i'm hoping sora will change the title once he sees the thread again. i understand that posting the video by itself is bad, but i feel sora and i not having talked about it extensively beforehand makes it be recieved much worse.
to compensate, i'm trying to design an actual trailer now. like i mentioned before, i don't have the recording software on a decent computer, so i'm going to need to hope somebody else on the project can record. i'll be figuring out exactly what to show in the meantime. i can't vouch for their ability to actually do this, but i'm HOPING it can get done in the next week. will report back.
Thank you, not sure why sora posted that title in the first place
I am actually going to record the gameplay trailer once I can get everything ready. Have a run-through plan of it!(may change before release of trailer):
JC Hurley: here's my suggested captures for the video
[12:31:13 AM] JC Hurley: background track: n64 opening theme
[scene 1-- Dreamland]
Have Link fall/trip or something to get him in a similar tumble to the original opening clip. Zoom in for a few seconds, then have him perform a regular get up (not get up attack).
[scene 2 -- various stages]
After the "snap" in the opening theme, show off different stages. Quick shots of FD, Battlefield, Duel Zone, etc. Only include the N64 stages here.
[scene 3 - various stages]
This is the part where it starts showing the characters performing actions.
Mario - Show an upsmash KO. (dreamland)
DK - Combo a down-b into anything. (congo jungle)
Yoshi - show the 64 uptilt animation. (dreamland)
Kirby - Uptilt -> Uptilt combo. (dreamland)
Fox - Upsmash KO. (sector z)
Pikachu - Utilt, utilt, 64 Bair. (Note: bair is still under development. before you record, practice a bit so you can get the strong knockback hit of it) [saffron city]
[scene 4 - transition]
Show the updated select screen, but only the part that shows highlighted stage icons. similar to scene 2 of showing icons for all of the past stages that are in.
[scene 5 - various stages]
Link - perform the taunt where he picks the sword above his head and stands on one leg (on top of Hyrule tent)
Pikachu - throw a Pokeball down (center of saffron).
DK v. Samus - DK uses Giant Punch while Samus rolls. Samus shoots a Charge Beam (sector z or congo)
Yoshi - have four Yoshi's perform their taunt in a row (each one starts when the one to the left is partway through). [yoshi's story or dreamland]
after this, do a shot on dreamland where you rotate the camera fully around the characters that have model changes to demonstrate the current progress. we should have the unlimited camera mod in the codes somewhere.
[scene 6 - hidden characters (dreamland)]
Falcon connects a Punch on Jigglypuff.
Jigglypuff connects a Rest on Falcon.
Luigi connects an up-b on Ness.
Ness connects strong-hit fsmash on Luigi.
End on the character select screen.