I don't know if this is new or old or whatever but here you go
I know you've notice the difference when you try to turn around after running a long distance and a short distance, the animation that link does is different, so after running a long distance if you try to turn around and the do a grab link will not do it instantly because of the "turning animation" you can do the grab after de animation is done, well that is not true anymore because you can do this: while running at full speed press z and right after that hold the stick in the opposite direccion you where running and link won't do the turning animation, he will start to take out the clawshot and turn around while doing it, it looks kinda like the reverse falcon punch if you like.
Again, sorry if this is old.
By the way all character can do it but not everyone has a clawshot![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I know you've notice the difference when you try to turn around after running a long distance and a short distance, the animation that link does is different, so after running a long distance if you try to turn around and the do a grab link will not do it instantly because of the "turning animation" you can do the grab after de animation is done, well that is not true anymore because you can do this: while running at full speed press z and right after that hold the stick in the opposite direccion you where running and link won't do the turning animation, he will start to take out the clawshot and turn around while doing it, it looks kinda like the reverse falcon punch if you like.
Again, sorry if this is old.
By the way all character can do it but not everyone has a clawshot