Shadic
Alakadoof?
Dormant. Been busy.
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ok i will try to get the PSA to work :D after my next version of GokuYou do realize that there are a huge amount of animations in the files for the last release, right? There shouldn't be any problem with them if you can get the PSA to work properly.
Wait, what? When did you become a source for the status of this project? Yes, it hasn't been updated in months, and *may* have been dropped, but who are you to say? And another thing, I seriously doubt that "you making a geno" will ever see the light of day, considering that you've announced like 4 Dragonball Z at once, which again, I doubt you will ever complete.no this project is dead and this why i making a geno after afew of my other moveset
my Goku moveset(S) is anyway almost done and i got abit prograss on Geno hereWait, what? When did you become a source for the status of this project? Yes, it hasn't been updated in months, and *may* have been dropped, but who are you to say? And another thing, I seriously doubt that "you making a geno" will ever see the light of day, considering that you've announced like 4 Dragonball Z at once, which again, I doubt you will ever complete.
you is 100% welcome to help meThis post is dedicated mainly to Indigo, since he is leaving the project, although it is also for Shadic and Pik and all others who contributed to this project.
Thank you for all the efforts, I say this as a fan of Super Mario RPG.
While many people always ask of updates and news on the project, many forget to thank those who spend their free time to work on this project for free.
I remember when, at random, I found this forum and I marveled at the possibility that the hacks created. It was very cool to imagine new textures and a better moveset balance to the game. But I really was surprised when I saw this project. Is very cool to see so many people that still remember a character who did not see the light of day for almost 13 years, and the project was growing, receiving a lot of posts and views and soon becoming one of the oldest, biggest and most ambitious projects of all the Hack community.
For all the work, all the support, all the dedication and for bringing so much attention to this character forgotten by time, I, as a fan of Super Mario RPG, thank and congratulate everyone involved in this project
I sent a message to the Indigo a few days ago asking about their next steps in the Cosmic Geno project and offering all the help and support that I can, but unfortunately he said he will stop working on this project. Thus, I offer to Mariodk and Shadic the same commitment to helping with everything that I can. I really wanna turn on my Wii someday and see an Geno completely finished.
Indigo, I hope see, one day, your projects in this or other games.
Thanks.
wow thanks :DThe link on post 1261 is working and it's the latest build, were you trying the one from the first page? because it's extremely outdated
yes but i will work again on Geno then i am done with GotenksDamn man that sucks, you made such huge progress on it. Also sorry to hear about your SD card being formated. Did you remove your SD card safetly?
i removed the hand cannon with animationsWell, here's the deal. I still don't know how serious you are about this, but considering that you're the only one trying to bring this back, I'm willing to help however I can. I don't know how many new animations were in that unfinished build that Indigo posted a while back, but in case this isn't already in there a good place to start is to download Geno's arm cannon model. It's made out of link's sword handle, so you can, through PSA, control whether it appears or not over his hand. The lack of an arm cannon was one major thing missing in past builds, so I would say that getting this implemented should be up there on the priority list. To get it, go to brawlvault and download "Action 29", the files are in there. If you can't find it let me know, I have them saved on my pc.
after first Beta of Gotenks i go back to geno and redo all the lost FilesHey, looks good! The arm cannon only appears during those attack animations though, right? A snazzy animation with the hand retracting and the gun appearing would be cool eventually. Also, what do you think about a finger gun AAA combo? This was used in the old Cosmic Geno build and I always felt that was a nice touch. I personally love the cosmic geno specials, but what are your plans right now? I see you're keeping Geno Beam at least.
...and for the love of God, use punctuation!
I really hope you mean change the beam's length when you say change it, because the Lucario FS Gfx, maybe with a tiny bit of tweak, really is perfect for Geno's Beam... Please don't say that making the beam shorter is impossible...after first Beta of Gotenks i go back to geno and redo all the lost Files
right now is Geno Beam Lucario´s FS beam but i will change it to not be that so it is not across the whole stage or the beam has to be weak and long time charging becoz all PSAs that add that beam is overpowered you can spam it and keep anyone away if not it is weak or long time to load it up to atleast first level
i command you! Rise from your grave! You can now import this fabulous model to brawlbox! Please help into bringing the true ♪!? To brawl!maybe slightly can change later.
Well, i went with the cape/bone thing and set up 6 bones, 4 for the cape, 2 for the collar. It works well enough. If there are ways to import, i can look into animating methods.
Quickie render
i command you! Rise from your grave! You can now import this fabulous model to brawlbox! Please help into bringing the true ♪!? To brawl!
I would focus on the Toon Link version first, then worry about porting them over to the others later. It'll be less of a pain than trying to do all three at once I think. The last update (screenshot wise I mean) with the three stars showing the charge level and the handgun being used look great, so with the new model imported this will be awesome.i still trying to find out how that model importing works as soon i found out i will import afew models(this one inc. with brawl styled texture)
anyway as i said after Gotenks moveset and if we got a better model then the vertex over toonlink(still want geno over TL) so i work on the moveset
just as long we got a handGun over toonLink´s Sword
i will make these versions here for Geno:
Geno over TL
Geno over Lucas(maybe)
Geno over Link
I'm not sure you'll be able to still use this, but I'll just give you guys the same link for the model I gave Piks:i command you! Rise from your grave! You can now import this fabulous model to brawlbox! Please help into bringing the true ♪!? To brawl!
the main version will be on ToonLinkI would focus on the Toon Link version first, then worry about porting them over to the others later. It'll be less of a pain than trying to do all three at once I think. The last update (screenshot wise I mean) with the three stars showing the charge level and the handgun being used look great, so with the new model imported this will be awesome.
can you get the model to work in 3ds max blender can´t get model imports but 3ds max can also i dont know how to use Blender but 3ds maxI'm not sure you'll be able to still use this, but I'll just give you guys the same link for the model I gave Piks:
http://
www.mediafire.com/?kgpyo26l8q6c3ec