weak link
 

mood4food77

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scizor's superpower isn't reliable enough

it's basically there just to clean up stuff very late in the game, he's just going to bullet punch his way through teams till he dies

something like conkeldurr has reliable fighting moves
 

kirbyraeg

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Choiced fighting moves are pretty risky in this metagame, particularly one that becomes gradually weaker each turn.
 

UltiMario

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Why are you staying in after 1 superpower

And why is something weak to superpower switching into Scizor's choiced superpower
 

Wave⁂

Smash Legend
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Messages
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Just

Just

DGSDFGSDFGSDFGSDFGDGFSDSG

Stop giving bad advice
You are implying CB Scizor's Superpower is reliable.

Why are you staying in after 1 superpower
This is the opposite of reliable.

And why is something weak to superpower switching into Scizor's choiced superpower
Because it's weakened after one use, and then the opponent has to switch twice to hit something with a Fighting-type move with more than 50 base power.
 

UltiMario

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The move is reliable considering everything you want to hit with it is slower than you and you can kill the same **** with -1 superpower most the time anyways.

You do not want to hit fast steels other than Magnezone BTW. You should have Gliscor or some **** for those, but this team doesn't, which I constantly say. PACK SOME ****ING GLISCOR.
 

Wave⁂

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Fast Steels... that's basically Lucario and Jirachi (and that's basically just Jirachi), right? Excadrill doesn't count because this team loses to it anyway
 

UltiMario

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You know what solves all 3 of those problems?

Mother****ing Gliscor.
 

Wave⁂

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We already established the need for a Gliscor like 20 posts ago
 

UltiMario

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Remind me to get this thread to post #50 so 20 more posts from right now I can remind for the use of Gliscor (regardless of if it's already on the team or not by then)
 

SaveMeJebus

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Blissey learns Stealth Rock, it's better than Icy Wind
If I give Blissey Stealth Rock, she won't have any attacks. Icy wind prevents pokemon like Celebii, Latias, or Gliscor from setting up on her for free. After a few Icy winds, they get revenge killed by Scizor.
 

UltiMario

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Use SR over Heal Bell then.

Also use Gliscor over Pert seriously

Gliscor@Toxic Orb
252HP/184Def/72 Spe (I think thats right....)
Impish/Poison Heal
Substitute/Taunt
Protect
Earthquake
Ice Fang
 
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