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If you forceto approach, then you can begin punishing his laggy moves, if they approach carelessly. His N-air has no end lag so be sure to defend against N-air approaches as that can be a combo starter.
's grounded approaches are limited to dash attack, and dash grab. Both can be spot dodged. If grabbed, your either going to be up or down thrown. Avoid air dodging the down throw because you will be punished with a semi charged up forward smash, and try to jump away from the up-throw - up air follow-up.
What annoys me playing asare defensive minded play styles.
's game is based around a hit and run, and punish game, you happen to make a mistake your going to be combo food. My main advice is that you should play very patiently and wall
out with Laser and Gyro, while waiting for him to make a mistake by getting impatient and doing a very punishable approach.
One of the hard things about this match up is the fact that its a rarity that you see aon For Glory, so it's hard to really nail down a proper strategy against him!
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