one button specials are a bit of a dangerous game if you don't up the ante on something else; smash gets away w/ it by focusing so hard on mobility and movement, but RT just ended up being a bit of a simple-minded street fighter
execution up until a point where either the human mind or your controller bottlenecks is honestly meaningless--you can see this in marvel, doom TAC combos might have been pretty and chant-worthy in 2011 but nowadays it's just a thing you wait through so you can see actual skillful things being done--but the actual concept of buffering a command in a fighting game is, in itself, a mindgame. hit foward, down, and downforward repeatedly, and your opponent could notice how often you move about like that, but they still have to deal with it, because those three directions can either go into an anti-air DP or a fireball with just one extra direction. it's like "okay, I know they want one of these two things, but I still don't know which of the two"
RT took that away, and replaced it with... counterpicking with different move loadouts that you should already be having full access to throughout the entire game. not too good
execution up until a point where either the human mind or your controller bottlenecks is honestly meaningless--you can see this in marvel, doom TAC combos might have been pretty and chant-worthy in 2011 but nowadays it's just a thing you wait through so you can see actual skillful things being done--but the actual concept of buffering a command in a fighting game is, in itself, a mindgame. hit foward, down, and downforward repeatedly, and your opponent could notice how often you move about like that, but they still have to deal with it, because those three directions can either go into an anti-air DP or a fireball with just one extra direction. it's like "okay, I know they want one of these two things, but I still don't know which of the two"
RT took that away, and replaced it with... counterpicking with different move loadouts that you should already be having full access to throughout the entire game. not too good