Master-GM
Smash Journeyman
Perhaps the ones I sent to you??? :Dwoot weekend is here
i will be testing bomberman and lloyd irving tomorrow
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Perhaps the ones I sent to you??? :Dwoot weekend is here
i will be testing bomberman and lloyd irving tomorrow
Already sent the same one! Let's all vote for Shulk come on guys!I have one! DEAR GOD DO I HAVE ONE.
Shulk. Using this PSA here, with credit to the creator of course.
http://forums.kc-mm.com/index.php?topic=66105.0
I'd play that so hard if it was PM-ified.
With sounds.
Agreed that they all feel alot floatier, and that Shadow is super OP.My problem with this is that the new characters do not have proper PM physics, and thus play like brawl characters and are extremely weak. Besides Shadow, who is horribly unbalanced and beats everybody easily.
Ah so you have noticed as well.I have one! DEAR GOD DO I HAVE ONE.
Shulk. Using this PSA here, with credit to the creator of course.
http://forums.kc-mm.com/index.php?topic=66105.0
I'd play that so hard if it was PM-ified.
With sounds.
Also, I have a few critiques that have probably been brought to your attention by now, but still think they're worth noting.
-Ridley, Lucina (for certain moves), and all the other new characters including Mewtwo and Roy don't seem to be able to l-cancel. It's a little disorienting espeiclaly when it's my like natural inclination to just hit the button. Probably an easy fix though, I hope.
- Shadow is super amazing. Holy crap dat recovery is way too good. (Why does it go so damn high? Bug?)
- Does Ridley's side-b have a sweetspot? Sometimes it seems to work really well, other times no one gets pushed anywhere. He's a little...unusual, but overall the design seems solid. Neutral B is weird though, fireballs being right on the floor is odd. And the down-b seems to go over everyone's head alot, maybe that's just me.
Lucina seems really good, but again, the lack of l-canceling on her is a little weird. What exactly does her side-b do on the ground, anyway? (I have the same question with Shadow's down-b on the ground. It's kinda weird cuz I'm not sure what's supposed to happen.)
Can Mewtwo and Roy's sounds, and Pichu's be imported from Project M/Melee? It's a little weird to hear robot sounds every time Roy does fire things.
Overall loving it though. It's very clearly a buggy beta stage, but I'm just trying to help out as best I can.
if u can get 20 votees to add shulk hes inAlready sent the same one! Let's all vote for Shulk come on guys!
Yes, precisely what I am saying. Also, despite myself knowing minimally of Shulk, here's another vote for the character.Ah do you mean pichu has only the default colour
Sorry for double post!!!!
Really? Wow thats kinda lame. How can you affiliate this with project M if the characters arent even compatible with it?My problem with this is that the new characters do not have proper PM physics, and thus play like brawl characters and are extremely weak. Besides Shadow, who is horribly unbalanced and beats everybody easily.
It depends how you're playing it. If you demand exact tournament level balance, yeah, they're probably not compatible.Really? Wow thats kinda lame. How can you affiliate this with project M if the characters arent even compatible with it?
Its as freduardo said but i never said these extra characters are gunna be tournament quality balancedIt depends how you're playing it. If you demand exact tournament level balance, yeah, they're probably not compatible.
If you're playing with friends, the rest of the characters are all project m compatible, and it's not as far off as AJ34 says. Ridley seems to have more depth than credit being given for, And with a small speed boost, I think Waluigi would be balanced to superior.
And also he doesn't really affiliate it with Project M, but the hack is definitely built from Project M, so not crediting it would seem more kinda lame.
As the wise men have said 'Haters gonna Hate'.
Then you are awesome.I know xenoblade chronicles I play it
Had this on my previous PM build, stages are so fun.http://www.reddit.com/r/smashbros/comments/1vdar4/a_78_stage_build_for_project_m_302_back_and/
78 Balanced stages for Project M!
Then please vote for this to be added! :DHad this on my previous PM build, stages are so fun.
YES!! Keep it going guys! :DK. A vote for that stage build!
I too vote for...what's his name...from...some game I never heard or played before ^^Shulk would be awesome in it too. As well as some more stages
Lol!I too vote for...what's his name...from...some game I never heard or played before ^^
Because it's awesome!Haha how did this even become some sort of mega-thread?
I would bu I don't know how to psaI really would much rather you guys take the time to fix up the characters you have now instead of adding more. Many of these PSAs are mediocre at best, and on top of that are not optimized for P:M's physics or advanced mechanics. I would be somewhat excited for Lucina, for example, if her sword effects worked (from what I recall, as the creator's Twitch account got taken down so I can't check), sounds were correct, and could actually control like a P:M/Melee character... but that isn't the case.
At the moment this project just seems like a very technically impressive, yet messy fan-game.
Even so I'm inclined to agree with Friesnchip; judging by the reports over the past few days there seem to be a lot of other minor glitches that need fixing. I'd suggest we pause now that you've added bomber man and focus on refining what we have before moving on. Not only will it make the overall experience smoother for anyone playing it, but it'll also make it easier to fix new bugs that happen down the road.I would bu I don't know how to psa
If I did I would also I can't find Lloyd psa someone send me one
Agreed after I add 1 more so I have an exact 50 charactersEven so I'm inclined to agree with Friesnchip; judging by the reports over the past few days there seem to be a lot of other minor glitches that need fixing. I'd suggest we pause now that you've added bomber man and focus on refining what we have before moving on. Not only will it make the overall experience smoother for anyone playing it, but it'll also make it easier to fix new bugs that happen down the road.
If he combines it with project M and calls it "project M unbound" then it NEEDS to be a version of project M.It depends how you're playing it. If you demand exact tournament level balance, yeah, they're probably not compatible.
If you're playing with friends, the rest of the characters are all project m compatible, and it's not as far off as AJ34 says. Ridley seems to have more depth than credit being given for, And with a small speed boost, I think Waluigi would be balanced to superior.
And also he doesn't really affiliate it with Project M, but the hack is definitely built from Project M, so not crediting it would seem more kinda lame.
As the wise men have said 'Haters gonna Hate'.
In respectful disagreement, even if it was just project m with some brawl hacks on it, it would need to be called "Project M: (Subtitle)". A great example of this (and a wonderful hack pack that I absolutely adore) is the Project M: Pat Anderson Edition. Which is Project M with an amazing set of alternate costumes, stages, sword ganon, and a number of other hacks to a wonderful hack pack. While Pat's edition the hacks are more geared to work with Project M, it uses cBliss, which is a brawl hack, stage expansion hack I don't remember the name of, which is a brawl hack, and of course Project M, which is a brawl hack.If he combines it with project M and calls it "project M unbound" then it NEEDS to be a version of project M.
Otherwise its just project M with some brawl hacks slapped on top of it.
The bold part I know how to fix mostly.I have one! DEAR GOD DO I HAVE ONE.
Shulk. Using this PSA here, with credit to the creator of course.
http://forums.kc-mm.com/index.php?topic=66105.0
I'd play that so hard if it was PM-ified.
With sounds.
Also, I have a few critiques that have probably been brought to your attention by now, but still think they're worth noting.
-Ridley, Lucina (for certain moves), and all the other new characters including Mewtwo and Roy don't seem to be able to l-cancel. It's a little disorienting espeiclaly when it's my like natural inclination to just hit the button. Probably an easy fix though, I hope.
- Shadow is super amazing. Holy crap dat recovery is way too good. (Why does it go so damn high? Bug?)
- Does Ridley's side-b have a sweetspot? Sometimes it seems to work really well, other times no one gets pushed anywhere. He's a little...unusual, but overall the design seems solid. Neutral B is weird though, fireballs being right on the floor is odd. And the down-b seems to go over everyone's head alot, maybe that's just me.
Lucina seems really good, but again, the lack of l-canceling on her is a little weird. What exactly does her side-b do on the ground, anyway? (I have the same question with Shadow's down-b on the ground. It's kinda weird cuz I'm not sure what's supposed to happen.)
Can Mewtwo and Roy's sounds, and Pichu's be imported from Project M/Melee? It's a little weird to hear robot sounds every time Roy does fire things.
Overall loving it though. It's very clearly a buggy beta stage, but I'm just trying to help out as best I can.