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Rate That Final Smash!

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★Malik★™

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no, you don't go and say "i don't like mario's final smash, 4/10"

You take a character from another video game (not brawl) and based on their moves or abilities, you make up the final smash.

for example- Baby mario and luigi (like the Ic's)

name- Chain Chomp!

their final smash would be 1st, them crying, then a Chain chomp comes and they grab the chain; you control the chain chomp and lead it around the stage, back and forth. until the chain chomp music ends. (like on mario kart)

/10

(alternate title- "if they were in brawl")

so rate mines and go along from there.
 

sammy p

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i would rate that an 8/10.... not the BEST final smash, but definatly a great one none the less!!
now i make my own final smash and someone else rates mine and so on?? is that how it goes malik??
 

UberMario

Smash Master
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^^I'll rate when you put one up Sam.

Dark Matter (Samurai Form)

FS: Dark Matter (True Form)

I think you know what happens. (If not, Youtube can help you)
 

sammy p

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ill give that a 9/10 ubermario! good one!

Paper mario(star spirit's request)
star spirits all come with theyr attacks from the game
eldstar - appears an calls other star spirits(has same ability as misstar really so i just gave him something different)
mamar - puts them all to sleep
klevar appears directly after to immobileize them
skolar - uses star storm to cause damage
misstar - replenishes users hp by 50%
muscular - lowers opponents attack power when opponents wake up
kalmar - makes them lighter and easier to knock off the stage

then all opponent wake up.. the opponents will not die afterwards but are made EXTREMELY easy to be KO'ed afterwards.. for an extended period of time!
what do you guys think??
 

★Malik★™

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super nice. but on muscular, how long would it be before the attack power rise? how about after their death.

i can imagine this. all happening fast.

9/10

here's another one.

Shadow
name- Chaos Kill (simalr to snake's)

he does chaos control (sloooow moooo) then he jumps up off the stage like snake and shoots rockets
or machine guns but you choose one each time you get a smash ball (every bullet is 1% but there's alot of them, total 100% on one character varies in a FFA. the rockets are the best in a FFA.) the rockets take 19% total, 6 rockets.

that's a killer one.
 

sammy p

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thanks malik!
ummmm yea muscualr would last mabey about 2 minutes if you cant knock the person of the stage withing that time... which should be VERY EASY!!!!
same with kalmars... his will only last about 2 min if you cant knock them off the stage by that time!

but anyways, thats a good final smash!! really cool! ill give it 9/10 myself!

but,.... i cant think of one as of now... ill get back to you guys on that though!
 

sammy p

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hahah 10/10!

ummmm daisy (ultra battering)
shes able to take out any sporting equiptment(such as a baseball bat, tennis raquet, golf club) and batters the opponent with it until they are at major damage with it.... CANNOT kill the opponent.
its a mix between links and waluigis ability.
sorry i know its bad but its the best i could come up with for now!! ^__^ lol
 

UberMario

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4/10

Sounds like Peach FSmash spam to me.

How about this one for Daisy:

Sunflower Storm: Gigantic happy sunflowers grow rapidly, causing any characters above to be lifted off the top of the screen.
 

★Malik★™

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9/10 i like that one. that's a great idea. this one actually made me :laugh:

9/10 because...well...i don't know.

so 10/10.
 

Fuelbi

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^^didnt make one up did you?

For Goku from DBZ Id like to either see him do a spirit bomb KO'ing any character in the way or Id like to see him go super saiyan. You could control him in a similar manner to Super Sonic with him flying but instead of going super fast he could go slower and easier to control blasting some high power Kamehameha's and what not.

If it was double battles and Vegeta was in the game too Id like to see a fusion happening. Im thinking SSJ Gogeta..... basically same thing as above except more power, to make up for the two characters fusing making one....meaning the second cant control him, and different powers.... or maybe instead of SSJ Gogeta a SSJ4 gogeta would be awesome. High power once again except maybe their attacks would be more.... cockyish like the show made him. Like maybe they could make streamers or what not... or they could just make them high power attacks yet again
 

★Malik★™

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^^didnt make one up did you?
oo, sorry i forgot. (and isn't the DBZ one overrated;too powerful? :laugh: naw, just playing. i'd say its like a 9/10.)

what about bowser jr. (for some reason, like 2 years ago, i thought his name was browser jr. :laugh: )

FS- the bowser shell from mario kart.

like, he'll laugh (hehehe) then the bowser shell drops out of the sky and lands on the stage. if you're on the ground, it paralyzes you. but he jumps before it hits the ground. he lands and kicks it. it rolls across the stage (strike :) ) hitting opponents off. but if you jump before it hits the ground, you won't get paralyzed but the shell can still hit you. if he does it in the air, still the same thing, except he doesn't jump, he falls and kicks it. if he does it off stage, it'll fall off of course (it gets canceled like ike or links final when it doesn't hit/get anyone) and he says "aww" :laugh: :p
 

sammy p

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4/10

Sounds like Peach FSmash spam to me.

How about this one for Daisy:

Sunflower Storm: Gigantic happy sunflowers grow rapidly, causing any characters above to be lifted off the top of the screen.
hahah ye thats WAAAAY better!! i had a major black out and that was the best i could do but thats greatthat one!
 

Adler

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My teacher says "in my own world".
Floatzel: Whirlpool.
A cone of spinning water is created above Floatzel, dealing damage and sucking them into the centre followed by a single strong hit sending them straight up.

Can be controlled slightly.
Pressing nothing causes the whirlpool to stretch half way across Final Destination and deal moderate knock back at the end.
Pressing down causes the cone to become wider and closer to the ground (catching those which escaped it) but the final hit is weaker.
Pressing up causes the cone to become thinner therefore more difficult to aim but the final hit will always KO if they were hit from the start.
 

Fuelbi

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9/10 needs something more

If PT was seperated I would like to see a FS for every pokemon. For charizard it would either be seismic toss, KO'ing any character nears his vacinity. It would be like the anime where he spins around the moon. Or Id like to see fire blast, having extreme knockback. For Ivysaur frenzy plant would be awesome. Itd be that you can control vines coming out of the ground sweeping opponents with good knockback. For squirtle Id like to see him go and use hydro pump in a similar manner of lucario's aura blast
 

Adler

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My teacher says "in my own world".
Flygon (I'm a fan of pokémon): Sandstorm.

The entire stage is affected by a sandstorm.
Everyone else takes passive damage which can't be dodged or shielded.

Attacks and projectiles pass through Flygon for the duration of the move but Flygon can move and attack normally.

It lasts about 10 seconds with everyone else taking about 70% damage from the sandstorm (and extra from Flygon).
Any KOs count as Flygon's (even if they were knocked off by someone else/Self Destruct).
 

Mclena45

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Flygon (I'm a fan of pokémon): Sandstorm.

The entire stage is affected by a sandstorm.
Everyone else takes passive damage which can't be dodged or shielded.

Attacks and projectiles pass through Flygon for the duration of the move but Flygon can move and attack normally.

It lasts about 10 seconds with everyone else taking about 70% damage from the sandstorm (and extra from Flygon).
Any KOs count as Flygon's (even if they were knocked off by someone else/Self Destruct).
7/10, I would find that as a little cheap but none the less, that sounds nice.


Here's my idea.

Sora (Kingdom Hearts 2 version)

Final Smash: Key Hole

Sora jump to the edge of the stage while a giant key hole appears, Sora then charges up a beam which does 10%/s to anyone who touches it. After about 5 seconds of that, Sora shoots a giant beam of light into the key hole damaging everyone in its path, doing 50% in total for anyone in the beam, but not in the key hole, 1-hit KO for anyone in the Key hole and 30% to everyone else. Much like Samus's Final Smash, but its thinner and has a 1-hko point.
 

StinkomanFan

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Needs more Nintendo

Chibi-Robo

Final Smash: Giga-Robo!

CR pulls out his spoon, digs out Giga-Robo, plugs into him, and Giga goes on a player controlled rage.
 

Mclena45

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Needs more Nintendo

Chibi-Robo

Final Smash: Giga-Robo!

CR pulls out his spoon, digs out Giga-Robo, plugs into him, and Giga goes on a player controlled rage.
7/10 Needs more details :/


Issac (Golden Sun)
Ragnarok
Issac throws his sword up into the air and conceals the sword in Psynergy dealing around 10%/s to everyone around it and 2%/s to everyone around Issac and 1%/s to everyone else, no matter where they are. You then use the control stick to change the swords angle (Like Lucarios Aura Storm) and hit A or wait 5 seconds to unleash it, dealing a 1-hit KO to anyone under
\ /
\ /
\/ this part of the blade, 50%/s to anyone touching any part of the sword, and 100%/s to anyone who jumped into the sword for some reason... Anyway, the sword takes 10 seconds to disappear dealing 500%-999% damage. Although, at these high damages, the only people that get KOed from this attack, is the people who touched the tip. Everyone else gets stuned for 1-30 seconds, depending on how much damage they have taken. The people that got 1-hited cannot KO these people for 45seconds or when the stunned people get KOed by Issac.
 

RuNNing Riot

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7/10 Needs more details :/


Issac (Golden Sun)
Ragnarok
Issac throws his sword up into the air and conceals the sword in Psynergy dealing around 10%/s to everyone around it and 2%/s to everyone around Issac and 1%/s to everyone else, no matter where they are. You then use the control stick to change the swords angle (Like Lucarios Aura Storm) and hit A or wait 5 seconds to unleash it, dealing a 1-hit KO to anyone under
\ /
\ /
\/ this part of the blade, 50%/s to anyone touching any part of the sword, and 100%/s to anyone who jumped into the sword for some reason... Anyway, the sword takes 10 seconds to disappear dealing 500%-999% damage. Although, at these high damages, the only people that get KOed from this attack, is the people who touched the tip. Everyone else gets stuned for 1-30 seconds, depending on how much damage they have taken. The people that got 1-hited cannot KO these people for 45seconds or when the stunned people get KOed by Issac.
Hmm. I'd say 9/10 for epicness and detail, but 7/10 since it seems a little overpowered... considering it can net you three guaranteed KOs.

Oooh! Here's one!

The ever-famous Master Chief from the Halo series: MAC Blast

The Chief is lifted off the stage via a Hornet, and then a targeting reticule from Halo Wars (there will definitely be some vids of it on Youtube) will appear onscreen. After A is pressed or a certain amount of time elapses, a voice on radio will announce, "MAC, away," and then the ten-tonne slug of metal will crash down from the top of the screen. It can drill through a certain length of terrain before it explodes, meaning you can hide from it by going underground if the stage has it. Opponents hit by the projectile on its way down will take 46-49% damage and hefty horizontal knockback, but anyone unlucky enough to be caught in the explosion will take over 50-64% and an obscene vertical amount instead, almost always OHKOing if they don't hit any obstacles. Obviously getting underneath something is your best bet with this Final Smash.

Comments pwease? :p
 

NukSuCao

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The ever-famous Master Chief from the Halo series: MAC Blast
Really overpowered. And really not Chief-esque.

I could see a Scorpion style Landmaster though. Instead of the roll it has a chaingun. And marines with rockets sitting on the sides? I say yes. As for damage, I really don't care.

I'll take a stab at this:

Conker. Yes, the red squirrel.

He calls in a squad of SHC, kind of like Grey Fox, cept with guns. Each class is featured, like Thermophile and Sneeker. Each of those do their respective things(Like Thermophile sets people on fire/acid and Demolisher would leap-smash). Long Rangers are off screen with their green laser sights scanning the area, not going through walls or any other terrain. Each of the SHC does damage, but little knockback. That's for Conker. He runs around with his trusty frying pan, smashing people's faces in, and far away.

By the by, I know the guy who created the Hornet in Halo, not personally, but online. Name's Nrek. He's amazing.
 

'V'

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10/10 There's way to many things on the screen, but hilarious.

How about this:

Marx

He creates a black hole with limited range like in Kirby Superstar for a short time. When people get sucked in, it does quite a bit of damage and then spits them out in random directions with powerful knockback, making it hard to DI.
 

Dido

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got one for koopa troopa

super shell:
goes staright fowrard, stops by edge, also one hit KO, does bout 50% damage

8/10 i guess...
 

Mclena45

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I don't get it... It 1 hit KO's, then deals 50% damage? 5/10 cause its really vague.

Tom Nook
FS: House buy

Tom Nook throws a house at a random character on the stage, dealing 50% damage to that character. Tom Nook then yells at you to pay for the house then whacks you with Timmy and Tommy, dealing 20% per hit. He whacks you 5 times with each, dealing 200% damage if all the strikes hit. He then takes a golden shovel and whacks the closest person, with a 50% chance of 1hitting him.
 

Fuelbi

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@Adler (Im not gonna rate or come up with an idea in this post dont pay attention to it) Let me offer a slight modification to your flygon FS. What about we change it to an End of the Day kind of feel, It causes more damage. Ok what about this since sandstorm lasts a few turns flygon can use it then use fly to go up to the air. While sandstorm is still in effect (since it lasts a few turns) it will buffet everybody progressively racking up damage similar to Olimar's bulborbs. Then he comes crashing down since it was the second turn in fly but this time its like Olimar's rocket. It makes a huge explosion and has a knockback of the gods... but then again this is just a modification so what do you think Adler?
 

justaway12

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Over the hills and far away...
5/10 to Mclena45, 200% is a bit much don't you think?

How about this
Briget from Guilty Gear XX
FS Halfway to shoot the moon:

Maybe a bit unimaginative because it's (somewhat) taken from her instant kill from guilty gear XX, she throws her yoyo the way shes facing, but with more range if it catches the enemy then BANG! ZOOM! straight to the moon! while they are on their way ( almost off-screen) something goes wrong with it, it malfunctions! *gasp*

It starts slowing down, and smoke comes out, pretty soon it stops at a stand still, the enemy asumes he is safe until... it explode sending anyone caught thrown straight back to earth dealing 30% damage to the victim/s and 20% to anyone caught in the explosion.

When I mention almost off-screen, I mean like Olimars Rocket, but unlike Olimars rocket it stops and explodes just before it goes away from the camera...my explanations suck ._.

The knockback is like when you get hit by Olimars rocket, or Bob-ombs falling on you.

Get at me >:3
 

Mclena45

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5/10 to Mclena45, 200% is a bit much don't you think?

How about this
Briget from Guilty Gear XX
FS Halfway to shoot the moon:

Maybe a bit unimaginative because it's (somewhat) taken from her instant kill from guilty gear XX, she throws her yoyo the way shes facing, but with more range if it catches the enemy then BANG! ZOOM! straight to the moon! while they are on their way ( almost off-screen) something goes wrong with it, it malfunctions! *gasp*

It starts slowing down, and smoke comes out, pretty soon it stops at a stand still, the enemy asumes he is safe until... it explode sending anyone caught thrown straight back to earth dealing 30% damage to the victim/s and 20% to anyone caught in the explosion.

When I mention almost off-screen, I mean like Olimars Rocket, but unlike Olimars rocket it stops and explodes just before it goes away from the camera...my explanations suck ._.

The knockback is like when you get hit by Olimars rocket, or Bob-ombs falling on you.

Get at me >:3
6/10, with the examples you have given, it seems that it is a clone of Olimars FS...

Amy
Super Hammer
Amy's hammer will grow .5x longer then usual, but gain a huge up in power and knock back. Its like a transformation, due to you being able to control her with the hammer in her hand.
All her A attacks are just a simple swing that deals 40% per hit, if you hold A she will go on a frenzy, swinging her hammer dealing 25% per hit. Her B move is her hammer getting cloaked in roses and whacking the opponent(s), dealing 75% damage per hit, and 1 hitting if the enemy gets hit by the very top of the hammer. The final smash lasts 10 seconds.
 

sammy p

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ill say an 8/10!

ummm...... MIDNA!!
she puts on those shadow pieces on her head, then she grows ENORMOUS!!! but instead of one growing arm coming out of her head, there are 2 of them!
shes only able to focus on 2 brawlers at one time... but shell grab the closest 2 brawlers that she can and squeezes the life out of them...... the lower theyr percentage is, the more damage that is caused.
midna recovers about 1/4 of the damage that was given.
then, with all her might, she throws them off the stage, one going both ways off the stage, the higher the damage that they have(obviously) the farther they go.

how about THAT??? lolol
 

NukSuCao

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That would be a bit... Strange to see. Although, the two brawler limit would be a blessing for one person. And it's really close to Link and Ike's FS, but with a guaranteed two people. Maybe keep the one arm and just damage the other people on the map or something? 7/10

MegaMan EXE(Battle Network Series)

He and Lan sync up into Hub Style, doubling Mega's buster power and making him invulnerable to attacks. Yeah, it's a transformation FS. Get over it. He also calls in either Roll or GutsMan to help out. Roll flits around the stage and does rapid damage to someone, making them an easy one charge shot out. GutsMan would slam his fists and send shockwaves at people, at the speed of Falco's blaster shot. The shockwaves have high damage, little knockback. Again, easy one shot. Although, get too close to GutsMan and he'll punch that person out of the stage. He's slow, so it's not hard to stay away from him.

I would do another for Protoman, cause I'm that much of a fanboy for BN, but I'm also lazy.
 

chandy

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Nice 8/10 I like the way megaman sort of calls 2 assist trophies and gets a buff

Zant
The stage transforms into a twilight zone. All the characters outside the circle get thrown in by the red barriers and receive 10%. Everytime the walls are touched the victim gets 10%. 5 dark beasts jump in the circle and start running riot inside the circular stage. Everytime they touch an opponent the opponent gets knockback and receives 5 %. Zant himself starts spinning his sword like crazy and the player controls him to move anywhere around the circle. He doesn't need to jump he can go as high as he wants and continue spinning.The slash is a bit like TL's up B except it lasts for 7 seconds. It's possible to trap the opponent between Zant and the barrier causing the victim to pick up heavy damage. Towards the end of the FS Zant starts moving faster and sucks in opponents from a higher radius. A portal appears and the dark beasts, twilight and barrier disappear. At the same time Zant swipes a pretty powerful strike and sends any opponents he's sucked in flying. =)
 

RuNNing Riot

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Really overpowered. And really not Chief-esque.

I could see a Scorpion style Landmaster though. Instead of the roll it has a chaingun. And marines with rockets sitting on the sides? I say yes. As for damage, I really don't care.
Overpowered? You get about two second's warning when the radio announces, "MAC, away,"
and you've got a good bit longer to get underground when you see the Chief break the Smash Ball. You don't get nearly that amount of time with Marth's which is almost the same thing. And it would be very difficult to hit more than one person with it, since its trajectory is linear and predictable.

We've got enough Landmasters out there already. No point in giving the crowd the new phrase, "Everyone has a Scorpion, do you?" :D

By the by, I know the guy who created the Hornet in Halo, not personally, but online. Name's Nrek. He's amazing.
What, here? In SWF? Cool.

Zant
The stage transforms into a twilight zone. All the characters outside the circle get thrown in by the red barriers and receive 10%. Everytime the walls are touched the victim gets 10%. 5 dark beasts jump in the circle and start running riot inside the circular stage. Everytime they touch an opponent the opponent gets knockback and receives 5 %. Zant himself starts spinning his sword like crazy and the player controls him to move anywhere around the circle. He doesn't need to jump he can go as high as he wants and continue spinning.The slash is a bit like TL's up B except it lasts for 7 seconds. It's possible to trap the opponent between Zant and the barrier causing the victim to pick up heavy damage. Towards the end of the FS Zant starts moving faster and sucks in opponents from a higher radius. A portal appears and the dark beasts, twilight and barrier disappear. At the same time Zant swipes a pretty powerful strike and sends any opponents he's sucked in flying. =)
Chaotic. The damage seems misleadingly low... hmm. I'd say 7/10, because there is practically a guaranteed chance of getting damaged heavily, but I don't think it's a OHKO, though.

No Final Smash from me today.
 

UberMario

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Nice 8/10 I like the way megaman sort of calls 2 assist trophies and gets a buff

Zant
The stage transforms into a twilight zone. All the characters outside the circle get thrown in by the red barriers and receive 10%. Everytime the walls are touched the victim gets 10%. 5 dark beasts jump in the circle and start running riot inside the circular stage. Everytime they touch an opponent the opponent gets knockback and receives 5 %. Zant himself starts spinning his sword like crazy and the player controls him to move anywhere around the circle. He doesn't need to jump he can go as high as he wants and continue spinning.The slash is a bit like TL's up B except it lasts for 7 seconds. It's possible to trap the opponent between Zant and the barrier causing the victim to pick up heavy damage. Towards the end of the FS Zant starts moving faster and sucks in opponents from a higher radius. A portal appears and the dark beasts, twilight and barrier disappear. At the same time Zant swipes a pretty powerful strike and sends any opponents he's sucked in flying. =)
4/10, unless you have that guy with the deep voice from the show say it, which (in that case) I'll give it a 10/10. But for now, 4/10.

Kirby

FS: Mike Kirby

He yells DISCO!!!! Which makes everyone die, the end.
Just like this
 

Kingsmash-a-lot

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7/10 Pretty creative

Travis Touchdown:
the screen goes black and white and you can start smashing with any move. Then when the time is up an arrow will appear. If the correct direction is input, your opponent is sent flying. If not, they will have still taken damage. Also, he would say a cool taunt.
 

Fuelbi

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Nice 8/10 I like the way megaman sort of calls 2 assist trophies and gets a buff

Zant
The stage transforms into a twilight zone. All the characters outside the circle get thrown in by the red barriers and receive 10%. Everytime the walls are touched the victim gets 10%. 5 dark beasts jump in the circle and start running riot inside the circular stage. Everytime they touch an opponent the opponent gets knockback and receives 5 %. Zant himself starts spinning his sword like crazy and the player controls him to move anywhere around the circle. He doesn't need to jump he can go as high as he wants and continue spinning.The slash is a bit like TL's up B except it lasts for 7 seconds. It's possible to trap the opponent between Zant and the barrier causing the victim to pick up heavy damage. Towards the end of the FS Zant starts moving faster and sucks in opponents from a higher radius. A portal appears and the dark beasts, twilight and barrier disappear. At the same time Zant swipes a pretty powerful strike and sends any opponents he's sucked in flying. =)
What no gremlin? You disappointed me. You pitched this great idea but no gremlin....
 
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