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Rex Drives into Battle! (...As Pyra's Final Smash!!)

RawstyleEevee

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I loved both XC and XCX. I think the music in XCX suited it's world and feel. I actually really liked it, though in some cases because I thought it was funny. I wasn't stunned or upset when XC2 went a new direction. I think sometimes people just get "complainy" over little things. XC2 has great music too. Maybe it's just missing a bit of what you might call "contemporary sounding grittier music" like XCX had, but XC2's setting is more "traditional" anyways.

You mentioned difficulty though.. was XCX considered easy or hard? I hadn't heard this opinion. Honestly, felt like there was a bit more of a depth to optimization and mechanics but I didn't notice it being more difficult otherwise. I grinded my way way through it more though cuz I was less motivated to see story things like I was in XC. I'm assuming the argument is that it's harder I guess. I'm even more confused if people consider it easier. I never beat Pharsis and a couple other post game super bosses like that, but was grinding for builds that would let me last I played it, so I'd consider it hard with post game stuff like that.

I think the biggest thing in XCX for me was the world. I only rank it a little below XC because the world was so good and fun for me, even though it fell off in terms of story in characters relative to XC. It was still a decent story. Certainly good enough for me to really enjoy the game. But yeah, what kept me coming back was the world and just all the things to do... and I did like the music. In terms of music, only complaint is that I wish the Skell flying theme would come on at a certain elevation cuz sometimes I wanted to hear the continent themes while flying, heh. I loved the Skell flying theme, but the continent themes were so good I'd have liked to hear them more often while I was actually doing stuff.
I had to restart my whole game because of the difficulty spike in chapter 9 and had no money to buy new skells(and they become mandatory after that chapter) and the main reason I was broke, was because I didn't understand the frontier nav function and it was honestly more optimal to restart from scratch and build frontier nav from the beginning, then wait 1-2 weeks to get frontier nav up and running on that file.

X is also to grindy for its own good, like you basically need a phoenix and a g-buster2 to make chapter 10-12 easier, and getting the best equipment is an insane grind. In the original and in 2 you will basically swim in the best gear, when you just kill high level enemies
 

jahkzheng

Smash Lord
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I remember delaying unlocking skells as long as possible so I could explore more on foot. Really absorb the world like I was playing BotW or something. I don't remember the details of "Frontier Nav" since I think it was something that eventually operated on it's own in the game? I know I had all the map areas unlocked that I possibly could before moving on to the next chapter of the story so I was never short on areas that could be resourced. I found unlocking map areas one of the most rewarding parts of the game and spent hours trying to reach ones meant for a skell to find.

I'm assuming that was the issue, that you hadn't unlocked map areas or hadn't resourced them? I don't remember how that function worked but I know I used it. Also spent a lot of time in tutorial area reading about game mechanics so my guess is I was utilizing Frontier Nav resources soon after my first couple area unlocks. Doing the whole boosting thing with adjacent areas and mining what I needed and later optimizing. I can't even remember what that did for me really, but I guess probably gave me plenty of money to play with. Not sure I'm talking about the right game function admittedly, but from what I'm hearing you're basically saying you weren't passively making money in the game and for some reason it was easier to start entirely over than to farm it up where you were in the game at the time of your roadblock. Wish I could say I remember more about the game's little side mechanics but it's been a surprisingly long time since I played anything not post game XCX. I know the bigger deal post game was making up a point currency that could be used to buy materials or add slots to armors... and of course farming rare materials or armor/weapon drops.

Anyways, for me the game never made me feel like I was missing something critical to move on to the next level/chapter of the game. Sure, there was always some avoidable boss that could wreck me, but that post game stuff was stuff I expected needed min/maxing and lots of grinding to deal with at a later point or whatever. Although, like I implied, I was kinda grinding unintentionally the whole game by just avoiding the next story chapter, for the most part, until after I'd done just about everything I could do before. And I think spending a lot of time reading the tutorial area helped me stay on top of whatever new little thing the game wanted me to manage. I can totally see how one might overlook spending time on one of XCX's many mechanics. Didn't realize how much neglecting Frontier Nav stuff could actually hurt though... but it makes sense since it's one of the best ways to accrue resources in the game and you usually need those eventually.

I don't remember my weapons either, but I think I had like 5 skells including my starter before the final chapter.. but again I was avoiding progressing story and played kinda unintentionally grindy. I made Lin and Doug their own since they loved them, and I had the rest for myself. Mostly kept Elma outside of one cuz I loved her moveset so much. Often I had Elma on the team on foot and two other teammates in skells. Can't remember for sure, but I think Ares was post game and not just post Lao, so I don't think I had one until after the final chapter.

Heh, just remembering that this is a Rex Pyra thread, but here we are talking about X.
 
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RawstyleEevee

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I remember delaying unlocking skells as long as possible so I could explore more on foot. Really absorb the world like I was playing BotW or something. I don't remember the details of "Frontier Nav" since I think it was something that eventually operated on it's own in the game? I know I had all the map areas unlocked that I possibly could before moving on to the next chapter of the story so I was never short on areas that could be resourced. I found unlocking map areas one of the most rewarding parts of the game and spent hours trying to reach ones meant for a skell to find.

I'm assuming that was the issue, that you hadn't unlocked map areas or hadn't resourced them? I don't remember how that function worked but I know I used it. Also spent a lot of time in tutorial area reading about game mechanics so my guess is I was utilizing Frontier Nav resources soon after my first couple area unlocks. Doing the whole boosting thing with adjacent areas and mining what I needed and later optimizing. I can't even remember what that did for me really, but I guess probably gave me plenty of money to play with. Not sure I'm talking about the right game function admittedly, but from what I'm hearing you're basically saying you weren't passively making money in the game and for some reason it was easier to start entirely over than to farm it up where you were in the game at the time of your roadblock. Wish I could say I remember more about the game's little side mechanics but it's been a surprisingly long time since I played anything not post game XCX. I know the bigger deal post game was making up a point currency that could be used to buy materials or add slots to armors... and of course farming rare materials or armor/weapon drops.

Anyways, for me the game never made me feel like I was missing something critical to move on to the next level/chapter of the game. Sure, there was always some avoidable boss that could wreck me, but that post game stuff was stuff I expected needed min/maxing and lots of grinding to deal with at a later point or whatever. Although, like I implied, I was kinda grinding unintentionally the whole game by just avoiding the next story chapter, for the most part, until after I'd done just about everything I could do before. And I think spending a lot of time reading the tutorial area helped me stay on top of whatever new little thing the game wanted me to manage. I can totally see how one might overlook spending time on one of XCX's many mechanics. Didn't realize how much neglecting Frontier Nav stuff could actually hurt though... but it makes sense since it's one of the best ways to accrue resources in the game and you usually need those eventually.

I don't remember my weapons either, but I think I had like 5 skells including my starter before the final chapter.. but again I was avoiding progressing story and played kinda unintentionally grindy. I made Lin and Doug their own since they loved them, and I had the rest for myself. Mostly kept Elma outside of one cuz I loved her moveset so much. Often I had Elma on the team on foot and two other teammates in skells. Can't remember for sure, but I think Ares was post game and not just post Lao, so I don't think I had one until after the final chapter.

Heh, just remembering that this is a Rex Pyra thread, but here we are talking about X.
Yeah I didn't explore enough in my original file and planting probes also costs money
 

Rie Sonomura

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Yeah I didn't explore enough in my original file and planting probes also costs money
Which division did you choose? If you get enough division points through their appropriate actions you can get items that you can sell for a good amount of money. I chose Harriers cause getting DP is very easy for that one (defeating regular enemies and Tyrants). Quests from the Quest Panel in the Administrative District help too.
 

jahkzheng

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Which division did you choose? If you get enough division points through their appropriate actions you can get items that you can sell for a good amount of money. I chose Harriers cause getting DP is very easy for that one (defeating regular enemies and Tyrants). Quests from the Quest Panel in the Administrative District help too.
I chose whichever one rewards you for planting probes, since I was so in love with exploring the maps and reaching these points in the first half of the game. Think they were called Pathfinders or something, can't remember. But I did that until that well dried up. Think I went Harriers after but I don't think immediately, did something else first. I was Harriers at some point in any case. Not sure if I still am where I left the game. Haven't played XCX in a while. Think last time I turned it on was about a year ago. And that was just some random day a year after I had actually even been playing it much.
 
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KMDP

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Haa... haa... Made a... Supporter's List... for Rex & Pyra... Altais Altais , I know you don't personally see the point of them, but... they help people like me: I'm making a "Who's the most Supported?" list, the Support Lists help me easily record them. Either way, you can do whatever you like with it.
  1. Altais
  2. Aussie the Naturist
  3. Final Smash Gamer
  4. fogbadge
  5. Xeno610
  6. Yoshi-Thomas
  7. Guybrush20X6
  8. Jason the Yoshi
  9. PsychoJosh
  10. Yomi's Biggest Fan
  11. Bebe Mignon
  12. Freduardo
  13. APC99
  14. SmashChu
  15. TempahRelapse
  16. Diddy Kong
  17. Armagon
  18. WhiteEaglePL
  19. RivalAmadeus
  20. fufubear
  21. Mr. Nintendo
  22. Blackwolf666
  23. TheskuxxedOne
  24. SniperMaxter
  25. Nonno Umby
  26. Vyrnx
  27. Spazzy_D
  28. QrowinSP
  29. ItsMeBrandon
  30. GolisoPower
  31. SS2000
  32. FutureSky
  33. TCT~Phantom
  34. HypnoMaster372
  35. Spud125
  36. Bowserlick
  37. Xeno VII
  38. Mythra
  39. Pacack
  40. Strider_Bond00J
  41. Tino
  42. KeybladeSmasher
  43. hAKLE
  44. Kotor
  45. BlazGreen
  46. Phantom Joker
  47. KiraYoshikage
  48. shrooby
  49. Deathcarter
  50. ES. Dinah
  51. Rie Sonomura
  52. True Blue Warrior
  53. Solfiner
  54. ryuu seika
  55. Accursed
  56. Oblivion129
  57. Morbi
  58. Zeallyx
  59. PSIGuy
  60. RawstyleEevee
  61. dezeray112
  62. MetroLSD
  63. Ultrawing
  64. Starcutter
  65. Animegamingnerd
  66. Bosspon
  67. pupNapoleon
  68. Mechonis
  69. Smash Daddy
  70. Senselessbreak
  71. merchantofsalt
  72. egaddmario
  73. King9999
  74. Staarih
  75. Stalag Yakuishi
  76. sman3579
  77. DraginHikari
  78. Ultrawing
  79. Megadoomer
  80. Pikablu Pikachu
  81. ImaClubYou
  82. DustyPumpkin
  83. Coofle DeDoofle
  84. Superyoshiom
  85. Agecaf
  86. FlareHabanero
  87. FamicomDisk
  88. Pizza Robo
  89. RawstyleEevee
  90. mario123007
  91. xHackAttackx
  92. Sorrow of Acheron
  93. SEGAGameBoy
  94. UGXWolf
  95. Opelucid
  96. 3D Dillon
  97. Banjodorf
  98. Idon
  99. Bootortle
  100. RandomAce
  101. Camc10
  102. CatRacoonBL
  103. dangeraaron10
  104. jahkzheng
  105. sktylez
  106. Scoliosis Jones
  107. takasmash
  108. Homelessvagrant
  109. MattX20
  110. KiyoXDragon
  111. Starbound
  112. ZoroCarlos
  113. P.Kat
  114. Gold Aether
  115. meleebrawler
  116. Cool Guy 36
  117. warelander
Currently, Rex and Pyra stand in 7th Place (out of 350) with 116 Supporters. Beating out Elma's 19th Place (50 Supporters). So, you know, don't think XB2 isn't popular here. XD
Me? I haven't played XB2 and don't have plans to in the near future, I can't really say I support R&P any more than I support any other character.
 
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AwesomeAussie27

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Now that is a big list.

I wonder how many of these supporters actually played Xenoblade 2.
 

Rie Sonomura

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Was I ever added to the list? I don’t think I was.
 

jahkzheng

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I think we learned from the Wii U era that we kinda exist in something of a self contained environment. Bayo didn't have the biggest thread or most number of regulars, and you can say that she wasn't "the real winner" but that's kinda conspiratorial and I'll just go with what Nintendo told us. Point being, our tastes aren't the 1 to 1 indication of popularity we might imagine... not that it matters like it did for Wii U because there's no ballot. It would be difficult for Sakurai or Nintendo to know how popular XC2 is other than via sales and more visible social media activity like Twitter. We don't even have Miiverse to express our love of Nintendo properties or things closely related. Still, it's nice to see that people are interested in having Rex and Pyra/Blade in this Smash dedicated site. If nothing else, it's an indication that if they are included a lot of us will be pleased. Also, it's a nice boost that Sakurai liked the game and the sales were pretty good. He'll give them a look for sure. Here's hoping that list will be a list of happy people soon, heh~
 

meleebrawler

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I think we learned from the Wii U era that we kinda exist in something of a self contained environment. Bayo didn't have the biggest thread or most number of regulars, and you can say that she wasn't "the real winner" but that's kinda conspiratorial and I'll just go with what Nintendo told us. Point being, our tastes aren't the 1 to 1 indication of popularity we might imagine... not that it matters like it did for Wii U because there's no ballot. It would be difficult for Sakurai or Nintendo to know how popular XC2 is other than via sales and more visible social media activity like Twitter. We don't even have Miiverse to express our love of Nintendo properties or things closely related. Still, it's nice to see that people are interested in having Rex and Pyra/Blade in this Smash dedicated site. If nothing else, it's an indication that if they are included a lot of us will be pleased. Also, it's a nice boost that Sakurai liked the game and the sales were pretty good. He'll give them a look for sure. Here's hoping that list will be a list of happy people soon, heh~
Xenoblade is fortunate in that, like Fire Emblem each game has it's own major protagonist(s), making it less likely that they'll credibly get away with only representing the series with one character. They can't use only Shulk forever unless he continues to have significance in following Xenoblade titles.
 

RawstyleEevee

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Which division did you choose? If you get enough division points through their appropriate actions you can get items that you can sell for a good amount of money. I chose Harriers cause getting DP is very easy for that one (defeating regular enemies and Tyrants). Quests from the Quest Panel in the Administrative District help too.
I forgot what I was, think it was the one that specialized in killing Tyrants, but when I restarted I chose Curators and was swimming in cash, by just exploring.
 

warelander

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You can count me in as another Rex & Pyra supporter, Xenoblade Chronicles 2 was the first game in the series that I got around to playing and I absolutely adored it and there are very few newcomers that I'd want as much as those two.
 

Cool Guy 36

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I could see Mythra appear as an alternate costume with Rex, or maybe Pyra could transform into her similar to how Zelda used to transform into Sheik in Melee and Brawl. I don't know, this is how I could think of only seeing her getting into Smash.
 
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NintenRob

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So I had a thought about how to implement Pyra's different "power levels" in smash. A bit spoilery and there will be some late game spoilers

Now first off, I know this isn't one to one with the actual game, but in Smash should make sense. What Pyra had a meter she can fill in by Rex performing well, filling it all the way let's you upgrade to Mythra. Rex moveset doesn't change, it just gets buffed and fire gets turned to light. And you can do this again to transform her in Pnuema for one last power boost, changing light to green thing.

Final Smash should still be the siren as it can be used by all three. Or just a chain attack rip off with Xenoblade 2 party members.


Basically theme of the moveset is you start off weak, but skilled play rewards you with a good character and even more skill rewards you with becoming among the best in the game. So if he was in a tier list

Pyra = low tier
Mythra = Mid Tier
Pneuma = High Tier

And while we're at it, include that late game outfit as a costume.

Basic theme is the better you play, the better you become.

I know people can be touchy about spoilers but Smash they're kinda unavoidable. Especially if you want to take full advantage of the characters.

Part of what makes me want Rex and Pyra so much, is because the potential involved and I want to see how Sakurai handles them. Yeah some might involve spoilers. But aside from seeing stuff, they could just avoid the context of this stuff and just keep the mystery of what all this is.
 

meleebrawler

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So I had a thought about how to implement Pyra's different "power levels" in smash. A bit spoilery and there will be some late game spoilers

Now first off, I know this isn't one to one with the actual game, but in Smash should make sense. What Pyra had a meter she can fill in by Rex performing well, filling it all the way let's you upgrade to Mythra. Rex moveset doesn't change, it just gets buffed and fire gets turned to light. And you can do this again to transform her in Pnuema for one last power boost, changing light to green thing.

Final Smash should still be the siren as it can be used by all three. Or just a chain attack rip off with Xenoblade 2 party members.


Basically theme of the moveset is you start off weak, but skilled play rewards you with a good character and even more skill rewards you with becoming among the best in the game. So if he was in a tier list

Pyra = low tier
Mythra = Mid Tier
Pneuma = High Tier

And while we're at it, include that late game outfit as a costume.

Basic theme is the better you play, the better you become.

I know people can be touchy about spoilers but Smash they're kinda unavoidable. Especially if you want to take full advantage of the characters.

Part of what makes me want Rex and Pyra so much, is because the potential involved and I want to see how Sakurai handles them. Yeah some might involve spoilers. But aside from seeing stuff, they could just avoid the context of this stuff and just keep the mystery of what all this is.
I know that Mythra is considered stronger both canonically and in terms of gameplay balance in Xenoblade 2...

But she and Pyra are treated as equals otherwise, and the latter still has things over Mythra (higher burst damage with specials, fire element). It wouldn't feel right to make Mythra just a straight upgrade. Pokemon Trainer is back so switching is no longer off the table, especially when it only changes a handful of moves and attributes in Rex's case. As a last resort, if you really don't want switching to be a thing, you could make Rex & Mythra an echo of Rex & Pyra. But that would mean no specials from either blade.

One nifty thing they can bring over from 2 is the ability to cancel normals into specials on hit, whether they be blade specials on the neutral b or driver arts. Like in the real game they could contribute to building up the special meter faster.

Pneuma is also far too powerful and temporary to be playable normally. She is best reserved for a final smash, if anything. If Shulk needs a Smash Ball to simulate a full party gauge then so should Rex.
 
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Munomario777

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Hey, I just finished my Rex and Pyra / Mythra moveset and thought y'all might enjoy it :)

I haven't played the game myself, so there might be some stuff I did weirdly, but I'm pretty happy with how it turned out overall!
 

meleebrawler

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Hey, I just finished my Rex and Pyra / Mythra moveset and thought y'all might enjoy it :)

I haven't played the game myself, so there might be some stuff I did weirdly, but I'm pretty happy with how it turned out overall!
Another vision pretty close to what I had in mind, though I think your affinity link is too strict. Being penalized for just trying to move around isn't cool. The way you suggest it, I don't see anybody willing to switch off of Mythra.

Lemme fill you in on the in-game strengths of Pyra & Mythra. Pyra has hard-hitting criticals and a special that takes it up even further, making her burst damage excellent. Mythra gets quick art recharges on criticals and upped evasion at max affinity, an evasive fighter that deals great damage over time with never-ending arts. They complement each other by having Mythra quickly fill up the special meter before unleashing a level three with Pyra for max damage (Mythra's specials are actually pretty unimpressive damage-wise).

I see this translating in Smash as Pyra making Rex a hard-hitter with greatly increased damage and knockback at max affinity. No boost in mobility whatsoever, because that's what Mythra's Foresight essentially does. Mythra increases damage, but to a lesser extent and has the same or even reduced knockback making her better for combos, along with overall increased mobility. Before getting affinity, Rex's stats are middle-of the road, but once affinity is maxed for both blades, Rex can combo and raise damage efficiently with Mythra before delivering a coup de grace with Pyra.
 
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GolisoPower

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Pneuma is also far too powerful and temporary to be playable normally. She is best reserved for a final smash, if anything. If Shulk needs a Smash Ball to simulate a full party gauge then so should Rex.
That got me thinking with Coffee-and-Milk: why not make her a sort of once-per-game comeback form? Kinda like UMvC3’s X-Factor or DBFZ’s Sparking Blast?
 

meleebrawler

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That got me thinking with Coffee-and-Milk: why not make her a sort of once-per-game comeback form? Kinda like UMvC3’s X-Factor or DBFZ’s Sparking Blast?
That's called a ''Pity Final Smash''. And you have access to her by doing well, not by getting your butt kicked.
 

Kotor

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As seriously as Seven and Catalyst. Or at least it'll last until Smash spoils her.
Uggghhh. I would prefer the Level 4 special as Rex & Pyra's Final Smash, but I would take her if it means shutting down that ridiculous nickname. I'll take just a regular trophy even.

Robo Fiora was literally shown off at E3. There's got to be a point where calling Fiora a number is no longer necessary.
 

Homelessvagrant

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Currently, Rex and Pyra stand in 7th Place (out of 350) with 116 Supporters. Beating out Elma's 19th Place (50 Supporters). So, you know, don't think XB2 isn't popular here. XD
Me? I haven't played XB2 and don't have plans to in the near future, I can't really say I support R&P any more than I support any other character.
I don't think anyone is debating on whether Xenoblade 2 is popular or not, it's sales should give a rough idea of its popularity. However these lists just aren't accurate. Even if you ignore any support outside smashboards, the way in which diffrent OPs rally support vastly changes. I know personally that I never make it a conscious effort to announce my support for a character, however I have seen in several thread (such as this one) where I am labeled amongst the supporters. Personally I would love Elma's addition just as much (if not more) than Rex and yet I am not labeled as a supporter in that thread.

If one person rallies a thread support solely based on someone saying "I support this" and another person rallies another thread's support based on something like general interest then there is going to be a discrepency. Not to mention, you have to consider how up date each list is.
 
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SuperSceptile15

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Count me in as a supporter. I'm only about twenty hours into Xenoblade 2 now, but I've enjoyed the game so far and believe the driver and blade mechanic could translate very well into Smash and make for an interesting newcomer. I'd personally like both Rex and Pyra as a tag-team fighter, but as long as she's included in his moveset I'll be happy. If Rex doesn't make it into the base roster, than he's very likely for potential DLC I feel.
 

meleebrawler

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Count me in as a supporter. I'm only about twenty hours into Xenoblade 2 now, but I've enjoyed the game so far and believe the driver and blade mechanic could translate very well into Smash and make for an interesting newcomer. I'd personally like both Rex and Pyra as a tag-team fighter, but as long as she's included in his moveset I'll be happy. If Rex doesn't make it into the base roster, than he's very likely for potential DLC I feel.
Tag-teaming isn't how I'd describe combat in Xenoblade 2. The driver fights 80% of the time while the blade occasionally pitches in with a high-powered attack and spends the rest of the time augmenting their driver. They're never, ever specifically targeted except via the ailment ''Shackle Blade'', which in Smash would be represented by Pyra staying in the background. Actually, now that I think about it moving about as Rex while Pyra/Mythra attacks with a special (albeit losing all ability to attack with Rex) could be interesting...

Now, the characters in Torna: The Golden Country however, they do seem fight with traditional tag-teaming. Maybe even further down the line?
 
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SmashChu

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I don't think anyone is debating on whether Xenoblade 2 is popular or not, it's sales should give a rough idea of its popularity. However these lists just aren't accurate. Even if you ignore any support outside smashboards, the way in which diffrent OPs rally support vastly changes. I know personally that I never make it a conscious effort to announce my support for a character, however I have seen in several thread (such as this one) where I am labeled amongst the supporters. Personally I would love Elma's addition just as much (if not more) than Rex and yet I am not labeled as a supporter in that thread.

If one person rallies a thread support solely based on someone saying "I support this" and another person rallies another thread's support based on something like general interest then there is going to be a discrepency. Not to mention, you have to consider how up date each list is.
In general, "support" is silly. I usually don't ask to be on them but I'm sure I've somehow gotten on a few.

To your point on support and that it varies is true. The Elma thread surpassed this one; however, that is due to a lot of people thinking she'll be in over Rex due to timing. One problem with using the threads is the Smash Bros community makes characters more popular than they should be. Basically, people in the community rally around a character and this build demand for the character. However, this character isn't popular overall. Great example would be Krystal. She was well past her prime but she got popular because she was popular during Brawl. Rayman is like this too as he's only popular due to the trophy and ArtsyOmni. I feel Elma will likely go this route as well, but time will tell.

In general, you have to take support and what not with a grain of salt.
 

Munomario777

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If anyone was interested, I made a couple of changes to the moveset I posted, mainly buffing Mythra – I agree with meleebrawler meleebrawler that she was too awkward to use before. The changes consist of a rework to how she gains Affinity, an altered EX Down B, and a small QoL tweak to the Smashes (described near the beginning of Forward Smash).
 

Homelessvagrant

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In general, "support" is silly. I usually don't ask to be on them but I'm sure I've somehow gotten on a few.

To your point on support and that it varies is true. The Elma thread surpassed this one; however, that is due to a lot of people thinking she'll be in over Rex due to timing. One problem with using the threads is the Smash Bros community makes characters more popular than they should be. Basically, people in the community rally around a character and this build demand for the character. However, this character isn't popular overall. Great example would be Krystal. She was well past her prime but she got popular because she was popular during Brawl. Rayman is like this too as he's only popular due to the trophy and ArtsyOmni. I feel Elma will likely go this route as well, but time will tell.

In general, you have to take support and what not with a grain of salt.

for the most part I agree. I was just working under the premise that only the opinions of smashboards mattered to further scrutinize the unreliable concept of support lists. Obviously in the real world smashboards makes up a mere fraction of a fanbase that makes up a fraction of the overall fanbase. As for my personal views, I understand that my opinion on the likelihood or desire of characters is irrelevant and I don't make any claims to state otherwise.
 

RawstyleEevee

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In general, "support" is silly. I usually don't ask to be on them but I'm sure I've somehow gotten on a few.

To your point on support and that it varies is true. The Elma thread surpassed this one; however, that is due to a lot of people thinking she'll be in over Rex due to timing. One problem with using the threads is the Smash Bros community makes characters more popular than they should be. Basically, people in the community rally around a character and this build demand for the character. However, this character isn't popular overall. Great example would be Krystal. She was well past her prime but she got popular because she was popular during Brawl. Rayman is like this too as he's only popular due to the trophy and ArtsyOmni. I feel Elma will likely go this route as well, but time will tell.

In general, you have to take support and what not with a grain of salt.
I will say something regarding Elma though, because I feel she has some things in her favour now after recent events.

Elma was datamined as a cameo blade a while back, but isn't included in the patch that released today for XB2, so I feel they could be saving her for a direct reveal and potentially tie in her for Smash to, however her reveal has to happen before the Torna DLC hits, because I doubt she will be one of the final reveals for this Smash, or an X port gets announced this year I guess.

However Elma's biggest hurdle imo is that while her game had great timing to be released right when Sakurai decided the roster, X was not that well received in Japan and a Xenoblade slot isn't guaranteed at base imo, because Elma has to duke it out with the stuff that dominated the ballot and we all know that those where Ridley, K.rool and cut veterans, and I could see that this is what Sakurai wants to do with the baseroster for the most part and the real newcomers will be covered in the DLC, which will most likely will be based on the Switch era, and this is where I feel that Rex & Pyra will be guaranteed if they aren't a Greninja situation at the base game.
 

SmashChu

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I will say something regarding Elma though, because I feel she has some things in her favour now after recent events.

Elma was datamined as a cameo blade a while back, but isn't included in the patch that released today for XB2, so I feel they could be saving her for a direct reveal and potentially tie in her for Smash to, however her reveal has to happen before the Torna DLC hits, because I doubt she will be one of the final reveals for this Smash, or an X port gets announced this year I guess.

However Elma's biggest hurdle imo is that while her game had great timing to be released right when Sakurai decided the roster, X was not that well received in Japan and a Xenoblade slot isn't guaranteed at base imo, because Elma has to duke it out with the stuff that dominated the ballot and we all know that those where Ridley, K.rool and cut veterans, and I could see that this is what Sakurai wants to do with the baseroster for the most part and the real newcomers will be covered in the DLC, which will most likely will be based on the Switch era, and this is where I feel that Rex & Pyra will be guaranteed if they aren't a Greninja situation at the base game.
I think that's seeing patterns that aren't there. The Treehouse was showing off the challenge mode, not nessisarily Shulk. There doesn't have to be this cross reveal. T-elos, for instance, was just announced through Monolith Soft's twitter. Between Shulk and Elma, you would put more emphasis on the former character, which is why he was first and why they showed him at E3.

I think you're point on Elma is why she wont happen. She's only coming up because people assume Rex can't happen due to timing. Its why I refer to her as a community character. She's not super popular on her own. She is just assumed to happen because of community logic. If you were to say "timing" was never an issue, everyone would say Rex would happen over her. As far as timing goes, I'd say anything that came out in 2017 is fair game as most of these would have been in development within 2015/2016.

Rex's game started development in 2015 (planning at least in 2014), his game is the successor to Shulk's, and he has a unique mechanic. This is why I say he'll be in. Sakurai is also very good at telling what people will like. Rex and Pyra as usually in the top 10 of request, and I'm sure that is for a variety of reasons that Sakurai would also consider.
 
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RawstyleEevee

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I think that's seeing patterns that aren't there. The Treehouse was showing off the challenge mode, not nessisarily Shulk. There doesn't have to be this cross reveal. T-elos, for instance, was just announced through Monolith Soft's twitter. Between Shulk and Elma, you would put more emphasis on the former character, which is why he was first and why they showed him at E3.

I think you're point on Elma is why she wont happen. She's only coming up because people assume Rex can't happen due to timing. Its why I refer to her as a community character. She's not super popular on her own. She is just assumed to happen because of community logic. If you were to say "timing" was never an issue, everyone would say Rex would happen over her. As far as timing goes, I'd say anything that came out in 2017 is fair game as most of these would have been in development within 2015/2016.

Rex's game started development in 2015 (planning at least in 2014), his game is the successor to Shulk's, and he has a unique mechanic. This is why I say he'll be in. Sakurai is also very good at telling what people will like. Rex and Pyra as usually in the top 10 of request, and I'm sure that is for a variety of reasons that Sakurai would also consider.
Well my point is more, that Elma can happen, but she is not the lock people claim she is. She has some things in her favour yeah, but also things against her. What I posted in that spoiler tag could be the golden ticket for Elma fans though, but that ticket has to happen really soon, or else i'm going to be confident that we will not have a Xenorep at base or Rex & Pyra are a Greninja situation.

Also Takahashi did start development when X was also still in development and I agree 3-4 years is enough for Sakurai to get some insight info from Monolith which is a studio Sakurai always had close ties to since Brawl

https://nintendoeverything.com/xeno...oblade-chronicles-x-was-still-in-development/
 
D

Deleted member

Guest
Here's a question for you:

If you had to give Rex two Rare Blades he can uses in Xenoblade 2 which aren't the following:
Dromarch, Brighid, Pandoria, Roc, Nia, Aegaeon and the Torna ones.
to be also used in Smash besides Pyra and Mythra, which ones would they be?
What would be the ultimate move is to give Rex a Greataxe Blade and a Megalance Blade in order to troll people who request a FE character who uses an axe or a lance haha.
I'm requoting those posts of mine since that, when you think about it, Rex has much more potential than we mostly thought.

In fact, I've been thinking of other types of weapon Rex can uses for some of his attacks, like a Greataxe for his Smash moves, a Megalance for his aerials, and the Aegis's sword for the rest.
And by swapping between weapons, a new Blade appears in the background replacing the previous one and can be animated in concert with Rex when uses his taunts like :ultpokemontrainer:.
 

TCT~Phantom

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I expect a lot of salt from people if Rex and Pyra get in, people are gonna blame us for literally anyone not getting in. Still, at least via RTC (great barometer I know) we can see they are more wanted than before. IMO anything over a 45% is good, 50% is a very good thing.
 
D

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I expect a lot of salt from people if Rex and Pyra get in, people are gonna blame us for literally anyone not getting in.
Since everyone is here, if it really happens, then the Smash fanbase can officially be categorized among the worst ones ever.
 

meleebrawler

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Does anyone picture that scene in Subspace Emissary where Ike introduces himself by disabling a Subspace Bomb, then his theme plays for the rest of the level, except with Rex & Pyra doing the saving and the theme is Roaming The Wastes?
 

jahkzheng

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In general, "support" is silly. I usually don't ask to be on them but I'm sure I've somehow gotten on a few.

To your point on support and that it varies is true. The Elma thread surpassed this one; however, that is due to a lot of people thinking she'll be in over Rex due to timing. One problem with using the threads is the Smash Bros community makes characters more popular than they should be. Basically, people in the community rally around a character and this build demand for the character. However, this character isn't popular overall. Great example would be Krystal. She was well past her prime but she got popular because she was popular during Brawl. Rayman is like this too as he's only popular due to the trophy and ArtsyOmni. I feel Elma will likely go this route as well, but time will tell.

In general, you have to take support and what not with a grain of salt.
As someone who's perhaps transparently a member of Krystal's support base, (looks at avatar), can say that a lot of the people in that group are holdovers from years past, but many of the regulars are newer blood... though maybe long time fans off site. I mean, if you're supporting Krystal still, you more than likely have to be a long time supporter since she's not appeared in anything for years really. Still, like with anything, sometimes the most active people are the "new blood", but Krystal definitely has a strong foundation of support.

Will admit for my part that I had like 10+ strong desires pre-brawl and she was one of them. Then Brawl came out and maybe half of who I was hoping for got in. Others lost interest with me until pre-Smash 4 I was basically in the Ridley, Krystal, Palutena clubs. There were others that I simply didn't expect but also wanted, or expected to return but eventually didnt such as Wolf. Palutena was revealed pretty quick and Ridley was basically shot down by Sakurai early on too. So then I was left with Krystal. There were some newer ideas that entered my mind, like Elma since I was a big XCX fan during the height of the ballot, but it's easier to be attached to and care about something you've been invested in for years, even as the relevance is suspect. Point being, I also think I'm not alone in this regard and many Krystal fans are here now because every other desire from years ago has been met and she's all that's left from then perhaps. That sort of thing.

Just my two cents since a support group I've been active with for the past few years was mentioned. In my previous post I mentioned how thread popularity on this site doesn't tell us much other than the number of active posters that'll be happy if a particular character is included. That's kinda it. So I didn't address that here again. Just decided to say "hey" to a Krystal thread shoutout, heh.

Btw, the avatar was some art I made to ironically poke fun at those that said Krystal would be redundant after Palutena was confirmed~

Since everyone is here, if it really happens, then the Smash fanbase can officially be categorized among the worst ones ever.
I know there's actually people out there mad about Ridley's inclusion... but fortunately they are apparently a rare sight since I've not seen any. But then, I haven't gone looking. I just know from human nature that there's always someone out there that's unhappy about something.
 
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GolisoPower

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You know, thinking about Xenoblade 2, I think the game has potential for a spin-off 3v3 fighting game like DBFZ or UMvC3, with the entire roster being the Rare Blades. I’ve been thinking about how that could work and I have a few ideas:

- Blade Specials: Attacks unique to that Blade. Level I and II are both treated like special moves while Level III and IV would be treated like Supers. All would cost a different amount of meter and have different effects.

- Battle Skills: I feel like these could be mid-battle passives. Some would have to be changed to fit in the game. For example, Perceval’s Man-Eater: the Dark Katana Blade has terrible combo potential, but Man-Eater rewards you for putting in a decent combo by instantly KO’ing the active opponent. Each time this happens, however, the number of hits needed in one combo increases.

- Field Skills: I imagine these to be like powers that you tap in between when you KO an opponent and when you engage the next Blade. Some can be implemented easily (Say, Pyra’s Cooking Field Skill healing 50% of all potential damage of each of her teammates or say, Focus granting super armor against the next few moves that hit) while other Field Skills seem difficult to implement (Looking at you, Godfrey), at least for me.

Wouldn’t that be cool? Or does all this sound like hell to balance in a game like this? I personally don’t know whether it’s genius or stupid, though...
 
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jahkzheng

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Hey guys... I just had a fun thought. Kind of a "pie-in-the-sky" "imagine this" sort of thing that I don't expect to create discussion but rather just make you go "dammit, now I want that", heh.

Imagine... Core Crystals as an item.

Like I said, total pie-in-the-sky... but it's a fun idea. Blade cameos galore~
 
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