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How about just these?That's a tall task to fill Lattenzo. Maybe you should try and narrow that down a bit instead of asking for the playstyles of all 72 characters.
I already gave you a write up on NessHow about just these?
: Mix-upHow about just these?
Ness isn’t a zoner. He’s much more of an aggressive rushdown character who uses his aerials and strings to do huge chunks of damage and his projectiles offensively and sparingly: Mix-up
: Semi-grappler/zoner
: Grappler
: Semi-grappler/bruiser
: Zoner
: Zoner
Ness isn't that fast, so I wouldn't even say he's a rush down character. That's better suited for those like ZSS, Sheik, Pikachu, Pichu, Inkling.Ness isn’t a zoner. He’s much more of an aggressive rushdown character who uses his aerials and strings to do huge chunks of damage and his projectiles offensively and sparingly
He can be a zoner though. He can run away with the best of them, even better now that his ground moves and aerials are way more frustrating to deal with. Just because Awestin plays insanely aggressive doesn't mean that it works for everyone.Ness isn’t a zoner. He’s much more of an aggressive rushdown character who uses his aerials and strings to do huge chunks of damage and his projectiles offensively and sparingly
I don't really think you could call Chrom a Zoner and that's it. He might be more of a rushdown/zoner. I don't think I've ever seen a Chrom that just hits you with some aerial and runs away.: Zoner
They’re zoners (especially Marth and Lucina) because they’re all about spacing. They wanna keep you out of their space and control the match by using their sword to zone you out and control the tempo and spacing of the match. If their spacing is off they’re not playing their optimal play style. They’re not rushdown they’d rather keep you outWhy are people calling the FE swordsmen (who aren't Robin) zoners? I was under the impression that that playstyle required projectiles.
I get that I just think Ness’s optimal playstyle is aggressive. Ness does have the option to zone though if you prefer to play him that way and has a lot of ways to play neutralHe can be a zoner though. He can run away with the best of them, even better now that his ground moves and aerials are way more frustrating to deal with. Just because Awestin plays insanely aggressive doesn't mean that it works for everyone.
Honestly the last thing we need is cookie-cutter playstyles in this game. I think this stales the game, and doesn't make it worth watching different players play a the same character. I also think this is what ruins some players, because they can't do what the pros do at the same level and get destroyed by someone spamming smashes - even though they're "doing everything right". Develop what works for you, and play that way. Learn your character's true combos, and try to figure out how to win neutral on your own. It will give you a stronger foundation to build upon.
Except Roy, you meanThey’re zoners (especially Marth and Lucina) because they’re all about spacing. They wanna keep you out of their space and control the match by using their sword to zone you out and control the tempo and spacing of the match. If their spacing is off they’re not playing their optimal play style. They’re not rushdown they’d rather keep you out
Well yeah, he’s definitely a rushdown character with his hilt mechanicExcept Roy, you mean
Yeah, I was suspicious about labeling him as a zoner.I don't really think you could call Chrom a Zoner and that's it. He might be more of a rushdown/zoner. I don't think I've ever seen a Chrom that just hits you with some aerial and runs away.
I think it’s interesting too and not every character with projectiles is designed to be a zoner (I didn’t play Smash 4 but I don’t think Diddy has been a true zoner since Brawl). Of course they can mix it up and play the zoner game and then go aggro at opportune times and I think that’s probably the most effective way to play a lot of characters. It keeps you unpredictable and predictability gets you beatThough you should definitely find your own style, I’m finding it interesting that some of the more projectile heavy characters are turning into better rushdown characters than the ones they intended. ROB and Diddy come to mind especially. Something about having an equippable item in your moveset that causes immediate disruption on your opponent or forces shield makes it way better to take initiative as soon as you can versus trying to zone anyone out. Then on the other hand, Chrom, one of the more obviously intended glass cannon/rushdown characters, is better at poking and baiting than he is at rushdown.