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post a role you want to see more often

Asdioh

Not Asidoh
Joined
Jun 23, 2008
Messages
16,200
Location
OH
double-killing dayvig.

Daykill: WashedLaundry
Daykill: Ryker



:cool:
 

DtJ Glyphmoney

Summoned from a trading card
BRoomer
Joined
Jul 24, 2006
Messages
8,559
NNID
Tip_Tappers
3DS FC
1032-1228-5523
Ghost Commander
Aggressive Mediation
Muscle Master
Scourge of the Paraguan Fields
 

ranmaru

Smash Legend
Joined
Feb 10, 2008
Messages
13,297
Switch FC
SW-0654 7794 0698
We should play a upick. I play those all the time, fun. YOU ARE PEANUT BUTTER, TOWN JAIL KEEPER. etc

hmmm

How about

Thief?
 

Asdioh

Not Asidoh
Joined
Jun 23, 2008
Messages
16,200
Location
OH
The game I'm queued to host is a Pokemon Upick.


Is there a role that could be described as "Pacifist" at all?

Imagine it having an unusual win condition like a jester/warlock... "you win when both a No Lynch and No Kill occur in the game" :bee:
would be hard as hell to win with though lol
 

#HBC | Ryker

Netplay Monstrosity
BRoomer
Joined
Sep 16, 2008
Messages
6,520
Location
Mobile, AL
Vig
Day Vig
Miller Vig
Twilight Vig
Vigilante of Justice
Jack of all, **** it you're a Vig.

Gambler (Protect/Kill, Cop/Kill, Track/Kill variants)
DayCop
Jailer (better protective role than doc)
Bus Driver
 

Evil Eye

Selling the Lie
BRoomer
Joined
Jul 21, 2001
Messages
14,433
Location
Madison Avenue
Asdioh the problem with your Pacifist role is that there's about jack **** he can get done personally. Both (especially the no-kill) things required for your suggested wincon rely in massive amounts on the actions of other people.

Jesters I don't care for, but they at least have to manipulate the town into lynching them. Lynchers need to manipulate the town into lynching a real person. Warlocks have to try to either predict or ease in a lynch that they predetermine. Trying to force a no lynch doesn't really... slam you against anybody, there's not much conflict. And the no-kill would be 100% out of your hands. Doesn't work.

No more jesters imo. Silencers eh. I don't like the effect they have on the game. It's somewhat counter-productive to the game itself, and has little effect on aiding either wincon unless it also voteblocks.
 

th3kuzinator

Smash Master
Joined
Mar 17, 2010
Messages
3,620
Location
Winning
Ahh the irony in this thread.

Mafia Lawyer/Tailor most definitely.

Governor

Executioner

Not PGO. Ew.
 

~ Gheb ~

Life is just a party
Joined
Jun 27, 2008
Messages
16,916
Location
Europe
Governor is stupid trash. Other than being a confirmable VT it's useless.

:059:
 

~ Gheb ~

Life is just a party
Joined
Jun 27, 2008
Messages
16,916
Location
Europe
Then he removes the town's tool to lynch aka the town's tool to win aka he breaks the most fundamental, ancient rule of this game.

:059:
 

ranmaru

Smash Legend
Joined
Feb 10, 2008
Messages
13,297
Switch FC
SW-0654 7794 0698
I just thought "Why would a mafia governor want to stop a lynch?!?!?"

Oh, to save his buddy. BUT OH WAIT. WHAT IF HE DID THAT TO MAKE ME THINK THAT?

OH G-- *dead*

Yeah I'd just lynch the governor next day.

WAIT STOP THE LYNCH

FUUUU
 

Evil Eye

Selling the Lie
BRoomer
Joined
Jul 21, 2001
Messages
14,433
Location
Madison Avenue
I remember marshy got governor once. His plan was survive to endgame, let mafia alpha strike, gov them, lynch to victory.
 

ranmaru

Smash Legend
Joined
Feb 10, 2008
Messages
13,297
Switch FC
SW-0654 7794 0698
I chuckled. Did he win?

or rather, did his PLAN work?

and what is a mafia lawyer/tailor? where do you guys GET your roles besides ms?
 

th3kuzinator

Smash Master
Joined
Mar 17, 2010
Messages
3,620
Location
Winning
Lawyer/Tailor can usually either make someone of their choosing guilty to cop investigations or it can make one of their own innocent to them.

Pretty much screws town over if they mass claiming. Me like
 

ranmaru

Smash Legend
Joined
Feb 10, 2008
Messages
13,297
Switch FC
SW-0654 7794 0698
Lawyer/Tailor can usually either make someone of their choosing guilty to cop investigations or it can make one of their own innocent to them.

Pretty much screws town over if they mass claiming. Me like
Hmmm, interesting. : D Ty. <3
 

Asdioh

Not Asidoh
Joined
Jun 23, 2008
Messages
16,200
Location
OH
Asdioh the problem with your Pacifist role is that there's about jack **** he can get done personally. Both (especially the no-kill) things required for your suggested wincon rely in massive amounts on the actions of other people.
...Pacifist Doctor? :bee:?

Ahh the irony in this thread.
i know right?

I remember marshy got governor once. His plan was survive to endgame, let mafia alpha strike, gov them, lynch to victory.
did it work?
 

#HBC | FrozeηFlame

BRoomer
BRoomer
Joined
Jul 26, 2005
Messages
2,031
Location
Albuquerque, NM
twilight vigilante
This is new, exciting, and awesome. Imokwiththis.jpg

Probs should only be a 1 shot ability

paranoid gun owner
Nope.jpg

Silencer
Plant
Jester
miller vig
less cop more tracker/watcher
gunsmith/variants
Silencer is kind of useless functionally, lame strategically, and just undermines the quality of the game. Oh and its full of WIFOM. And yeah unless it voteblocks too its pretty useless. It's actually so useless in RL mafia we stopped using it, but it is admittedly a bit easier to have work in forum mafia. But w/e.

wtf is a plant?

10/10 would rage again @ Jester

Miller vig? Ok sure why not

Stop comparing Tracker/Watcher to Cop. They're fundamentally different and fill different niches and should not be made mutually exclusive. I agree that Tracker/Watcher are less straightforward in their results and require a bit more speculation and analysis to get conclusive answers out of, as opposed to Cop which just gives you alignments, BUT proper balanced use of Godfathers, investigation proof indys, Tailors/Lawyers/Framers, Naive/Paranoid/Insane Cops in games on a regular basis will get players to have a healthy amount of skepticism for any cop claim and result they receive, forcing people to play more strategically and wait for their targets to flip, or to get multiple investigations in before claiming a guilty, etc.

Cops don't have to be as straight forward and one dimensional as people like to think they are. There are plenty of roles that are designed to interact with them SPECIFICALLY for this reason. It's the mods' fault if the cop role becomes boring and "too easy/good".

Bus Driver
Good call. This is a pretty underused but fun role. Very powerful though.

And Mafia Lawyer/Tailor.
As mentioned above, these are very good roles. Personally I prefer Lawyers/Framers to Godfathers and Millers because you allow for the cop meddling to be controlled by a player, and not be a set variable. This rewards good prediction by the scum team (good play), and punishes poor predictions (bad play). Having set "reverse" investigation targets puts the stress on the cop to just guess who likely doesn't have passive meddling abilities which requires more luck IMO, than simply out predicting who the mafia will likely try to meddle with.

Gambler (Protect/Kill, Cop/Kill, Track/Kill variants)
DayCop
Jailer (better protective role than doc)
Bus Driver
If you're talking about a Gambler role that is like, you have a 50/50 chance to either save/kill, Cop/kill etc. I say no. Makes the role way to swingy and unreliable. Can't reliably use it for strategy or anything and can have devastating effects if you get the wrong power on a given night.

DayCop is meh but ok.

Jailer is a fantastic role that I really like as kind of a nerfed doctor but with extra talents. It depend on how you treat it though. I like to just make my Jailers protect the target from death but also roleblock the target. Sometimes I make the jailed person immune to ALL night abilities as well as roleblocked but it depends on the game and what it needs for balance etc. Nice thing about the Jailer is though it isn't as powerful for pro-town purposes (you have to RB the person you wanna save, so if they're a PR they become essential VT), you do gain the ability to use it as a pro-town RBer if you feel like you know someone is scum with a strong anti town PR and wanna shut them down for a night before getting them lynched or whatever.

I'm kind of iffy on the whole extra effect some mods give jailers, where the target and the jailer can chat anonymously (through like a QT or something) during the night that the Jailer has the person. It does open up some interesting strategies for the Jailer, but I don't know how I feel about modconfirming for people when they've been jailed.
Comparison Cop

:059:
Trufax this role is super legit, as long as you consider all indy factions (like SK is different from mafia, and both mafia and SK are different from say, abductor or whatever) different alignments. I think this role can be overpowered though and should be an every-other night role because of the sheer amount of results you can get over time.

Asdioh the problem with your Pacifist role is that there's about jack **** he can get done personally. Both (especially the no-kill) things required for your suggested wincon rely in massive amounts on the actions of other people.

Jesters I don't care for, but they at least have to manipulate the town into lynching them. Lynchers need to manipulate the town into lynching a real person. Warlocks have to try to either predict or ease in a lynch that they predetermine. Trying to force a no lynch doesn't really... slam you against anybody, there's not much conflict. And the no-kill would be 100% out of your hands. Doesn't work.

No more jesters imo. Silencers eh. I don't like the effect they have on the game. It's somewhat counter-productive to the game itself, and has little effect on aiding either wincon unless it also voteblocks.
Agreed that pacifist role is pretty lame. I'd rage hardcore if I got that. There's like absolutely NO WAY you could have any control over whether or not there were NO KILLS on a given night. =/

Governor is stupid trash. Other than being a confirmable VT it's useless.

:059:
Kind of agree, the charm of the governor role has faded for me over time. It's too powerful in the hands of scum and just kind of lame and dumb in the hands of a townie.

And if he's not town aligned?

:phone:
Then he removes the town's tool to lynch aka the town's tool to win aka he breaks the most fundamental, ancient rule of this game.

:059:
Thanks Ghebro.

And let's not talk about Scum Wars. Scum governor wasn't even the worst part...
 

#HBC | Ryker

Netplay Monstrosity
BRoomer
Joined
Sep 16, 2008
Messages
6,520
Location
Mobile, AL
Gambler role is designed around the swing factor it provides. That's it's nature. When balanced correctly, I like the swing it provides.

Plant is a role that selects a key word every night and causes it to trigger a certain effect targeting the first person to use the word. Words like, "a" or "the" or "it" are generally not allowed and the host must okay the word before use. My favorite plant variant was an independent serial killer. Whoever tripped the plant was voteblocked during the day and then died at the end of the next night phase. It was commonly used as a scum voteblocker, but I think it has untapped potential with other effects.
 

#HBC | FrozeηFlame

BRoomer
BRoomer
Joined
Jul 26, 2005
Messages
2,031
Location
Albuquerque, NM
Gambler role is designed around the swing factor it provides. That's it's nature. When balanced correctly, I like the swing it provides.
I figured as much. Sounds good, and if that's what floats your boat more power to ya. I just have a hard time balancing that type of role. =)

Plant is a role that selects a key word every night and causes it to trigger a certain effect targeting the first person to use the word. Words like, "a" or "the" or "it" are generally not allowed and the host must okay the word before use. My favorite plant variant was an independent serial killer. Whoever tripped the plant was voteblocked during the day and then died at the end of the next night phase. It was commonly used as a scum voteblocker, but I think it has untapped potential with other effects.
So basically it's like a modifier to existing roles?

I.e. an SK who's target is determined by whoever is the first person to say band wagon on a given day?

Or an arsonist who can prime the first 2-3 people who say, Janitor for example on a given day?

Or a doctor who must protect the first person to say nightkill on a given day?

Am I getting the idea here?
 
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