I'm sure most of you have played a match on battlefield where you have tripped your opponent on the platform above you by throwing a banana up, making them fall onto the ground where they accidentally miss the tech, right?
At low percents (preferably around 5-25% assuming you hit them with the banana), you can use their missed tech (if they missed it) and follow up with a side tilt. Since side tilt has the same properties as a jab lock at a low percent, it will force them to get up, vulnerable to any attack that you have. On some characters, you can side tilt twice quickly, while it will only work once on others. A side tilt at too high of a percent will deal too much knockback, getting rid of the jab lock properties.
NEEDS TESTING: There is a certain timing to diddy's jab that he can jab lock characters. Most of the time it will just hit the opponent, doing nothing. On very rare occasions, diddy's jab can jab lock, making them stand up with no options. If someone can find the frames where diddy's jab can jab lock, this could be a very useful strategy that can help advance diddy's metagame.
I haven't seen anyone bring this up, so I thought that I might as well so that more people can experiment with this.
At low percents (preferably around 5-25% assuming you hit them with the banana), you can use their missed tech (if they missed it) and follow up with a side tilt. Since side tilt has the same properties as a jab lock at a low percent, it will force them to get up, vulnerable to any attack that you have. On some characters, you can side tilt twice quickly, while it will only work once on others. A side tilt at too high of a percent will deal too much knockback, getting rid of the jab lock properties.
NEEDS TESTING: There is a certain timing to diddy's jab that he can jab lock characters. Most of the time it will just hit the opponent, doing nothing. On very rare occasions, diddy's jab can jab lock, making them stand up with no options. If someone can find the frames where diddy's jab can jab lock, this could be a very useful strategy that can help advance diddy's metagame.
I haven't seen anyone bring this up, so I thought that I might as well so that more people can experiment with this.