[22:00] BerriosAlmighty: hey cape
[22:00] thecape77: Sup
[22:01] BerriosAlmighty: I've got a few changes in mind for PT.
[22:01] thecape77: Ok
[22:01] thecape77: Shoot
[22:01] BerriosAlmighty: I think Stamina should come back for PT's pokemon.
[22:02] thecape77: If we can seperate them
[22:02] thecape77: Which I am sure we can do once we get PSA working again
[22:02] BerriosAlmighty: However, enable a "heal on switch" mechanism.
[22:02] thecape77: But keep going
[22:03] BerriosAlmighty: The stamina time would be increased, however. I'd say up it to 3 minutes from the default 2.
[22:03] BerriosAlmighty: Maybe slightly longer (I'd be more than happy to test for the proper time).
[22:04] thecape77: Yea
[22:04] thecape77: Once we get the codes to do all this we might be able to look into it
[22:04] thecape77: I will post this convo in the backroom
[22:04] BerriosAlmighty: The "heal-on-switch" mechanism would work like this: everytime trainer voluntarily switches out, percent would decrease a certain amount.
[22:05] BerriosAlmighty: And again, I'd be willing to test for the exact percentage reduced.
[22:05] BerriosAlmighty: I think it'd be a fair trade and (more importantly) add more depth and some strategy to Trainer.
[22:05] thecape77: I can see that
[22:05] thecape77: Cool idea
[22:06] thecape77: What about adding in "reverse PT" too
[22:06] thecape77: ?
[22:06] BerriosAlmighty: I was also thinking that.
[22:06] BerriosAlmighty: That may work.
[22:06] thecape77: Where you hold L or R and go in reverse PT mode
[22:06] BerriosAlmighty: I'd love to test that out as well.
[22:06] thecape77: That would be cool
[22:06] BerriosAlmighty: Yeah
[22:06] thecape77: And make him even more strategy based
[22:06] BerriosAlmighty: Exactly.
[22:06] BerriosAlmighty: A couple more things.
[22:07] BerriosAlmighty: A while ago we spoke about a nerf on Squirtle's uair
[22:07] thecape77: Yea
[22:07] BerriosAlmighty: Reduced growth on it so it doesn't kill as early.
[22:07] thecape77: We have a test fix in the works
[22:07] BerriosAlmighty: Cool.
[22:07] BerriosAlmighty: Cuz yeah, that move is still rather silly. :-P
[22:08] thecape77: Got the stats on it
[22:08] thecape77: Let me bring em up
[22:08] BerriosAlmighty: k
[22:10] thecape77: I cant bring the link up
[22:10] thecape77: But I will have Magus send it to me and get you the numbers when I can
[22:11] BerriosAlmighty: alright
[22:11] BerriosAlmighty: Lastly, Ivy.
[22:11] thecape77: I have a physics change for her in the works
[22:11] BerriosAlmighty: Maybe it's just me, but within the last couple nightlies it seems like Bullet Seed got worse and worse.
[22:11] thecape77: She plays exactly the same, but she peaks her jumps a bit faster
[22:11] thecape77: Bullet seed hasnt been changed as far as I know
[22:12] thecape77: But once we get her working in PSA
[22:12] thecape77: We can look at the smash DIability of the move
[22:12] BerriosAlmighty: It's almost useless now.
[22:12] thecape77: and make it work a bit better
[22:12] BerriosAlmighty: yeah
[22:12] BerriosAlmighty: I think BS needs to work similarly to how it was in vbrawl.
[22:12] thecape77: Yea
[22:12] thecape77: Will look into it
[22:12] thecape77: But as for the physics
[22:12] BerriosAlmighty: To a lesser extent, but not as bad as it currently is.
[22:12] thecape77: I want your opinions on it when it comes out
[22:13] BerriosAlmighty: Sure.