Mogisthelioma
Smash Master
(If a thread like this already exists please close this one)
Everyone and their mother is calling Ultimate's online a pile of horse ****, some going to say that it's strictly worse than Smash 4's experience (I am forced to agree). That being said, we have already seen one patch that slightly improved the online experience by prioritizing one preferred setting (matchup type: 1v1, team battle or FFA) over the rest, so we know it's possible that some of the current problems can be fixed.
The intention of this thread is to have a discussion in which users can post their ideas for possible solutions to the problems that plague the online, and maybe one day we can rally together and offer our suggestions to Nintendo if they ever ask for player feedback.
Here are the biggest problems people complain about:
Overall Problems:
Everyone and their mother is calling Ultimate's online a pile of horse ****, some going to say that it's strictly worse than Smash 4's experience (I am forced to agree). That being said, we have already seen one patch that slightly improved the online experience by prioritizing one preferred setting (matchup type: 1v1, team battle or FFA) over the rest, so we know it's possible that some of the current problems can be fixed.
The intention of this thread is to have a discussion in which users can post their ideas for possible solutions to the problems that plague the online, and maybe one day we can rally together and offer our suggestions to Nintendo if they ever ask for player feedback.
Here are the biggest problems people complain about:
Overall Problems:
- Laggy connection/being timed out
- Being forced to pay for online
- Needing a LAN adaptor or an extra cable to increase chance of stable connection
- Suicide moves/dragdown suicides can possibly result in one being banned if used frequently
- Not getting preferred ruleset
- GSP:
- Not gaining any when opponent quits
- Losing more GSP than gaining when a match is lost versus when a match is won
- Elite Smash not having a set GSP and the requirements for it constantly rising
- GSP being per individual fighter
- Being forced to practice with items in wait rooms (minor issue)
- Being forced to unlock Elite Smash with every fighter one at a time
- Losing Elite Smash if a fighter is not played after some time
- Fighters cannot be switched without leaving an opponent
- No taunting
- The entire game is shut down if one player quits
- If the host loses and is forced to wait, they can simply shut down the arena
- If someone in the spectator stands has a bad connection, the entire game is slowed
- Switching fighters/stages removes you from the waiting queue
- Sometimes the host and/or another player can be trolling everyone else (teaming in a FFA for example)
- In Quickplay, you should only be paired with people with the exact same ruleset as you
- Quickplay should open up servers like Smash 4, and allow players to switch fighters and costumes
- Let us taunt in Quickplay. The removal of taunts was pointless and only encourages teabagging
- Players should be given the option to decide the settings of the waiting room (stage, music, form, etc.)
- Hosts should be able to temporarily vacate and then return to arenas (or maybe Nintendo hosts official permanent arenas for public use)
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