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Possible discovery, test it my minions <3

Koskinator

Smash Lord
Joined
Oct 14, 2007
Messages
1,602
Location
Kelowna, BC Canada
3DS FC
3308-4564-8881
I'm pretty sure if you flame choke someone at a ledge, so that they grab it, they have no invincibility frames. I tested it against computers, and I could flame choke into ledge spike everytime, as long as they stayed there. I know it isn't much, but if it works, that means a flame choke at a ledge could result in a spike if the person decides to just hang out.
 

TP

Smash Master
Joined
Sep 28, 2008
Messages
3,341
Location
St. Louis, MO
If this works, it means a choke from anywhere is a guaranteed kill with my chainchoking.

Yes.

Yes.

YES.
 

Super_Smasher6

Smash Cadet
Joined
Jun 9, 2008
Messages
41
Location
Belgium
If you don't have enough time to spike, the Dash Attack or Down-Tilt should work no? :)
A Forward Smash should also work if you aim it down :confused: I have to try that ;)
 

hyperstation

Smash Lord
Joined
Jun 24, 2008
Messages
1,009
Location
Brooklyn
If you don't have enough time to spike, the Dash Attack or Down-Tilt should work no? :)
A Forward Smash should also work if you aim it down :confused: I have to try that ;)
I haven't tested this thing yet, but I kinda just assumed you wouldn't often be given enough time to Stomp them. I was thinking something more like a run off BAir or UAir. BAir stage spikes kill ridiculously low because the move is often really fresh.
 

:034:

Smash Hero
Joined
Jun 9, 2007
Messages
7,562
Location
Netherlands
Hmmm...

This could very well be garantueed. Animations in Brawl are long and tedious, including the 'ledge' animation. It takes a long time for your opponent to get away from the ledge (ESPECIALLY compared to Melee, where it's lagless). I don't think the invincibility stays as long as it should (not the full duration of the 'ledge' animation)... In that case, with good timing, you should be able to knock them off it.

Frame data would be conclusive about this.
 

studly

Smash Ace
Joined
Mar 19, 2008
Messages
755
Location
pEoRIa iLLi NoiS
i tried it .... maybe half a dozen times in a random match .... i dont think we can get the spike... but i agree with hyper that with good timing we may get a b-air or u-air...

just like koskinator said ...it always seemed like my partner had to let me get the spike.... since he knew what i was trying to do he reacted the exact way that would allow for it to work...but in a real match where the opponent knows about this...

but any discovery with Ganon is a good one
 

Zerxion

Smash Apprentice
Joined
Nov 20, 2008
Messages
88
Location
Washington
Just tested this on Donky Kong, which I know for a fact that Ganon can dtilt him while he's hanging. He still got invincibility frames when on the edge :(. Method: flame choked near the edge > dtilt right after. DK didn't get hit.
 

Super_Smasher6

Smash Cadet
Joined
Jun 9, 2008
Messages
41
Location
Belgium
I tested on Donkey Kong, Ike and Lucas:

- Down Tilt don't work
- Forward Smash don't work
- Dash Attack don't work
- Back Air don't work
- Up Air don't work
- The only attack who work is Down Air if they jump immediatly after grabbing the edge.

So you don't have enough time to do any attack if they don't stay on the edge because they are still invicible
 

hyperstation

Smash Lord
Joined
Jun 24, 2008
Messages
1,009
Location
Brooklyn
could always roll or SH back and try to tipper your utilt. it's probably, at the least, fairly safe against most of the cast?
 
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