Eaode
Smash Champion
This thread is for the speculation on which stages will be playable in tournament matches, and pretty much what many smashers will play as well. I will update this thread whenever we Get new details about any of the stages in SSBB.
First off:
Neutral = this stage is on random select, and can be selected anytime.
Legal for Counterpick = this stage is turned OFF from random select and can only be picked by the loser of the previous match.
Banned = this stage cannot be picked.
Battlefield: Neutral, self-explanatory.
Delfino Plaza: Legal for countericks only, ala Mute City.
Yoshi's Island: Legal for counterpicks only. The support ghost creates a camping spot like Kongo Jungle, but not permanent. Legality could sway depending on how long the support ghost appears and how often
Lylat Cruise: This one is tough. If there are NO effects in the stages such as arwing fire ala Corneria, it will be Neutral. However if these effects do exist, it will most likely be legal for Counterpicks only.
Bridge of Eldin: Banned. Flat 'walk-off' edges and powerful hazards will make this stage unsuitable for tournaments. Might be counterpickable is Waveshining is removed.
Smashville: Neutral. Basic platform layout, no endangering stage effects.
Mario Circuit (Nintendo World Trailer): Legal for countericks only. 'walk-off' edges and Mute-City-esque hazards make this level playable, but not Neutral.
Halberd: Legal for counterpicks only. the first part of the stage (hangar pic) is the main reason why it's not Neutral
UPDATE (7/25/07)
SkyWorld:Legal for counterpicks only. Banned. According to the new update, players can be sent down through the clouds that appear after the platforms are destroyed. This differes from the Nintendo World Trailer, but keep in mind that that trailer is very old and the stage was most likely not finished yet. If the clouds cannot be reliably stood on, then this becomes a very unfair stage. Also, the new update also revealed a lower platforms that couldn't be clearly seen in the Nintendo World Trailer. This seperate platform would likely create a very advantagous camping spot, ala Kongo Jungle in Melee (the Rock).
(FE) Castle Stage (Outside): If there are no flying Hazards, Neutral. If hazards are present, Legal only for counterpicking.
(FE) Castle Stage (Inside): Banned for 'walk-off'. May be be counterpickable is Waveshining is removed.
Pokemon Stadium: Neutral, as in Melee. Unless the transformation stages have become incredibly unbalanced (that's saying something considering the Fire and Rock formations in Melee).
UPDATE (7/23/07)
Rumble Falls: Well, my gut instinct is screaming BANNED into my ear, but I could see it having a narrow chance of being counterpickable ONLY if it scrolls at a slow and constant rate. The reason this is, is because it has normal edges unlike icicle mountain.
I can't comment on the MGS stage, as we haven't seen enough of it yet.
Discuss.
First off:
Neutral = this stage is on random select, and can be selected anytime.
Legal for Counterpick = this stage is turned OFF from random select and can only be picked by the loser of the previous match.
Banned = this stage cannot be picked.
Battlefield: Neutral, self-explanatory.
Delfino Plaza: Legal for countericks only, ala Mute City.
Yoshi's Island: Legal for counterpicks only. The support ghost creates a camping spot like Kongo Jungle, but not permanent. Legality could sway depending on how long the support ghost appears and how often
Lylat Cruise: This one is tough. If there are NO effects in the stages such as arwing fire ala Corneria, it will be Neutral. However if these effects do exist, it will most likely be legal for Counterpicks only.
Bridge of Eldin: Banned. Flat 'walk-off' edges and powerful hazards will make this stage unsuitable for tournaments. Might be counterpickable is Waveshining is removed.
Smashville: Neutral. Basic platform layout, no endangering stage effects.
Mario Circuit (Nintendo World Trailer): Legal for countericks only. 'walk-off' edges and Mute-City-esque hazards make this level playable, but not Neutral.
Halberd: Legal for counterpicks only. the first part of the stage (hangar pic) is the main reason why it's not Neutral
UPDATE (7/25/07)
SkyWorld:
(FE) Castle Stage (Outside): If there are no flying Hazards, Neutral. If hazards are present, Legal only for counterpicking.
(FE) Castle Stage (Inside): Banned for 'walk-off'. May be be counterpickable is Waveshining is removed.
Pokemon Stadium: Neutral, as in Melee. Unless the transformation stages have become incredibly unbalanced (that's saying something considering the Fire and Rock formations in Melee).
UPDATE (7/23/07)
Rumble Falls: Well, my gut instinct is screaming BANNED into my ear, but I could see it having a narrow chance of being counterpickable ONLY if it scrolls at a slow and constant rate. The reason this is, is because it has normal edges unlike icicle mountain.
I can't comment on the MGS stage, as we haven't seen enough of it yet.
Discuss.