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Of course your approaches would change depending on how someone reacts. I don't really see myself ever jumping into any ****. My approaches are spaced well IMO, and whenever i do get punished for one, i get out of there quickly, made easier by the spacing.Stop jumping into the **** (that would happen if the marth took better advantage). You played nice but went jumping head on too often. Better marths will destroy you if you do this.
I was the one who tested this myself it takes a jab and both hitsof the bowser bomb to break most shields, if marth has a pitiful shield (I wouldn't know) then it is possible that just the bowser bomb will break it but chances are they were holding it before the initial hit connected so his shield was not at full size.I think you just need both hits of the bowser bomb. Or maybe the marth held her shield for too long.
Fair enough. I still don't think the risk is worth it, but aight.I never did anything risky with jumping off stage until i had stock advantage. I played it safe while we were on the same stock. With a rise in risk theres also a rise in reward, at least in terms of certain edge guarding tactics.
The one you did at around 2:40 definitely should have been punished, but Marth somehow attacked in the wrong direction...? Even if you didn't get punished in that match, you should always get as far away as possible from your opponent to remove the chance of getting punished from the equation altogether.I didn't really see any of my up b's oos get punished, but maybe i missed them. Please point out where it was the marth punished so i know what not to do.
Bowser's fair doesn't have much landing lag... when comparing it to Bowser's bair and dair. If your opponent shields your fair (or if you just plain miss with it; those things do happen), (s)he has plenty of time to punish you with... a lot of things. If you instead use a klaw, however, your opponent a) can't punish you very well when you only have 3 frames of landing lag, and b) can't even shield in the first place. Obviously it isn't always better to use a klaw (quick example, your fair at 0:08; that was probably the only thing that would have hit Marth in time), but for the most part, I think using less non-autocancelled fairs and more klaws is much better.Same goes for the non-autocancelled fairs. I mean it doesnt have that much lag on it, and if its well spaced i dont see any problems. If your opponent begins to punish them, then stop, but if it catches them by surprise then dont. I mean its expected that you dont throw out aerials like bowser's fair that can be lagless unless if they are going to be lagless, right?
On stage Bowser Bombs, seemingly random fsmashes, and non-ACed fairs don't seem very "safe" to me. When I was saying you needed to chill out and be smarter with your approaches, I didn't mean you should not approach at all and camp until Marth comes to you. I just meant that you should be more careful with your approaches, and try to find an opening in Marth's spacing before you blindly rush in.Also phiddlesticks, you said i was too aggro. I felt like i was playing fairly safe the entire time. Sure marth has nothing to force bowser to approach, but that doesnt mean that camping him is the best option i feel.
Lol. This.But seriously who knows the Bowser matchup anyway.