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Reasons why Ridley should not be a playable character

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Legolastom

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Ok then come back to the Ridley thread after wards... o and there you go again avoiding the point.

(I should seriously consider quoting people...)
 

Gypsy Lee

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Seriously I should've done this in the Ridley thead...

that way your infractions would've closed your own thread down.

Oh and Lee dont call me stupid, you were the worst of the bunch lol
I can argue intelligently when I feel like it. My intelligence is always getting insulted.

But anyway, you were relying on one point for a majority of this thread, and when it was proven wrong, you were suddenly "kidding" the whole time. Don't try to act friendly all of a sudden, and don't even go for a guilt trip, because no one's falling for it.
 

BigRick

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He's just lying to make us look stupid guys. He made this and was serious about it. And now that he has been proven to be a complete idiot, he is trying to turn it around on us and try to accuse us of being stupid. We have won, there is no reason for Ridley not to be in Brawl. Just leave this place and its many trolls and let it be closed.
In another thread...

EDIT: I remember now! It's Caael that dared me to it.

Do it! I want to see what silly things the Ridley cult will do.
Btw, your post seems interesting ODIN... let me read it and I'll give you an answer!
 

O D I N

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Gypsy Lee

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Why wouldn't we want to make him angry again? Have you forgotten that he has made an anti Ridley thread? Don't fall for his guilt trip Lego. Continue the ****.

And BigRick, do you need cream for your butthole? I imagine it's a little sore by now.
 

Wiseguy

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I think a major flaw in BigRicks's argument is that Ridley's lack of personality somehow makes him a less than ideal playable character. Come on, look at some of the characters chosen for Melee: Ice Cimbers, Mr. G&W, even Link to a certain extent. These characters weren't chosen becuase of their interesting personalities, becuase they had none to speak of. They were chosen becuase of their significance to gaming.

Heck, if you look at a character like Bowser, they basically ignored his goofy cartoony personality and turned him into a mindless monster. Remember: this is a FIGHTING game. Personality is not a requirement.

If you would prefer Ridley as a boss, you're entitled to your opinion. But as an argument for why Ridley WON'T make the cut, it's pretty flimsy.
 

Legolastom

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*cough*

haven't you finished reading yet? unless your spending your time answering it then... carry on.
 

BigRick

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Hmm this took quite a time to read cause there was plenty of fat in there, but great post overall.

Now, let's get discussing, shall we (yes, discussion. Unlike other forum members around SWF, I'll be discussing, and using logic to back up my statements.

(rest edited out)
First of all, size argument... no need to talk about that, already mentioned that he could be scaled down.

The flying argument: I never said that Ridley couldn't fight on the ground... I just said the he was more notorious for his flying abilities. Also in my first stuff I talked about not wanting to spoil stuff... that was related to the MP1 and MP3 Ridley boss battles. I already knew that Ridley is not only confronted in the air... but that's what he's mainly known for.

But again, I said that his design could be altered so that he fits better into Smash Bros. Adjustments can easily be made to him like they did for Mew2.

Btw, I don't think that Pit, Charizard and MetaKnight will be multiple jumpers... combining this with Gliding would give them too much horizontal recovery.

One thing you talk about is uniqueness... and that's one of the major points here. If you take all the ''boss'' elements out of Ridley, he loses his uniqueness. Ppl say that he is different because he shoots Plasma out of his mouth, not fire... but it's just like Doc and Mario. Sakurai has to cut down the stuff that a character does so that he fits in the game, and that will probably be the case with Ridley... you will only see a part of his abilities

''There's only so much that can be done that will be truely original in any game. Just because a character recovers in the same way that another character does (Mario and Luigi anyone?), doesn't make them a clone''

I agree with you there, and I went a lil bit far by using the word clone... but you gotta agree that there will be many similiraties with other characters... And looking at your Mario/Luigi example, it seems that Sakurai is working to get rid of these similarities.

So yea, Ridley could make a nice boss battle, but he definitely won't be one of the memorable characters. Popular yes. Original No...

''The Metroid series needs more reps.'' There's nothing wrong with Metroid having only one rep. And you're right the other character suggestions that you proposed wouldn't be good either.

Neways, I had to respond to a long post, so maybe I got lost in some parts.
 

Shuma

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How is a Space Dragon... not original... and the only thing Sakurai would take away from his boss status... is... uuuh nothing?
 

ParamoreRiot

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Hmm this took quite a time to read cause there was plenty of fat in there, but great post overall.



First of all, size argument... no need to talk about that, already mentioned that he could be scaled down.

The flying argument: I never said that Ridley couldn't fight on the ground... I just said the he was more notorious for his flying abilities. Also in my first stuff I talked about not wanting to spoil stuff... that was related to the MP1 and MP3 Ridley boss battles. I already knew that Ridley is not only confronted in the air... but that's what he's mainly known for.

But again, I said that his design could be altered so that he fits better into Smash Bros. Adjustments can easily be made to him like they did for Mew2.

Btw, I don't think that Pit, Charizard and MetaKnight will be multiple jumpers... combining this with Gliding would give them too much horizontal recovery.

One thing you talk about is uniqueness... and that's one of the major points here. If you take all the ''boss'' elements out of Ridley, he loses his uniqueness. Ppl say that he is different because he shoots Plasma out of his mouth, not fire... but it's just like Doc and Mario. Sakurai has to cut down the stuff that a character does so that he fits in the game, and that will probably be the case with Ridley... you will only see a part of his abilities

''There's only so much that can be done that will be truely original in any game. Just because a character recovers in the same way that another character does (Mario and Luigi anyone?), doesn't make them a clone''

I agree with you there, and I went a lil bit far by using the word clone... but you gotta agree that there will be many similiraties with other characters... And looking at your Mario/Luigi example, it seems that Sakurai is working to get rid of these similarities.

So yea, Ridley could make a nice boss battle, but he definitely won't be one of the memorable characters. Popular yes. Original No...

''The Metroid series needs more reps.'' There's nothing wrong with Metroid having only one rep. And you're right the other character suggestions that you proposed wouldn't be good either.

Neways, I had to respond to a long post, so maybe I got lost in some parts.

So now your agreeing on some parts but still think he won't be original.
Look at what Sajurai did with PT.
Originality is Sakurai's speciality. He wanted to please the fans. Ridley will be in Brawl because Sakurai could make him completely original and please the audience.

Nuff said.
 

PsychoIncarnate

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Meta-Knight was already confirmed with multiple jumps
 

BigRick

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I think a major flaw in BigRicks's argument is that Ridley's lack of personality somehow makes him a less than ideal playable character. Come on, look at some of the characters chosen for Melee: Ice Cimbers, Mr. G&W, even Link to a certain extent. These characters weren't chosen becuase of their interesting personalities, becuase they had none to speak of. They were chosen becuase of their significance to gaming.

Heck, if you look at a character like Bowser, they basically ignored his goofy cartoony personality and turned him into a mindless monster. Remember: this is a FIGHTING game. Personality is not a requirement.
Hehe I know that the personality argument is kinda weak.

However, don't forget that G&W and ICs are not in there for the same reason... Nintendo just puts them in so that serve as a history lesson for younger players.

EDIT: Let ODIN speak plz. It seems that he's the only member of R.I.D.L.E.Y. that I can talk with.

I said in one of my early posts... I know when to admit my defeat! However, I wont run simply because idiots spam stupid images and stuff... instead that will only back up your idiocy
 

Shuma

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Well... you're taking your time to admit your "defeat", what else do you whant to argue? And Metaknight HAS multiple jumps, just let me ask you one question.

what are this "boss elements" sakurai would take away from Ridley to make him a PC and Why?
 

O D I N

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Hmm this took quite a time to read cause there was plenty of fat in there, but great post overall.
Thank you. :bows: I do my best. ;) For a good read, make sure you check out that manga I posted.

First of all, size argument... no need to talk about that, already mentioned that he could be scaled down.
Fair enough. Let's continue.

The flying argument: I never said that Ridley couldn't fight on the ground... I just said the he was more notorious for his flying abilities. Also in my first stuff I talked about not wanting to spoil stuff... that was related to the MP1 and MP3 Ridley boss battles. I already knew that Ridley is not only confronted in the air... but that's what he's mainly known for.

But again, I said that his design could be altered so that he fits better into Smash Bros. Adjustments can easily be made to him like they did for Mew2.
Appreciated for not using spoilers on MP:3, but it's past the "spoiler point" for 1. ;) It's a read at your own risk, and I apologize if I spoiled that part for anyone.

He certainly is more notorious for his flying abilities. But I don't think that should limit him to just a flying character. Though I'd also like to point out, Sakurai is working on a more detailed aerial combat system (we also saw something like this between Pit and Metaknight in the first trailer).

Btw, I don't think that Pit, Charizard and MetaKnight will be multiple jumpers... combining this with Gliding would give them too much horizontal recovery.
Maybe not multiple jumpers the same way Kirby is (with 5 jumps), but I could see a couple flaps or two for some vertical distance (gliding covers horizontal).

One thing you talk about is uniqueness... and that's one of the major points here. If you take all the ''boss'' elements out of Ridley, he loses his uniqueness. Ppl say that he is different because he shoots Plasma out of his mouth, not fire... but it's just like Doc and Mario. Sakurai has to cut down the stuff that a character does so that he fits in the game, and that will probably be the case with Ridley... you will only see a part of his abilities
This is debatable, though I see what you're getting at. But let's look at Bowser? One of things he had as a boss was breathing fire. They kept that. Now I'm not saying they'll keep the giant plasma beam (unless it's a Final Smash), but they can still do something with it. Could you possibly go into more detail as what you consider his "boss abilities"? I don't wanna post a wrong impression/wording if you had something different in mind.

''There's only so much that can be done that will be truely original in any game. Just because a character recovers in the same way that another character does (Mario and Luigi anyone?), doesn't make them a clone''

I agree with you there, and I went a lil bit far by using the word clone... but you gotta agree that there will be many similiraties with other characters... And looking at your Mario/Luigi example, it seems that Sakurai is working to get rid of these similarities.
I do agree that there are similarities between lots of characters. But as you said, Sakurai is making a big effort to change that, which is a welcome change.

So yea, Ridley could make a nice boss battle, but he definitely won't be one of the memorable characters. Popular yes. Original No...
Again, debatable. I think here, we can agree and disagree, until something is set in stone. It all depends on how it's executed at this point, yes?

''The Metroid series needs more reps.'' There's nothing wrong with Metroid having only one rep. And you're right the other character suggestions that you proposed wouldn't be good either.
Thanks for agreeing there.

Though with Metroid only having one rep, they're pretty underrated in my opinion. One of Nintendo's most popular franchises and it has one rep? The same could be said for Mother/Earthbound in theory, but we've only gotten one of those, and there's only been 2-4 Earthbounds I believe (don't know much about it, so don't hold me to it).

EDIT: I didn't mean underrated. I think I meant, unrepresented.

Uh... not much left to say here. ^ ^;;
 

BigRick

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Well... you're taking your time to admit your "defeat", what else do you whant to argue? And Metaknight HAS multiple jumps, just let me ask you one question.

what are this "boss elements" sakurai would take away from Ridley to make him a PC and Why?
- Size
- the combination of broken abilities: high speed, infinite flight, etc.
- other random abilities: being able to grab a character while flying, etc.
- more random abilities: super armor... in some Ridley battles you had to aim for a weak spot in his chest
 

O D I N

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- Size
- the combination of broken abilities: high speed, infinite flight, etc.
- other random abilities: being able to grab a character while flying, etc.
Size we've covered.

As for the speed; It can be balanced with him being a light character. If we look at his frame, he doesn't seem all that heavy (looking at the scaled down version. Obviously Meta-Ridley is gonna be heavier than Samus. ;)). Making him relatively lightweight can help balance out his speed. Though he can also be a fast faller, rather than a floater (example would be Sheik, I believe. She's fast, but light, and falls faster. Same for Fox... on she's a he... I think... >_> I kid).

Infinite flight can be broken down into jumps and glides. It doesn't need to be infinite. In theory, if we're going off of the games, Kirby should be able to hit B, suck up some air, and start flying again.

Grabbing opponents while in the air would be unique; but it would work like any other grab. You can wiggle out of it. Example: Bowser's side+B can grab opponents while he's in the air. Why couldn't Ridley have something similiar? All grabs can be broken out of, some easier than others (example would be Kirby winding up for his B throw).
 

Shuma

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-Size:

Size is not an Issue, and you seem to think he's gigantic, i would post a pic i did sometime ago but Photobucket seems to be down, aniway, Meta Ridley IS huge, Ridley is just twice as tall than Samus, The Ridley in Zero Mission is 3 times bigger than Samus, making him around the size of DK-Bowser would look fine.

-Broken Abilityes:

Infinite Flight will be gone of course, it would be incredibly stupid to have him flying for ever. But still having 3-4 jumps is ok.

High Speed, that's debatable, Ridley is big, but he is also fast, Sakurai just has to decide whter to make him Heavy or Light to mid-heavy, Ridley wouldn't be fast, at least not as fast as Fox/Sheik/Cap'n Falcon.

Besides he really isn't fast in the games, since he actually jumps at you, he doesn't run at you.

etc etc? i don't see anymore.

-Random Ablityes, Being able to grab someone in mid-air might go, it doesn't really make a diference, however, with Sakurai whanting to make Aerial combat better, maybe there are mid-air grabs.
 

BigRick

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^^So basically yeah that's what my point. Like you guys pointed out you can easily make adjustments to make Ridley a PC... but through those he only becomes more and more generic.

But yea, we don't know if Ridley could have an air grab or sumtin like that, Sakurai works hard so that there's no broken stuff in the game, which is very hard to evaluate.

Newayz, I gotta focus on my homework now. Really I don't mind seeing Ridley as I playable character, even though I think he would be better as a boss.

I made this thread because Caael dared ppl to do it in the Anti-Lucario thread... it was some kind of trolling attempt, but I was still willing to argue with ppl that wouldn't mindlessly flame.

But yea, having BOTH Ridley and Meta/Mecha-Ridley wouldn't be a bad idea.

So, I'll leave you on ODIN's words ''It's all in the execution''

Oh and also:

Because seriously, there's only 2 reasons why a character shouldn't make it into Brawl:

1) The character isn't relevant to the concept of Smash Bros.(which means he's not that important to his own game series)

2) The character doesn't really add to the pool of characters that are already in the game (in terms of the altered character designs for Smash Bros)
I think the execution thing will have a huge impact on number 2... and if Sakurai managed to do sumting good with Rid he'll be in, if not he'll probably get cut... Good luck Ridley fans
 

ParamoreRiot

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^^So basically yeah that's what my point. Like you guys pointed out you can easily make adjustments to make Ridley a PC... but through those he only becomes more and more generic.

But yea, we don't know if Ridley could have an air grab or sumtin like that, Sakurai works hard so that there's no broken stuff in the game, which is very hard to evaluate.

Newayz, I gotta focus on my homework now. Really I don't mind seeing Ridley as I playable character, even though I think he would be better as a boss.

I made this thread because Caael dared ppl to do it in the Anti-Lucario thread... it was some kind of trolling attempt, but I was still willing to argue with ppl that wouldn't mindlessly flame.

But yea, having BOTH Ridley and Meta/Mecha-Ridley wouldn't be a bad idea.

So, I'll leave you on ODIN's words ''It's all in the execution''
I found one flaw in your statement.

You are not Sakurai.

Sakurai has shown us the many different ways that he has made each character in Brawl NOT generic.
He has clearly stated that he wants to stray away from clones this time around.
Take PT for example.
Copletely original. So whos says he can't make Ridley completely original?
 

BigRick

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lol at Gypsy Lee

I found one flaw in your statement.

You are not Sakurai.

Sakurai has shown us the many different ways that he has made each character in Brawl NOT generic.
He has clearly stated that he wants to stray away from clones this time around.
Take PT for example.
Copletely original. So whos says he can't make Ridley completely original?
and I think my EDIT on my previous post covered that

EDIT: axemang, plz read carefully... ODIN understood my point
 

O D I N

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^^So basically yeah that's what my point. Like you guys pointed out you can easily make adjustments to make Ridley a PC... but through those he only becomes more and more generic.

But yea, we don't know if Ridley could have an air grab or sumtin like that, Sakurai works hard so that there's no broken stuff in the game, which is very hard to evaluate.

Newayz, I gotta focus on my homework now. Really I don't mind seeing Ridley as I playable character, even though I think he would be better as a boss.

I made this thread because Caael dared ppl to do it in the Anti-Lucario thread... it was some kind of trolling attempt, but I was still willing to argue with ppl that wouldn't mindlessly flame.

But yea, having BOTH Ridley and Meta/Mecha-Ridley wouldn't be a bad idea.

So, I'll leave you on ODIN's words ''It's all in the execution''

I think the execution thing will have a huge impact on number 2... and if Sakurai managed to do sumting good with Rid he'll be in, if not he'll probably get cut... Good luck Ridley fans
First time I've ever been quoted. ;) Kinda feel honored.

There's a difference between arguing/flaming, and discussion. I'd like to think I perform more of the latter(?).

And best of luck for your homework and... well... whatever character you're rooting for. ;)
 
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