turtletank
Smash Journeyman
- Joined
- Jan 12, 2013
- Messages
- 498
Derp. I meant to say crouching out of a dash.I have no qualms with crouch cancelling being gone if you meant that by CC.
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Derp. I meant to say crouching out of a dash.I have no qualms with crouch cancelling being gone if you meant that by CC.
I agree with this, as well. Seems the only way to attack while on the go is to go aerial, which presents its own risks, U-Smash, which can be a limited option, grab, or dash attack.Derp. I meant to say crouching out of a dash.
This is where I get to chime in an as SF fan and say SF4, while still good in its right, took all the speed and pace out of ST and replaced what was a game that rewarded fundamentals and good play with a game that rewards fancy combos and links and habits that are, on paper and in execution, not as good. Don't mean to pick apart your comparison but I adapted to SF4 so I know exactly what it's like which is probably why I'm not bitter about Brawl or anything. I just accept that it's not the same game and live with it, really. I also attest that my patience towards a game being defense oriented is because of SF. Zoning and the like, given that I play Guile.Personally! I was/am hoping that Smash 4 would become the SFIV of its series. Simplistic, but competitive with a clear progression as a player. (Another problem I had with Brawl, I could never tell if I or anyone improved/was good very readily)
I think more movement options out of dash is really the one thing most everybody is looking for. Wavedashing and L-cancelling aren't huge concerns, surprisingly enough.Hopefully Yoshi and Peach still have Float Dash and Dr so we can have some Out of Dash options, since everyone is so crazy about that lol.
Peach confirmed for Top Tier.Hopefully Yoshi and Peach still have Float Dash and Dr so we can have some Out of Dash options, since everyone is so crazy about that lol.
Yeah, I said it before, they 'stripped' the 'problematic' features. They heard planking was a problem, so they decided to kill edge-hogging, and in turn, the ledge doesn't seem to be a disadvantageous or advantageous place anymore. (At least, that's how I'm interrupting this)
Guys... I don't like the looks of this
That's not a bad thing though. In the environment of PM, yes, that'd be a bad thing, but Smash 4's environment allows for you to go out there, make those big off-stage plays, and play ledgeguarding and aerial play similar to Smash 64 with lower risk. There are only mixups and mindgames that can be added by taking the ledge and hoping your opponent will try and take it from you on purpose.Yeah, I said it before, they 'stripped' the 'problematic' features. They heard planking was a problem, so they decided to kill edge-hogging, and in turn, the ledge doesn't seem to be a disadvantageous or advantageous place anymore. (At least, that's how I'm interrupting this)
There's a chance this could not be completely terrible, but two things would need to happen.
Guys... I don't like the looks of this
All of this only makes me think Smash 4 Doubles play will be that much better lol. Opponent on the ledge and coming back? Force them off for your teammate to take care of. You'll be stuck waiting at the ledge before you can act again, but your teammate has your back for that opponent who's in the same situation dangling in the air.There's a chance this could not be completely terrible, but two things would need to happen.
1. When you grab the ledge, you're forced to stay there for a small amount of time before you can perform an action.
2. When you take the ledge from someone, they are kicked off and unable to do moves for a given amount of time. This would allow for an aerial punish.
=/
That looks awful. Guess I'll have to adapt to it regardless.
Guys... I don't like the looks of this
Red Ryu confirmed this actually happens IIRC from the post I read from him.2. When you take the ledge from someone, they are kicked off and unable to do moves for a given amount of time. This would allow for an aerial punish.
You're telling me that L-Canceling won't be needed cause you could just throw your Nair, hit someone, then cancel into fastfall for minimal landing lag? There is a hope.I just finished a match. Little mac has a TON of knock back. No chain grabbing Fox with Marth. Fast falling seems to cancel moves if you short hop. I only tested this with samus.
Samus's missiles takes a long time to launch, and they took out her sex kick with a double kick to the front and back
yes, it seems like there was a auto l cancel when I tried to short hop and fast fall, but I couldn't missile cancel.You're telling me that L-Canceling won't be needed cause you could just throw your Nair, hit someone, then cancel into fastfall for minimal landing lag? There is a hope.
I was never a fan of edgehogging even as effective as it was.
Guys... I don't like the looks of this
just testing out the edge hogging feature. Wasn't a actual matchI was never a fan of edgehogging even as effective as it was.
Mario should of fell off and used a Bair.
Just means edge guarding is more prominent now since edge hogging isn't a thing.
That sounds really coolyes, it seems like there was a auto l cancel when I tried to short hop and fast fall, but I couldn't missile cancel.
I tested this out multiple times with samus and villager
You're a hero for testing that.just testing out the edge hogging feature. Wasn't a actual match
I can consider myself a very good edge hoger. Now it seems the edge is more safe
It felt more like brawl than melee, but once I started to Shuffle (without l cancel) it seemed more possible to follow up with combos.That sounds really cool
See guys Sm4sh isn't Brawl 2.0/Worse Brawl
It truly is a new game
Aaaaaaaaannd one more:
It's counting upwards now...I skipped a couple of pages...
Did someone mentioned this : http://www.Onefinalsmash.com ??
It might be fake, but it could also be real... :O
I mostly tested out the mechanics on the 3ds version. I'll try out more Wii UYou're a hero for testing that.
Pro controllers. It was difficult the first few matches to get use to it, but I adapted after a while. The jump button is very close to the a and b and the control stick is a different size and feel which threw me off.
He just managed to get all the clothes within the day and then show up at an event.ZERO ****ING COSPLAY