_glook
Got a Passion for Smashin'
General Question: What are the different ways of hiding the 'rang grab animation and what are the specifics on it?
Right now, I only know of two ways, and that's to either cancel it or to be in another move.
So my specific questions are 3 fold:
1) Are there any other ways to hide boomerang grab animation?
2) Are there any moves that get canceled by the boomerang grab animation under certain circumstances? From what I can tell, the only animations that get canceled are standing, walking, running, crouching, and jumping. Does falling get canceled, either stunned or unstunned? Are there attacks that get canceled by this?
3) Am I missing the different ways to cancel the boomerang grab animations below?
So from what I can tell, here are the ways you can cancel an grab animation (which I just found out you can do 15 minutes ago, and I'm still freaking excited about it!):
Standing Grab is canceled by:
Dash (forward or backward, REALLY freaking useful since that means you can pivot from grab)
Jump (also likely useful)
Boomerang (problematic because you wiff if you do it too early in the animation)
Bomb (I usually jump bomb, so I dunno)
Bow (Probably as useful as normal bow)
Sword Spin (WOO!)
Jumping Grab is canceled by:
Jump (problematic since it uses up your spare jump)
Boomerang (once again, you will wiff if you do it too early in the animation)
Sword Spin (situational)
Bow (kinda useful I guess)
Bomb (probably most useful)
That's all I could see from testing. Is there anything I'm missing or is that it?
Right now, I only know of two ways, and that's to either cancel it or to be in another move.
So my specific questions are 3 fold:
1) Are there any other ways to hide boomerang grab animation?
2) Are there any moves that get canceled by the boomerang grab animation under certain circumstances? From what I can tell, the only animations that get canceled are standing, walking, running, crouching, and jumping. Does falling get canceled, either stunned or unstunned? Are there attacks that get canceled by this?
3) Am I missing the different ways to cancel the boomerang grab animations below?
So from what I can tell, here are the ways you can cancel an grab animation (which I just found out you can do 15 minutes ago, and I'm still freaking excited about it!):
Standing Grab is canceled by:
Dash (forward or backward, REALLY freaking useful since that means you can pivot from grab)
Jump (also likely useful)
Boomerang (problematic because you wiff if you do it too early in the animation)
Bomb (I usually jump bomb, so I dunno)
Bow (Probably as useful as normal bow)
Sword Spin (WOO!)
Jumping Grab is canceled by:
Jump (problematic since it uses up your spare jump)
Boomerang (once again, you will wiff if you do it too early in the animation)
Sword Spin (situational)
Bow (kinda useful I guess)
Bomb (probably most useful)
That's all I could see from testing. Is there anything I'm missing or is that it?