Kaye Cruiser
Waveshocker Sigma
- Joined
- Aug 11, 2009
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I honestly wouldn't mind that since I actually like that outfit. XDLink obviously needs his villager outfit from TP with a wooden sword.
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I honestly wouldn't mind that since I actually like that outfit. XDLink obviously needs his villager outfit from TP with a wooden sword.
Haha, but the question still stands, is it possible to do with Ness?Nah, it,s going to be naked Ness from Japanese Mother 2 obviously .
Excuse me princess Link!Lord Ike is a must, and I think a Shadow Dragon based Marth model is more than worthy, and the inspiration for that is a game from back in the 80's, so giving him a more "ancient" look shouldn't be anything controversial. Luigi is going to be Mr. L regardless, and will probably become the definitive model. Outside of that, Toon Link doesn't need anything more than casual wear imo, and Link is a valid topic of debate. ( I do really want to see something for him, now that the visual aspects of projectiles and weapons can be individually edited.)
It would be simpler than some costumes that are being worked on right now. Heck, it would be simpler than Roy's model. So sure.Haha, but the question still stands, is it possible to do with Ness?
I think alternate versions of the same character are an exception to the rule.
Still waiting for an answer (anything)Vigiliante, exactly how is it possible to have an individual character load two different GFX at once? Wouldn't that require FitXX.pac editing, which would mean, theroretically, that Doc is actually another character being loaded?
You're probably speaking from some inside knowledge, but I don't agree with this, except maybe in the case of Snake (where Big Boss is a clone and might as well just be snake with a beard and an eyepatch). The different Zelda characters have different artstyles, and it would be extremely jarring to see both types in the same game (among other reasons). Sakurai deciding to go with a certain style is something I think should be respected. I think costumes like that should be left up to the digression of private SD cards.I think alternate versions of the same character are an exception to the rule.
It could be jarring, but they do have 'physical' model differences. If done the right way they'll blend right in with the rest of the game.You're probably speaking from some inside knowledge, but I don't agree with this, except maybe in the case of Snake (where Big Boss is a clone and might as well just be snake with a beard and an eyepatch). The different Zelda characters have different artstyles, and it would be extremely jarring to see both types in the same game (among other reasons). Sakurai deciding to go with a certain style instead of costume is something I think should stand. I think costumes like that should be left up to the digression of private SD cards.
I have no doubt that the PMBR could make it look natural in the game, but adding an alternate version of a character is just something that I could never ever see Sakurai (or any professional development team) putting in. It just screams hack to me. If they wanted to put OoT Ganon's outfit on TP Ganon (but maintain TP Ganon's body build and head), that'd be fine. I'm not sure how worth it that would be for someone like Link or Zelda, though.It could be jarring, but they do have 'physical' model differences. If done the right way they'll blend right in with the rest of the game.
I see where you're coming from, the Legend of Zelda characters thankfully are the only ones that I have knowledge of potentially having this issue. If his name was Twilight Princess Link in the game than I'd be more inclined to agree with you, but Link in smash has always stuck out as a mix of every Link incarnation. Him having alternate Links with similar body types is acceptable and doesn't cross any lines in terms of professional protocol.I have no doubt that the PMBR could make it look natural in the game, but adding an alternate version of a character is just something that I could never ever see Sakurai (or any professional development team) putting in. It just screams hack to me. If they wanted to put OoT Ganon's outfit on TP Ganon (but maintain TP Ganon's body build and head), that'd be fine. I'm not sure how worth it that would be for someone like Link or Zelda, though.
I respectfully disagree with this for reasons stated above, and because of a general concern of "clutter". I think the identity of the actual Brawl character should be preserved above all.PMBR here. Any alt costumes we include will look professional and will conform to the general art-style of Brawl and by extension Project M when it comes to the use of color/level of detail/type of shading etc. We are open to including alternate versions of characters as costumes as long as it's still the same character, adheres to the same proportions and can be implemented professionally. While canonically, different versions of Link may technically be different characters, in the eyes of the PMBR, Link is Link. I won't confirm or deny anything on specific costumes though other than Dr. Mario, who we've already revealed.
Other concerns include the Spacies and "Other M" Samus, along with anyone who has a slightly different design in Melee. Brawl Link was definitely TP Link (outfit, boomerang, voice actor, TP Zelda/Dorf, etc.), but if this was Smash 4 (where he seems to have a unique design), I might be able to see it more.I see where you're coming from, the Legend of Zelda characters thankfully are the only ones that I have knowledge of potentially having this issue. If his name was Twilight Princess Link in the game than I'd be more inclined to agree with you, but Link in smash has always stuck out as a mix of every Link incarnation. Him having alternate Links with similar body types is acceptable and doesn't cross any lines in terms of professional protocol.
Okay. In that case...Well, I rest my case and concede. XDPMBR here. Any alt costumes we include will look professional and will conform to the general art-style of Brawl and by extension Project M when it comes to the use of color/level of detail/type of shading etc. We are open to including alternate versions of characters as costumes as long as it's still the same character, adheres to the same proportions and can be implemented professionally. While canonically, different versions of Link may technically be different characters, in the eyes of the PMBR, Link is Link. I won't confirm or deny anything on specific costumes though other than Dr. Mario, who we've already revealed.
Unfortunately, Sonic is kind of lacking in the alternate costume department outside of his forms, like I've said before, and there really isn't any character in the series that's an alternate version of him, but is still HIM and not an artificial copy.I wouldn't mind something akin to the Legacy Sonic mod from Generations where it's Sonic with different accessories he's worm from SA2 up to Black Knight.
But if that's too much, I'd say go with Mighty. Sonic's playstyle and even his voice still work perfectly with him.
Welp! This makes me more positively hopeful for a Melee Link alt!You're probably speaking from some inside knowledge, but I don't agree with this, except maybe in the case of Snake (where Big Boss is a clone and might as well just be snake with a beard and an eyepatch). The different Zelda characters have different artstyles, and it would be extremely jarring to see both types in the same game (among other reasons). Sakurai deciding to go with a certain style is something I think should be respected. I think costumes like that should be left up to the digression of private SD cards.
I'd say Plusle and Minun themed recolors for Pikachu would be more in line with what the PMBR are aiming for.So I get that the costumes are supposed to be costumes and not alt characters, but anyone else think Plusle or Minun would make a fantastic alternate for Pichu?
I wouldn't be so sure We value your opinion on the matter, but there is certainly precedent for a professional development team to do this sort of thing, at least if Rocksteady counts.I have no doubt that the PMBR could make it look natural in the game, but adding an alternate version of a character is just something that I could never ever see Sakurai (or any professional development team) putting in. It just screams hack to me. If they wanted to put OoT Ganon's outfit on TP Ganon (but maintain TP Ganon's body build and head), that'd be fine. I'm not sure how worth it that would be for someone like Link or Zelda, though.
I think I should start watching Breaking Bad now.There needs to be a Heisenberg costume for Snake. Make the grenades Mercury fulminate and the parachute have a Los pollos logo!
I'm not sure if OoT and MM link are even the same... but I'd be okay with it... MM is a sequel to OoT so I'm assuming they are the same.
Batman confirmed.I wouldn't be so sure We value your opinion on the matter, but there is certainly precedent for a professional development team to do this sort of thing, at least if Rocksteady counts.
Touche. I don't really see anything wrong with that in the context of that game (although I do feel like Injustice went a little overboard with dozens of costumes, zombies included).I wouldn't be so sure We value your opinion on the matter, but there is certainly precedent for a professional development team to do this sort of thing, at least if Rocksteady counts.
Just to say some things as alternative for this list:I don't know why people are going off the deep end on this one. It's either the ACE or Clone Engine blowing up everyone's hype. Anyways, just a couple of ACE ideas. Keep in mind that the suggestions should be alternate forms or appearances of already existing characters instead of characters associated with their home series!
Bowser: Dry Bowser is a no brainer and is the only actual alternate appearance of Bowser, iirc. I'd love a Dark Bowser from Bowser's Inside Story with blue flames, but he is technically a completely different character. If the PMBR actually made a Dark Bowser like that, I'd main Bowser harder than I do now.
Charizard: Mega Charizard Y would probably be the closest, considering that Charizard X's mouth-flame-ribbon things would be very obstructive during an actual match. I don't think that either Mega Charizard will make it in to be honest.
Falco and Fox: They just need Melee skins. Shun_one did an awesome Melee Fox head on Brawl Fox body that I've been using since day one and it looks magnificent.
Ganondorf: Melee Ganondorf would look great redone by PMBR editors, but I have a feeling that it won't be done.
Ike: Vanguard Ike from Radiant Dawn would be amazing. Since the entire model and texture are being edited, they could give him his actual musculature from RD and he'd be jacked.
King Dedede: Masked Dedede would be pretty easy to make, considering they just have to make a mask and a hammer.
Link: Melee Link for everyone! I enjoy his Twilight Princess design, but I just love Melee's Link design.
Lucario: Mega Lucario would be pretty cool, but I can safely say that there is probably gonna be a new Mega Lucario and the one that we've already seen will be Mega Lucario Y.
Lucas: Masked Man would be awesome for people who know the story of Mother 3. I'm still salty about the Brawl trophy ruining the story for people who haven't played it, though...
Luigi: Mr. L would be a neat nod to a great game that not many people played. I also love the character himself because he's so damn goofy.
Marth: King Marth from Fire Emblem Awakening would look really cool. I doubt that Marth will get anything other than recolors if even that.
Meta Knight: Although Beta Meta Knight (Beta Knight?) would look really cool, he just needs some recolors if anything.
Ness: Pyjama Ness would be hilarious and awesome for providing salt. Robot Ness is kinda a spoiler and also would effect his hurtboxes, so he probably wouldn't make it.
Peach: Literally the only thing I can think of for Peach is giving her a ponytail like in some sports games. I don't know if Bike Jumpsuit or Striker's uniform would interfere with her hurtboxes, so I'll conclude that they won't be making it.
Pit: Dark Pit and recolors would be amazing for people who played Uprising. They're still technically the same person, so it'd work.
Samus: Jeez, here comes a spaceship full of armored suits. It would be insane for the PMBR to actually make models for each of her suits. That being said, more accurate recolors for her suits or a Dark Samus alt would be cool.
Snake: Naked Snake alts would be cool, but I don't know how the PMBR feels about shirtless super spies.
Sonic: I was just gonna post a sarcastic Werehog comment, but then I checked the sticker list and Classic Sonic is in there. Classic Sonic would be amazing as an alt.
Squirtle: Just give him alts with permanent sunglasses so I can style hard on my opponents. Please, PMBR. Either that, or increase durability on sunglasses and ignore recolors and alts altogether.
Toon Link: Lobster pyjama Link all the way. Either that, or Young Link with Razor Sword and Heroe's Shield.
Wolf: Classic Star Fox 64 Wolf would be a great alt. It'll also give me a reason to change by RSBE to have British Wolf who starts matches with, "Can't let you do that, Star Fox!"
Zelda: Melee Zelda, blah blah blah.
If you get a British Wolf sound pack through RSBE and it sounds good, please PM me about it. I'd like to use it as well for my personal use. I'd be grateful .Wolf: Classic Star Fox 64 Wolf would be a great alt. It'll also give me a reason to change by RSBE to have British Wolf who starts matches with, "Can't let you do that, Star Fox!"
How aboutI still don't think Sakurai would do it
I'm just talking about costumes.How about?
But no one should care about what Sakurai would do, anyway.
Noooo, that's for Clone Engine stuff. Not ACE stuff.Aren't you guys forgetting a teensy weensy detail? Alt's need to be Post Brawl relative, or have their games referenced if legal trouble is to be avoided. Now, if you guys can stop with a Lucina Alt. and consider Marth's old Mystery of the Emblem design.........
Nope. Awakening's Marth is in no way mentioned in Brawl, IE: More Nope.Would Awakening Marth (the DLC) be fine?
Noooo, that's for Clone Engine stuff. Not ACE stuff.
It was never stated that it was the same case for that one.
Don't try to mix up words to your advantage just to force the thing you want to be considered.