4nace
Smash Ace
Yeah. Let me jump in on my official stance on the fan-submitted characters and ideas.
I have no intentions of doing any fan characters in the initial roster. All the character slots are pretty much designed at this point (Element and Role - Rushdown, Zoner, Balanced, Tank, etc.) We are also working on our schedule to make sure we'll be able to hit the number we want or if we'll want to reduce in order to get more features (single player content, online multiplayer, etc)
I would not be opposed to doing DLC characters and a possible Fan-Voted character after release. But there are no official plans for that and the game would have to be successful in order for that opportunity to open itself. Currently the engine won't make it ridiculously easy to add characters after release but it wouldn't be impossible either.
I do like reading ideas and seeing concepts but just because I compliment or raise issues with a design doesn't mean the character will get in or that you should abandon polishing the design. I also don't have a ton of time to dig into characters right now (in terms of giving feedback) but I think a good amount of playtesters know what a Rivals character "feels" like at this point so other players can share their thoughts too. But don't be offended if your design gets stepped on by an official character. (in terms of gameplay style).
I do like the idea of moving the fan character discussions elsewhere though as it would be nice to be separate from general game discussion. Especially that way people could keep updating their ideas and comment on just those, while this could remain about the official game. As @ Sol_Vent suggests, reddit (http://www.reddit.com/r/RivalsOfAether/) might be a good temporary spot where each topic could be about a specific design and then new posts for updates to those designs. Flag them [Fan Character Concept] or something like that so passerbys know that these are ideas that are being developed! You could also share a post here then you made a character design and link to the subreddit page to get discussion over there. Also a category on Smashboards would be great but we would likely need a bit more popularity to reach that point (I'll do my job to make the game as polished as can be )
I know that the content trickle is a bit slow from me (basically nothing new since early December) but remember that we all took 2 whole weeks off for Xmas and we are all working as hard as we can behind the scenes. So hard that we plan to have a January Playtester build ready before the end of the month. This will have lots of updates and fixes. We will also be sending this build out to new applicants, expanding our current playerbase.
And with that I leave you this gif of Wrastor smacking people from the Trailer:
Thanks,
Dan Fornace
I have no intentions of doing any fan characters in the initial roster. All the character slots are pretty much designed at this point (Element and Role - Rushdown, Zoner, Balanced, Tank, etc.) We are also working on our schedule to make sure we'll be able to hit the number we want or if we'll want to reduce in order to get more features (single player content, online multiplayer, etc)
I would not be opposed to doing DLC characters and a possible Fan-Voted character after release. But there are no official plans for that and the game would have to be successful in order for that opportunity to open itself. Currently the engine won't make it ridiculously easy to add characters after release but it wouldn't be impossible either.
I do like reading ideas and seeing concepts but just because I compliment or raise issues with a design doesn't mean the character will get in or that you should abandon polishing the design. I also don't have a ton of time to dig into characters right now (in terms of giving feedback) but I think a good amount of playtesters know what a Rivals character "feels" like at this point so other players can share their thoughts too. But don't be offended if your design gets stepped on by an official character. (in terms of gameplay style).
I do like the idea of moving the fan character discussions elsewhere though as it would be nice to be separate from general game discussion. Especially that way people could keep updating their ideas and comment on just those, while this could remain about the official game. As @ Sol_Vent suggests, reddit (http://www.reddit.com/r/RivalsOfAether/) might be a good temporary spot where each topic could be about a specific design and then new posts for updates to those designs. Flag them [Fan Character Concept] or something like that so passerbys know that these are ideas that are being developed! You could also share a post here then you made a character design and link to the subreddit page to get discussion over there. Also a category on Smashboards would be great but we would likely need a bit more popularity to reach that point (I'll do my job to make the game as polished as can be )
I know that the content trickle is a bit slow from me (basically nothing new since early December) but remember that we all took 2 whole weeks off for Xmas and we are all working as hard as we can behind the scenes. So hard that we plan to have a January Playtester build ready before the end of the month. This will have lots of updates and fixes. We will also be sending this build out to new applicants, expanding our current playerbase.
And with that I leave you this gif of Wrastor smacking people from the Trailer:
Thanks,
Dan Fornace