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Can you elaborate? I disagree but I'm genuinely curious.Origins and Legends did nothing to help him in my opinion.
YES. He can boast a lot of range and a healthy amount of raw power. I can picture his wind up punches like the ones from Origins/Legends to be very strong for his weight class and size.Your idea of moveset seems pretty good so far and that make me think Rayman could be one of the first long range fist fighter on smash ultimate.
That makes perfect sense; since he has less body parts and he's a collection of pieces it's logical to have him be very light.Yeah i think to make him not to broken he must be like very light and can get knock off very fast (not as fast as pichu but like 80%)
Well first, it's personal but I got massively disappointed by Rayman Origins. That game has nothing to do with the first Rayman outside of the presence of enemies from this game. Gameplay is different (Origins is fast and easy while OG Rayman is slow and tense). The music is different, I don't think Origins OST has the same magic, I don't feel that dream vibes that I felt with the first Rayman. Characters have no personality anymore, Rayman is not that cool guy wanting to relax in peace, he's just crazy, dumb and tries to be funny. Globox is not the dumb but nice dude from the previous, he's just crazy, dumb and tries to be funny. And that's pretty much the same for everyone, I wouldn't be surprised if this game and Legends are just a parody and it's actually the Raving Rabbids disguised as Rayman and the others. Also, there's nothing that makes me want to play the game, there's no story at all. OG Rayman had nearly nothing, but you knew what was going on, you had explanations for the bonus stages, you knew why you had to break cages, you knew what wanted Mister Dark, heck, you even had the justification of the world map. In Origins, you have absolutely nothing, it doesn't even make me want to finish the game.Can you elaborate? I disagree but I'm genuinely curious.
OK, that's fine. Personally I really enjoyed all 5 main Rayman games, and Origins/Legends are some of my favorite platformers of their time.Well first, it's personal but I got massively disappointed by Rayman Origins. That game has nothing to do with the first Rayman outside of the presence of enemies from this game. Gameplay is different (Origins is fast and easy while OG Rayman is slow and tense). The music is different, I don't think Origins OST has the same magic, I don't feel that dream vibes that I felt with the first Rayman. Characters have no personality anymore, Rayman is not that cool guy wanting to relax in peace, he's just crazy, dumb and tries to be funny. Globox is not the dumb but nice dude from the previous, he's just crazy, dumb and tries to be funny. And that's pretty much the same for everyone, I wouldn't be surprised if this game and Legends are just a parody and it's actually the Raving Rabbids disguised as Rayman and the others. Also, there's nothing that makes me want to play the game, there's no story at all. OG Rayman had nearly nothing, but you knew what was going on, you had explanations for the bonus stages, you knew why you had to break cages, you knew what wanted Mister Dark, heck, you even had the justification of the world map. In Origins, you have absolutely nothing, it doesn't even make me want to finish the game.
Rayman Legends is kinda the same game, just much better on the level design department. So, once again, it plays good, it looks good but damn, it is so boring. You could replace Rayman and his friends by whoever you want and that would still works. And that's what is depressing to me, because when I see Origins and Legends, I don't see what made Rayman special. I just a really good but boring (in the sense that I don't even want to complete it because I don't know what's going on. Legends has more "story" but that's still laughable) platformer.
I could talk for hours about the first three Rayman. I can barely talk about Legends and Origins. Because in my opinion, it lacks what made Rayman special (they even made Murfy boring). That's why I think these two games didn't help Rayman's chances. And that's why I can't wait for Rayman 4, because I really hope they bring back the real Rayman (that's how bad I don't find Legends and Origins interesting compared to the first three).
Boi this is amazing! You have a Twitter at all to follow?Hey everyone, I've been working on a Rayman moveset on and off so I wanna show the latest addition:
While using his hands to hold his foe, Rayman fires his foot into his enemy's gut; he simultaneously launches them outward thanks to the force of his kick, AND makes them wanna vomit lol. The hitstun is respectable and the move can KO at 80%.
Also here's another drawing I recently completed:
Can you elaborate? I disagree but I'm genuinely curious.
Thanks! and yea I'm AndrewJCay1 over on Twitter.Boi this is amazing! You have a Twitter at all to follow?
Nice, how far have you gotten?You make me remember that i have to finish rayman legends one day.
Au contraire, it proves Nintendo does care about him! Rayman and Bit Trip Runner are the only third-party series that have trophies in Smash 4 despite not having playable representation (joined by Shantae in Ultimate). Trying to predict Smash is a sucker's game, but we definitely know which series Sakurai has his eye on, at least.I might be wrong but the fact that he's a trophy in 4 and a spirit in ultimate kinda prove that Rayman doesn't appeal to Nintendo
Hmm... DK and Kirby sound right, but there's nothing goth about Mario, or froggy/godly about Banjo. I'd say either Greninja (for the frogginess) or Palutena (for the godliness) in place of Polokus, and... hmm, I suddenly find myself dismayed that Ashley isn't in Smash. Meta Knight in place of Goth Teensy?...or a recreation of the Snoring Tree "beatboxing" from Origins' intro.
This, but with DK n' Kirby in place of Globox n' the King, Mario in place of Goth Teensy on the branch, and Banjo in place of Polokus, all snoozing to the beat of the Ultimate theme.
Tell me to my face that this wouldn't be full of win.
I remember speculation being lit ablaze over this, and many assuming he's playable, and one was his Smash trophy while the other was his generic trophy (think of the many Mario trophies there are).I was thinking about something that I haven't seen anyone talking.
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The model of Rayman trophy on Sakurai's Miiverse post looks different from the model in Smash 4. It's seems to be that Sakurai asked his team to change the model Ubisoft sent by themselves to give Rayman more wacky cartoony look from Rayman Origins/Legends. Smash dev team and Sakurai could keep the weird look on Rayman's face if they didn't care. This is kinda reminds me the situation with King K.Rools Mii costume. Like, why bother changing things if you don't have any plans for the characters... unless!
And ones again. The names of removed costumes from SMM for 3DS looks interesting because Roy and Ryu are DLC characters in Smash 4.
I can't find the news post, but I remember Michel Ancel told that Rayman maybe will be in Smash in interview, wich mean that Ubisoft planed to make Rayman playable since 2014. In that year SMM for 3DS was released and development of Mario+Rabbids game started. Correct me if I'm wrong.
It was quite interesting to include Rayman in the game similar to Smash, I'm talking about Brawlhalla. Development team behind Brawlhalla started making Rayman a playable around May I guess. Rayman was announced to be a new legend in Brawlhalla at September 1st, at Rayman's Anniversary. Ubisoft probably decided to make Rayman playable at least in that game to make fans happy and because they knew that Sakurai didn't have any plans for Rayman yet.
All 5 characters in Fighter Pass was chosen before Joker was announced. We can't confirm who these characters are.
Before Super Smash Bros Ultimate released, unlike any other companies that got their characters as spirit, Ubisoft didn't make any post about Rayman being spirit in the game, which is very interesting. The Rabbid spirits originated from a Mario game, and the game lacks spirit characters from Prince of Persia, Assassin's Creed, Just Dance and many other games. The spirits of Rayman and Rabbids doesn't fully represents the company.
Yeah, there's no Rayman Online Icon in the game. From what I remember there's no icons of all characters from roaster and 3rd spirits in the game, and there's also such characters like Raiden who don't have any fan demand. So online icons doesn't hint any new character.
There's some wired things happening to Super Mario RPG music. I recommend you to watch PapaGenos video for better understanding ( https://youtu.be/IgtOGullSMY ).
It's seems to be that Nintendo achieved some agreements from SE, and now they have more rights on SM RPG things. If Geno will be a new DLC character, this will break the rule about spirits deconfirmation.
Maybe I'm missing something? What do you think?
Yeah, if the trophy is not the case, we still have more evidence around Rayman's possibility of him being a fighter in a future.Honestly, throughout the whole time I doubted that was the case. It seemed more likely that the one Sakurai showed was the one Ancel's team made, and the one we got was what Ubisoft as a corporate entity mandated. Ancel's a weird guy; a lot of his stuff is wacky and unusual even from his earliest games; most trailers involving him have an oddball charm to them. It's far more plausible that Ubisoft didn't like the model and somebody had to craft a design around Origins/Legends. They have a certain image of Rayman they want portrayed and this fits that generic mold.
Maybe because they wasn't meant to be in the game originally, and devs didn't have time to change them? I mean, there was no mentions about Globox and Barbara trophies on Sakurai's original post.Odd when one considers how rounded Globox & Barbara's trophies look by comparison...
I wanted to chime in, but as it was posted a while ago and on a different thread, I brought it here.Yeah it can be easy to make a Rayman figurine if you're making him sit down and lean on something but not only does that limit the poses that he can do (He certainly can't pose like his Smash Wii U trophy without using transparent arms and legs.) that also makes some object (Like the pillar) the centre of attention. From what we can see from the character portraits in the Super Smash Bros, objects don't appear with characters unless they are major part of their play style like the Luma, the Pikmin, the Koopa Clown car, etc.
If Rayman were to be in Super Smash Bros, His character portrait would need to have him as the centre of attention and the object he is holding on to be either a major part of his play style like Bowser Jr. or in characters like Ness' case, keep it in the background so you don't pay as much attention to it. I'd say the best case that Rayman has in having his Amiibo look right is he is accompanied by a companion like Murfy or Betilla the fairy but then you have the problem with characters like Joker and Hero that don't have Morgana or Slime in their character portraits, so Murfy and Betilla would have to be with him at all times which isn't a bad thing but Rayman usually travels on his own without someone beside him all the time so that conflicts with the third party design of characters being as faithful to the games they originate from.
This should be saved for the Rayman speculation thread really but I'm not too big of a Rayman fan myself so this will have to do.
Uuhhhh...https://twitter.com/MTLSaiyan/status/1158178620558516224?s=20
Well looks like that rule of “Rayman can’t be in Smash because he’s in Brawlhalla” Argument just got BTFO
Just to clear things up, the Snake cameo video that we showed during Tekken finals was our idea of a little joke. It was not intended to imply a character reveal, and was done on our own, without consulting Bandai Namco. Sorry for any confusion!
— Evo (@Evo) August 5, 2019
Yeah I saw it, still it’s not really an argument when Super Smash Bros Ultimate has Nintendo characters in a Nintendo Game plus 3rd-Party Developers with SEGA, Capcom, Namco, Konami, Square Enix, Microsoft, etc. Characters.Uuhhhh...
Just to clear things up, the Snake cameo video that we showed during Tekken finals was our idea of a little joke. It was not intended to imply a character reveal, and was done on our own, without consulting Bandai Namco. Sorry for any confusion!
— Evo (@Evo) August 5, 2019