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Project M Social Thread Gold

PMS | Tink-er

fie on thee
Joined
Apr 2, 2014
Messages
3,172
Location
Tampa, FL
NNID
emptymetaphor
3DS FC
1337-1337-1337
Whenever I'm bored, I always watch this video.


Also, is anybody interested in collabing to show off some cool SSF2 zero to deaths to kill time before online? I main Black Mage, so I'm doin' those, and I've got a friend who plays Link, but any character is cool.
 
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shairn

Your favorite anime is bad.
Joined
Nov 16, 2013
Messages
2,596
Location
Laval, QC
3DS FC
4742-6323-2961
So I've heard! Honestly the opening is reason enough for me to check it out. I wish more people appreciated Jazz nowadays.
Watch Sakamichi no Apollon
It is so great

@himemiya I'm following nothing because there's nothing good
Just waiting for fall
 
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xXSciophobiaXx

Smash Apprentice
Joined
Jul 9, 2008
Messages
131
I figured I'd post here rather than make a thread, as I feel i am likely to get a good redirect, link or information to/from another thread/source.

Im curious about the topic of ledge teching in PM. I've watched melee videos and read the wiki page for ledge tech.

Can people confirm that you need to press L/R <20 frames before smash-DI'ing into the edge/wall?

Some videos recommend holding down L or R? is this necessary or can you press it once, within 20 frames?(something about buffering)

Smash DI would be most effectively done if the ledge-techer moved the control stick from neutral, to all the way forward(towards ledge) once per frame of hitstun? As this is not humanly possible, what is the correct way to approach smash-DI'ing? flick the stick as rapidly as possible? wiggle it from neutral-forward-neutral-forward? I feel like no matter how amazing you are, you could only do it a maximum of like two times during the length of most moves' hitstun.

I've watched some videos using proximity mines to practice ledge teching in melee… is there an equivalent or recommended way of practicing it in PM?
 

Chesstiger2612

Smash Lord
Joined
Jun 1, 2013
Messages
1,753
Location
Bonn, Germany
Clicking once is enough, <20 frames before is correct.
Smash DI by slamming the C-stick (multiple times if possible) while holding the directional stick in the direction you want to SDI is one very good method.
 

9bit

BRoomer
BRoomer
Joined
Jun 28, 2005
Messages
2,740
Location
Illinois
You know what I say? I say reinstate the mandatory Project M theme on the Project M forums.


 

trash?

witty/pretty
Premium
Joined
Jul 27, 2012
Messages
3,452
Location
vancouver bc
NNID
????
I forgot to sleep the night before, so I slept from about 5pm yesterday to about an hour and a half ago. what the hell is a sleeping schedule, how do people do those

also go away drunkbit, don't take away my pinktheme
 

9bit

BRoomer
BRoomer
Joined
Jun 28, 2005
Messages
2,740
Location
Illinois
I don't think I mentioned it on the regular forums, but it was my birthday

I turned 29 on the 30th

Go me
 

turtletank

Smash Journeyman
Joined
Jan 12, 2013
Messages
498
So hype, my GC adaptor just arrived so I will finally be able to play a competitive human bean.

Someone fight me IRL on netplay plz
 

trash?

witty/pretty
Premium
Joined
Jul 27, 2012
Messages
3,452
Location
vancouver bc
NNID
????
woah dang you're 29? I assumed you to be younger. I don't know why I assumed someone who makes drunk posts every other night to be 18 or so but I did

also:



shoutouts to Green2King circa 2005
 

GrosMinou

Turbo Scrub
Joined
Nov 25, 2013
Messages
236
Location
Joliette, QC
woah dang you're 29? I assumed you to be younger. I don't know why I assumed someone who makes drunk posts every other night to be 18 or so but I did

also:



shoutouts to Green2King circa 2005
this .gif should be used everytime someone ask what is wavedash useful for.
 

mtmaster

Smash Journeyman
Joined
Dec 31, 2012
Messages
229
NNID
mtmaster_2k7
3DS FC
0645-7185-4095
Sorry to talk about chinese cartoons again buuuuuut...
I just finished Samurai Champloo... Man, what a gem. I feel pretty satisfied with it despite noticing a few shortcomings. For example, the characters are extremely cliche (and one is non-existent), but despite this still found them and their interactions rather charming. Jin was definitely my favorite character even though he's the typical "serious and silent" dude. I also noticed that the animation quality takes significant dips at times (episode 21 is by far the worst offender), but this only really bothered me because of how amazing the show normally looks. The anachronism this series has is pretty entertaining in a similar but different way than the one Cowboy Bebop has. The difference makes me appreciate both shows so much more. I'm happy that I finally got around to watching this show and I would recommend it to pretty much anyone. I'd also say that if you enjoyed Cowboy Bebop you'll enjoy Samurai Champloo, guaranteed.

On to Baccano!
Did you really just call all of those things Chinese cartoons lol. I'm sorry but wat? Honest mistake I suppose, but anime are Japanese (usually anyway) xD.
 

Rᴏb

still here, just to suffer
Joined
Feb 1, 2012
Messages
1,595
I'm 100% positive all anime originates from china. Honest mistake I suppose xD xD
 
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Ripple

ᗣᗣᗣᗣ ᗧ·····•·····
Joined
Sep 4, 2006
Messages
9,633
I just registered for LTC2. who wants a piece of doodoodooze?
 

Vashimus

Smash Master
Joined
Jan 1, 2013
Messages
3,308
Location
Newark, NJ
I forgot to sleep the night before, so I slept from about 5pm yesterday to about an hour and a half ago. what the hell is a sleeping schedule, how do people do those
As I went to the gym more frequently, I had to go to sleep a lot earlier. Weekends were kind of an exception.

Messing up your internal clock completely really sucks though, unless you got like a night job or something.
 
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Saxophoneoftime

Smash Lord
Joined
Nov 18, 2012
Messages
1,454
Location
MI
I seriously love when artists do an extended mix or remix of one of their songs and add elements of other songs of theirs when they didn't even have to.


God yes.
 
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