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Project M 3.5 Released!

Project M

Shared Account
Joined
Mar 28, 2012
Messages
48
Greetings smashers, the next major iteration of Project M has arrived!


BEAUTIFUL NEW COSTUMES & STAGES
This release features more than fifty new costumes, with either a new model or recolor for almost the entire cast. Discover which new style suits you! Additionally, several older stages have been lovingly re-imagined. These updates are more than simple detail bumps. Our artists have flexed their creative muscles to update these stages to a more modern aesthetic while lacing them with rich canonical details. What can you find hidden in each locale?





STEP INTO THE LAB
The new Debug Mode, built from the ground up for Project M, allows you to examine the inner workings of Smash frame by frame. Take a look at a move's hitbox priority, check out which combos are air-tight, test out an attack's block disadvantage, and more! With proper study, Debug Mode has the potential to catalyze rapid metagame development and condense years of advancement into months.





A LEANER CUT OF COMPETITIVE GAMEPLAY
After analyzing tournament sets, listening to community members, and reviewing the cast in Debug Mode we've gone through each character and trimmed the fat. Recoveries have been pared back, burst mobility options reigned in, and attack safety reweighed -- sometimes dramatically, but often subtly. These character design tweaks are matched by a small slew of mechanical optimizations. The end result is a tighter game that's more fun and more fair for everyone playing.





FRESH WAYS TO PLAY
With the new All-Star Versus mode you can select a different character for each stock in a match, and new Stamina Stock modes allow you to choose "world wrap" options instead of using blast zones. Combine All-Star Versus, Stamina Stock, and Turbo Mode for some truly marvelous gameplay!





CLOSING COMMENTS TO THE COMMUNITY
Finally, we wanted to talk about the timing of this release. PM v3.5 was originally targeted for two months ago, and although the major work was completed on time the final tuning has since taken us up to the last few days to finish. We’re sorry we couldn’t get this to you sooner; regrettably such is the nature of deadlines in a volunteer project.

We should clarify, though, that this final release date was set weeks before the announcement that Project M would be absent from the Apex 2015 lineup and the announcement’s subsequent backlash. We had initially even hoped to have it finished in time for The Big House 4 in early October. Some community members mistook the snappy turnaround from the Apex announcement to the v3.5 trailer to today’s release to be a sign that we were rushing out a release before we could get shut down: this is unfounded, we were merely doing our best to stick to our already delayed timeline.

With Project M v3.5 now released be sure to also keep an eye out for Smash Bros. for Wii U launching next Friday. After this flood of development work we’re excited to be able to not only share v3.5 with you, but take a break and join the rest of you in exploring a whole new smash environment together. With several new smash titles just released and an incoming surge of new players, it’s a great time to be a part of the smash community. Please help us to lead the community through this period of expansion by promoting shared values of respect, inclusion, and dedication to the scene. Thank you for your support.

To view the full changelog from 3.02 -> 3.5, head on over to the website.

Take care,
The Project M Development Team
 

Da Man

Smash Lord
Joined
Apr 19, 2006
Messages
1,464
Location
Canterburt, Kent, England
NNID
Tendoman77
How does All Star Versus works then? Tried a match and I was still using the character I picked when I respawned. Fun doing CPUs on random though.

EDIT: nevermind, just have to select then deselect your first one before picking your second and so on. Kinda weird system though.
 
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Draco_The

Smash Lord
Joined
Jun 2, 2010
Messages
1,367
Small typo in the changelog: DAUCS instead of DACUS (in "General changelog").

Oh man, I can't wait for the PAL release!
 

KlefkiHolder

Smash Journeyman
Joined
Jul 25, 2014
Messages
359
Location
Ohio
NNID
Companion_Cube17
3DS FC
3024-5019-8681
Thank you guys so much.

Seriously, you guys are awesome.
 

WinterShorts

The best NEOH Yoshi
Joined
Apr 5, 2014
Messages
1,777
Location
Akron
NNID
Jelwshuman
3DS FC
4382-2513-9345
Ah, finally. It felt like tommarrow even though it must have been released at like 11:59 or something. Eh, better late than never I guess.
 

Mach5Mike

Smash Journeyman
Joined
Oct 8, 2013
Messages
249
Location
United States
NNID
Mach5Mike
I don't think you need to apologize to us; we got a release date two days after the trailer was posted, it's not like we had to pay for the update, all we had to do was wait (meaning I could catch up on some sleep lol) and you got multiple mirrors set up not too long after the initial download was released.

After playing around with 3.5 for about an hour now, I believe "I forgive you" is the last thing that should be on any Smasher's mind right now. "Thank You Project M Dev Team" sounds more appropriate. Thank you for the hundreds of hours of development and testing that not only went into revamping the gameplay, but for all of the new alternate costumes and recolors for characters, redesigning the menus to look more like a legitimate new Super Smash Bros. game with its own sense of style, updating many of the stages both visually and technically (that Hyrule Castle and Metal Cavern tho), making SSE and Event Matches playable again, and a lot of other finer details that I'm probably forgetting because there's a lot to love here. Don't even get me started about how well you guys pulled off a hype train with no brakes with all of the trailers, Art Tuesday posts, dev blog write-ups, and the constant communication with the Smash community via social media posts.

If I could shake the hands of everyone on the PMDT and buy them a pizza or something, I would do it in a heartbeat; never as a fan of a game have I felt like the developers made a game (whether they're a triple-A big company, independent studio, or a volunteer group of fans) that tailored to both the needs and desires of every spectrum of their audience quite like Project M has.

Thank you once again for everything Project M Dev Team, thank you for the game that made me a Smasher :D
 
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Mega Bidoof

Smash Hero
Joined
Aug 14, 2013
Messages
8,463
Location
The Drought
NNID
Link46
3DS FC
1160-9840-1542
Quick question: To update from 3.0 to 3.5, do I just press the "Update" button on the start-up menu? Or do I have to take out the SD card and download something?

I'd assume the first, but I'm unsure, since Nintendo Wi-Fi was shut down.
 

Ultimate Sneeze

Smash Apprentice
Joined
Dec 8, 2013
Messages
94
Location
Tri Cities, WA
47/10, great work!

No seriously, this is so much fun to play, I'm going to have an even harder time deciding on a main now that literally every single character feels good and makes sense. What have you done to my feeble, poor-decision-making mind?
 

yahooda

Smash Ace
Joined
May 14, 2014
Messages
506
Location
Oahu, Hawaii
NNID
yahooda
3DS FC
0302-0469-6394
It seems like this update was made with extra love... as cheesy as that sounds.
 

IronChar

Smash Journeyman
Joined
Dec 12, 2013
Messages
362
Location
West side
today I'll wear my P:M shirt in honor of the release- was so hype last year that I had to buy the shirt to support the group. still have it in great shape
 

Meelow

Smash Journeyman
Joined
Dec 27, 2013
Messages
338
NNID
Meelow
So from what everyone knows now, should I just download it off the site, or can I use the menu update on 3.2?
 

Rᴏb

still here, just to suffer
Joined
Feb 1, 2012
Messages
1,595
You guys out-do yourselves every time. Thanks.
 

BlueXenon

Smash Lord
Joined
Jul 5, 2011
Messages
1,387
Location
New Jersey
NNID
Blueoceans26
3DS FC
3050-7832-9141
Please help us to lead the community through this period of expansion by promoting shared values of respect, inclusion, and dedication to the scene. Thank you for your support.
Thank you for adding this in at the end, hopefully people listen.
 

LunarWingCloud

Smash Lord
Joined
Oct 12, 2014
Messages
1,962
Location
Gensokyo
NNID
LunarWingStorm
3DS FC
2449-4791-3879
Shame Pikachu got those IMO unnecessary nerfs but I am still excited to play this when I get home. High definition Hyrule Castle and Dream Land? Yes please.
 

Hazm@

Smash Rookie
Joined
Oct 21, 2014
Messages
11
Location
Smyrna, GA
So from what everyone knows now, should I just download it off the site, or can I use the menu update on 3.2?
As of now you have to use the on-site one, the project m home screen will probably be updated in the near future.
 

Taytertot

Smash Ace
Joined
Feb 7, 2014
Messages
658
Location
Seattle, WA
Has anyone else had issues with debug mode controls not working? Sometimes when I try to toggle off debug mode it doesn't work. Which makes it difficult to pause and go back to the menu for instance.
 

DMG

Smash Legend
Joined
Feb 12, 2006
Messages
18,958
Location
Waco
Slippi.gg
DMG#931
I can't find the change-log on the PM site. Was it moved or something??

Edit: Nvm. Appears site was having some wonky issues. Reloading a couple times didn't work, but just checked back and it's all there again.
 
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amadeu

Smash Rookie
Joined
Nov 15, 2014
Messages
1
can anybody help? project m starts but when I pick a stage it freezes.
 
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