im pretty new to Diddy ( i quit Game And Watch cause ive found out to many flaws to him) and ive goten alot of tips from you guys about Stages that Diddy has advanteges on and Charachters diddy has advantages on adn it helped alot but, as i played ive noticed it kind of hard to KO my opponent. His Fsmash is great but lacks range his down smash is good but not great and his up smash is pretty useless. I rarely pull of a spike against a elite player so how should i try to KO them?.
Also what is a good stratagy when using Diddy?
Should i use the bananas alot and make some what of a combo with them or should i just leave them out and go for close combat?
TY for all your tips.
you quit game and watch for diddy? lol, why not just main both, because you'll soon come to realize diddy comes with his own weaknesses that can be covered mostly by GW (mainly, space animal laser spam and aerial monsters like other GWs and Peach, not to mention beastly KO power)
As for his fsmash, try to get into the habit of always studder stepping the fsmash. It adds alot of range to it, making it a great move. If you dont diminish it, his dsmash is actually an awesome killing move. You're more likely to diminish it than the fsmash though, so at least try to save that one for killing. Upsmash should only be used as part of a dodge counter (i say part of a dodge counter since you can dodge all 4 hits with just 1 dodge). Suprisingly enough, your uptilt has more killing power than your upsmash.
you have the right idea in trying to spike them, but it doesnt have to always be a spike. You DO have to chase with diddy to be successful though. With your ridiculous recovery ability with upB and sideB, you can jump out quite a ways and land a fair/bair/dair. A fair against someone already off the stage is about a guaranteed kill, as it has great horizontal trajectory.
Strategy? Its hard to really give a concrete strategy for all characters. The only thing i can say is utilize bananas the best you can (depending on how well your opponent can get control of one, if he has reflector, etc). Diddy's attacks have low priority, so never ever approach them head on while they arent in the lag of another attack or on their ***. Everything you do is easily shield grabbable. Always chase them. Your hits wont kill by themself off the stage for a while, so go get them. If you decide to use bananas, don't get predictable in your tossing. Mix it up some. To make up for the lack of killing power, if they do get back to the ledge, try to stage spike them by either:
A. running off the stage and bair them while they are hanging (after invincibility frames run out). this will stage spike them and is almost certain death after 60-70% to chars that dont have 4-5 jumps like meta knight and pit
B. running off the stage and sideB towards the person. If you time it right after their frames run out, you will latch on with the diddy hump and you'll both start falling
but most importantly, continue to play good people. You'll get better that way in the game all around, not just with diddy. When you get better, new things you can do will come natural to you, just so you can survive in tourneys.
hope that helped some