Make Falcon's Up-B a kill move
Its more like they think the character's popularity determines how viable the character is, they look at Melee's highly developed meta and notice that the popular characters are the best ones so they automatically assume its the same for PM... I dont agree with it, but I assume thats subconsciously the case.
Its more than that. Its that you buff unpopular characters so that people try them and they
become popular. Game designers do it all the time. Often they make negligible buffs in the hopes that someone will pick a character up and buff it.
Not that it should be done excessively, or in P:M's case right now, at all.
@
ThatGuyYouMightKnow Thank you for prioritizing logic and reason over hurt feelings.
I
really like when communities I am part of thrive freely
I DON'T like
your kind of people; the vocal minority that that silent majority can't be bothered with the effort to silence forcefully.
"One bad apple spoils the whole barrel."
Our reasoning is that as a new game, our metagame is developing and shouldn't be tampered with excessively, and that even those who are using gimmicks are
pioneering the metagame. Would you appreciate it if you were inventing, learning, and building up your Project M character that has existed in no game prior, then people from Melee, who have all of the tech, fundamentals, and matchups laid out for them, started saying that you are bad, and because you lack the fundamentals of people who have played a game since they were kids, you don't receive any credit for spending countless hours with your character in the lab. Its saying that being a master of one game is better than the other. Melee is a game of fundamentals. Project M is a game about new matchups, mechanics,
and fundamentals.
I'm sorry if you don't respect those who are actively making Project: M a better game with every tournament winning.
I'm sorry you went into this game thinking you could ride your Melee fundamentals as a crutch without learning anything new.
I'm sorry you think I'm making Illogical points. From my perspective, disliking players because they have more knowledge, rather than fundamental skill, is a major prejudice and you should work it out.
Just to show how fatally flawed your logic is I'm going to apply it to Melee.
"Fox players are 90% riding on their characters and not their skill."
"HaxDashing is a gimmick that give an unfair advantage to people who know about it when recovering to stage."
Edit: I'm confused Mech do you agree with M2K?