Bakuryu
Smash Ace
Only if it was replaced with another great spacing technique. Wavedashing showed how completely inefficient rolling was. Because of the nature of smash back dashing isn't as nice as it is in normal fighters as you are now facing the other way requiring you to move forward, cancel your run if you don't want to do a running attack, or short hop which usually tends to be the bet since you can do it from the initial back run (dash?) and b-air with most characters. Much like King of Fighters I think dashing and rolling can have a place in the game since they have situations that call for each and it adds more options for people to keep the opponent guessing when attempting to get a better position.Would that same river water down Brawl's gameplay, making it slow, uncomplex and stale compared to Melee's?
I enjoy and play every game in the franchise, but the removal of wavedashing is a legitimate complaint.
Again my 2 cents XD