One thing I'd like to say before I give advice is, only post your videos here if you're really looking for serious improvement. I'd like to give a lot of advice, and I don't want to waste my time for anyone who just wants to see what I think of them or something like that. Thank you. Also, no one take offense to anything I say.
I might sticky this if anyone likes my advice.
Alright here we go. Just to warn you, I'm known to ramble once I get into it, it's all help though. AT least I hope it is.
Mcscruff~~
I'm going to start out by saying you need a lot of work on your Fox in general. Judging from those videos. I'm going to basically tell you about everything you did in each match and how it should have been, or how it was a good choice. I'm going to ignore the fact that you know anything about the game and just tell you everything about what's going on as best I can.
http://youtube.com/watch?v=sAqt3xwlsOc
Let me start out by saying, that you probably shouldn't shield at the very beginning like that, no matter where you start from on FD. Vs Falco you need to be aggressive with Fox. Doing that already shows that you aren't aggressive enough for him. One of the reasons PC Chris picked up Fox because aggressive Foxes were beginning to become too much for his Falco. Aggressive Fox is Falco's biggest counter in my opinion. Yes, counter, I don't think it's even at all, especially not on Final Destination. I won't get into all of that though, this is about your videos.
That back air you threw out after recovering from the up throw wasn't the best choice, at least not how you did it. If it had hit him, he could have just crouch canceled, like a lot of Falco's do and shined you. If you're going to do something like that, don't throw it out so early. He clearly couldn't have jumped into it either, or not at least to the point where it would be at sure benefit. It would have just been at the point where he could have hit you right after it. You should have just gotten to the ground as fast as you could have after seeing he missed and had quite a while until he recovered from his attack, then waited for him to make a move. If he were to have short hop lasered in place, you could have just full hopped over it, or shielded it and full hopped immediately after. You wouldn't want to double jump though, because this could bring up the risk of him jumping at you and being able to get you. This would be assuming he didn't up smash after the forward smash. I was just trying to give a situation that could have happened assuming you did what I think would be right, and he didn't do something wrong like that lol. Okay I won't go too far out there on this one, so I'll leave it at this: try to get away from him after up throw before trying anything too reckless, especially at low percents like that, where his combo are started easily. Just be sure to be ready to surround him when the chance comes at any point after that escape. once it seems like he's starting to take control of the situation like that just get away for a second and try to regain control however you can. Find ways to punish what he's doing without leaving yourself open in the process. Moving on...
About punishing that up smash he did after the missed forward smash. It looked like you tried to shine after that bair. I would say that's because you expected the bair to hit? If that's the case, work on your reaction time. Just play vs lvl. 1-3 cpus and combo them a lot, that's how I practice my technical skill. I also can't forget about how the shine didn't come out, meaning you missed the l-cancel on the bair? I'm not sure but if that's the case, like I said, play vs cpus more if you're looking for consistency. On to what you should have done now. What would probably have been best, is if you were to dash away enough to where you could turn around and short hop shine to the point where you would be close enough to the ground to be able to land in the shine and waveland out of it in place, or just land then immediately shine. What comes next would depend on if he bounced on the ground or fell off the stage. Chances are he's going to side B back on or to the ledge either way. He doesn't want to die at a low percent and thinks getting back on as fast as possible is the best choice, which is usually correct. It looked like he wouldn't have bounced, so immediately after that shine, getting on the ledge would be the best choice, then just go from there. If he had bounced from DIing or something, in a situation like that be ready to jab him out of his side B, or just shine him out of it. Depends how far he is coming from really, since the hitbox changes on that the side B. Dashing off, falling past the ledge, and jump neutral airing back onto the stage is also good for edge guarding that move. Sometimes you may not have time for it though. A good example is when you shine them, they bounce off, and immediately side B back on. (They can do that because sliding off the edge cancels their hit stun from the shine, much like an edge cancel but with their body)
Back to the actual situation. After he up smashed and you missed the punishment, full hopping towards him like that was not a good choice at all. His up tilt and back air will out prioritize whatever you throw out from that angle. Full hop back airing and not going towards him would be a good defense.Auto-cancel, land with a shine. Don't leave yourself open. You could also just short hop and do this, or switch it up. Keep him from getting further onto the stage. With this commonly used strategy not only are you keeping a good defense for the time being, but you are also on the offense as well. Don't give him room to laser. If he can't get past this for a short while, going in for a short hop shine would work sometimes. At higher percents, you could even throw out a nair. If he gets hit by one of your bairs at low percents, try to react and fade towards him so the shine will hit when you land, and I already explained what to do from that point in an earlier paragraph. If he is at very low percent though, he may be able to recover from that bair if it was a full hopped one and be able to hit you. After experience you should be able to tell if he can get you or not, meaning you can see when to go towards him or away from him after landing a back air.
That should cover most of edge guarding and keeping him at bay near the ledge.
After you got back aired from full hopping towards him, you shouldn't have shined and stayed close, that just left you open. You should have held away and waited for him for a second to see what he would do. Full hopping would best fit the situation, whether it be him SHFFLing at you, or lasering at you or in place. Follow up a full hop depending on where he is. What to do while falling or after the full hop depends. There is a wide range of possibilities for that situation depending on many many things. I'll let experience handle that one. Just don't leave yourself open, and if he is open, try to do something about it while keeping your guard up of course. never do anything that could get you hit in the process, there's usually a better choice.
Judging from the next few sequences you need to just play vs computers or people more often, so things like being stuck in your shine like that don't happen. Also, that fair off the ledge, I'm assuming was supposed to be a JC grab, no? I used to do full hop fairs while attempting JC grabs as well. Just play more if you're really looking to get better with things like that. Play until you stop little mistakes like that entirely. It takes a long time though.
What you should have done after the tech was a side B. He still had lag and couldn't have done much about it. If you were to do a side B, make sure you do it early so you can make it as far onto the stage as possible. You wouldn't want him to crouch cancel it and be bale to reach you. Something like this may have worked from a regular tech: Tech, instant side B onto ledge, dair, etc. You probably wouldn't want to jump too high with the dair though. he could DI it a lot easier the longer it's out. This is all assuming you did the dair before his lag was up.
When you ran at Falco from across the stage and shielded, it was obvious that you were waiting for something with that shield. You should have just kept a little distance and waited, because sitting in your shield is no good in that situation.
Don't sidestep after standing up, most players usually wait for that.
The dair from the ledge is probably the most expected thing for a Fox to do from the ledge from most players. Only do it when you know it will hit.
Don't be so scared of Falco's side B like that. (0:35) You shouldn't have double jumped. Just put an aerial out there or something to stop it. Or land fast in that situation and up tilt. Also, when you fell on him with a bair, at least do something that can lead into another thing, like an uair.
Don't fall on his shield with a light nair and expect to gt your shine off too often. It doesn't give their shield much stun, making it easier to grab you.
Usually you don't want to just try and grab Falco like that. Linguini just wasn't be defensive enough. I only really go for grabs on Falco when he lands after an aerial near me enough, getting up, or had just made it back onto the stage. Don't go for forward smash edge guards. They work sometimes, but theres better options, and I'm sure I've been through a few of them already.
After you missed your edge guard, you put yourself on the ledge for some reason, don't do that. You were lucky to get away with that predictable dair afterwards too. Don't try stuff like that.
After that uthrow, you should have done an up tilt, and then a bair or uair.
Like I was just saying, don't put yourself off the stage like that. You died form it. If this isn't a tournament or serious match, you shouldn't be looking for advice on it, if it's not, don't try to show off in tournament, unless you really don't care.
*Fox dies* =(
I think enough advice came from just that first stock. Work on anything I said, and come back with a new match after applying some of these things as best you can. Falco is my best match up. Going over the entire video would take a very long time, and it would be repetitive, so sorry about that. I don't think I will go through entire videos for anyone, unless they're short or not in need of too much advice. I've decided to lower it to 1 video per week per person for obvious reasons, so choose wisely. I hope some of this helps. Playing vs Fox isn't much different, aside from focusing on not getting grabbed a bit more than usual. Sorry I can't help with that for a week. Forward tilt is also really good for edge guarding Falco btw...