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Rate my friend's MK

Sora_Kurisu

Smash Apprentice
Joined
Jun 17, 2008
Messages
110
Location
Baldwin Park, California
Hey there MK boards. My friend who is also a Meta Knight needs help about his mk. He said he doesnt know what's wrong with his mk. So would you do my friend a favor and give him some advice. Note that he is a wii mote with nunchuck user. My friend and I will greatly appreciate for all the advice and comments. Thank everyone for advice.

Katsu(Falco) vs. EXIA(Meta Knight)
Tuna(Fox) vs. EXIA(Meta Knight) 2
Tuna(Fox) vs. EXIA(Meta Knight) 1
EXIA(Meta Knight) vs. Baka!(Pit) 4
EXIA(Meta Knight) vs. Baka!(Pit) 3
EXIA(Meta Knight) vs. Baka!(Pit) 1
EXIA(Meta Knight) vs. Baka!(Pit) 2

Thanks again. More vids to come after improvement.
 

Nic64

Smash Lord
Joined
Jun 6, 2003
Messages
1,725
using any kind of wii control is a hinderance compared with a GC controller, first, although the classic controller isn't bad, just some obvious advice that someone would inevitably have given. if he can't get a GCN controller, I highly recommend he switch to classic controller at least

only watched a few of the vids, lots of questionable decisions made, I think mostly he needs experience, like, there's stuff in there that really shouldn't need to be said(like, do not just stand there letting them laser you forever) or things that need to be practiced to get a feel for like drill rush recovery where he suicided. lots of times where he was too tentative, MK thrives on pressure. not necessarily attacking mindlessly, but do not let a projectile user get way away from you and stay way away from you, you must live inside of their zone of discomfort. falco is a bit harder to punish but pit absolutely should not be able to play MK that way. MK needs to get in the range where your sword outranges him but you're too close for him to be comfortable shooting arrows. some general strategy there, again, watching a few of these I believe I see someone who doesn't really know their character that well, which mostly comes with experience, gotta know where and when to use every move.

it's also hard to critique because I know how badly a bad control scheme can mess you up, I'm almost hesitant to get into how bad some of it was because it might be quite unjust, really, tell him to learn either a GCN controller or wii classic controller, it will make a world of difference in how comfortably and quickly you can execute your commands, which is especially important with meta knight.

edit: spacing is also pretty bad in parts, you want to attack from as far away as possible to prevent getting hit, again learning the attacks is key, he might want to just go in training mode and mess around to see what attacks have what range and what their timing is, you always want to attack in the manner that maximizes the risk : reward ratio in your favor, attacking from close with laggy attacks is a high risk, don't do it. attacking from beyond their range with a quick attack is great, do it often! ftilt and dtilt are generally your best spacing tools on the ground while fair and bair are great in the air, aerial approach is good because it allows you to attack and retreat a bit at the same time. dair is also great against many opponents because of its semi circular hit box, if you can angle yourself diagonally that is a blind spot for many characters where they don't have an easy answer.

he also goes into a glide from shuttle loop very often, why? it limits your options to do that every time...hold the jump button after a second jump to glide and be able to cancel/attack without going into fall mode

I could go on a ton but I'm lazy =/ honestly I don't know how much good a detailed breakdown would be anyway, I think he mostly just needs experience
 

Affinity

Smash Hero
Joined
May 27, 2006
Messages
6,876
Location
Wichita, KS
NNID
Affinity2412
From what I saw, his MK needs a lot of work. I noticed 3 main things.


1) He was really predictable: It seemed like his opponents were able to predict a lot of what did and punished him.

2) He didn't space: He was getting hit by a lot of attacks that could have been avoided with good spacing.

3) He's not aggressive enough: Remind your friend he's playing as Meta Knight ;)


Hope I helped
 

C_Ferris32

Smash Journeyman
Joined
Oct 11, 2008
Messages
209
Location
Columbus, OH
From what I saw, his MK needs a lot of work. I noticed 3 main things.


1) He was really predictable: It seemed like his opponents were able to predict a lot of what did and punished him.

2) He didn't space: He was getting hit by a lot of attacks that could have been avoided with good spacing.

3) He's not aggressive enough: Remind your friend he's playing as Meta Knight ;)


Hope I helped
I pretty much agree with this. Lacking in any one of these areas could extremely cripple a Meta Knight. Also, he should learn which moves are best to use when. However, I'm sure with experience he'll grow out of all these habits:)
 

8AngeL8

Smash Lord
Joined
Oct 4, 2008
Messages
1,298
Location
Dallas, TX
Really, there's not a lot we can say for where he's at now. He needs to just practice and get much more comfortable with his attacks and spacing. Have him watch videos of pro meta-knight players and try to imitate some of what they do, then come back in a few weeks once he's improving.
 

ZeroFox

Smash Lord
Joined
Sep 6, 2008
Messages
1,048
Location
New Jersey.
Just practice man.

Tell him to watch pro videos, read up on Meta Knight guides, and just stay on the MK boards on Smashboards. Add practice to that, and he'll get better.

Some of it has to do with the mindset. Merely being on these boards and reading what others have to say will make him a smarter MK player. If he can apply what he learns here to his game, he'll improve.
 

XLII

Smash Cadet
Joined
Sep 13, 2008
Messages
28
Location
Greenville, SC
I don't play brawl much at all, but watching the videos vs. the pit, I noticed that he wasn't aggressive enough off the edge. He seemed to be rooting himself to the ground. Metaknight is probably the best character at gimping his opponents off the edge. I noticed that the pit got away with a lot of his wings of icarus that should have been relatively easy kill with a dair. He also wasn't aggressive enough to effectively counteract the spamming that pit did with his b. It seemed to me that his comfort zone was much more distant than metaknight is able to manage, that or he fell into pit's spacing too easily because he backed off when pit started his b spams. He also made some di mistakes, getting him stuck in pit's b-over much longer than he should have been. Though, I'm not too sure with only a little brawl experience myself
 

HolyKnight

Smash Journeyman
Joined
Jul 29, 2008
Messages
251
Ok, he seriously needs a lot of work.

Needs to use his ftilt more, i only watched the first match and never saw it used. He needs to nado less, and use it correctly, whoever way playing falco was taking huge advantage of the lag afterwords and punishing the crap out him. He had NO offstage game at all i know falco isnt the easiest to gimp, but when hes doing the up+b to recover there is no reason to be down there dairing him under the stage. He was nowhere near aggressive enough, he kept waiting on falco to approach and got lazer spammed. His spacing was garbage, and he used d-smash to an excess. He's got to use his other attacks, he barely even SL'ed which is still arguably the best special attack in the game.
 

Sora_Kurisu

Smash Apprentice
Joined
Jun 17, 2008
Messages
110
Location
Baldwin Park, California
My friend saw the comments. He said he's gonna start using a gcn controller. Thanks you guys for the advice Ill try to update more vids when he starts using a gcn controller?
 

HolyKnight

Smash Journeyman
Joined
Jul 29, 2008
Messages
251
Regardless of the controller, he still needs to work on gimping and spacing.
post more vids when he gets better at those.
 
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