Denti
Smash Master
Pikmin Type; Battle Methods
This thread discusses which pikmin types are:
1. better in certain MUs
- ex. yellow pikmin aren't effected by pikachu's electrical attacks and go straight threw the electricity and still hit pikachu.
This link might help you choose the stage you want for better pluck percentages.
http://www.smashboards.com/showthread.php?t=212786
3. What pikmin moves out prioritize certain moves and which ones don't.
- ex. Falco's Dair beats all of olimar's Up smashes except yellow
I won't be doing anything for Olimar's Tether (Up special) because the priority is always the same.
Pikmin Frame Data
FAIR- 15 13 12 5 14
DAIR- 16 14 12 8 14
UAIR- 24 22 16 9 22
BAIR- 13 13 12 5 13
F-smash- 15 15 13 9 18
F-smash H- 12 11 9 6 13
F-smash C- 21 21 18 12 25
F-smash CH- 16 15 12 8 18
D-smash- 13 12 11 6 15
D-smash H- 10 9 8 4 12
D-smash C- 18 16 11 8 21
D-smash CH- 14 12 15 5 16
U-smash- 15 15 14 9 16
U-smash H- 12 11 10 5 13
U-smash C- 21 21 19 12 22
U-smash CH- 16 15 14 9 18
Snake
Snake's Tilts
Snake's Up-Tilt
Olimar's F smash:
RYBWP The pikmin gets hit away
Olimar's Pikmin Toss:
RYBW Hit's the pikmin up up and away, or kills it.
P Cancels eachother
Olimar's Fair and Bair:
RYBWP Uptilt beats it
Olimar's Dair:
RBW Loses to the up tilt
YP They cancel each other.
Snake's F Tilt (first and second hit of the F tilt did the same results)
Olimar's F smash:
RYBWP The pikmin get Hit away
Olimar's Pikmin Toss:
RYBW Hit Away
P Cancels each other out.
Olimar's Fair and Bair:
RYBWP Snake's F tilt wins.
Snake's Down Tilt
Olimar's F smash:
RYBWP The pikmin get hit away
Olimar's Pikmin Toss:
RYBWP Snake's Down tilt beat it. On a side note, the pikmin wont get hit away if tossed correctly at snake, just a little bit above the crouching snake is when the pikmin will latch and not get hit away.
Snake's Jab
Olimar's F smash:
RYBWP The pikmin get hit away
Olimar's Pikmin Toss:
RYBWP The pikmin get hit away
Olimar's Fair:
RBW Snake beats it
YP Olimar beats it. very hard spacing for direct collision with purple.
Olimar's Bair:
RBWP Cancels each other. on a side note, Bair comes from underneath, so you can always hit from underneath snake's jab.
Y Yellow Bair beats Jab
ALERT! snake's tilt's have insane hit box, so spacing for most of these Aerials is generally not a good idea because you will miss space or snake's hit box will gobble you up. These results are only when spaced for collision.
Mario!
Mario's specials.
Neutral B (fire ball)
Olimar's F smash:
-YBWP These F smashes stop mario's fire balls but has hit lag and then falls right where they hit.
F Goes straight threw and cancels the fire balls with no hit lag.
Olimar's Pikmin Toss:
YBW Stops Mario's fire balls but the pikmin stops and falls as well. There is hit lag.
R Continuously Goes threw and cancels the fire ball, no hit lag.
P Continuously goes threw the fire ball and cancels the fire ball, there is hit lag.
Olimar's Uair-Bair-Fair:
RYBWP All stop Mario's Fire ball but have hit lag.
Mario's side special! Cape
Olimar's pikmin toss:
RYBWP All reflect back at the same animation speed as thrown. but if the pikmin latches onto Mario then mario capes the pikmin aren't reflected.
Olimar's F smash:
RYBWP Normally when Olimar F smashes the pikmin land sideways then gets up and walks back. when mario capes olimar's F smash the pikmin lands and is already up and walking back to olimar.
Mario's Down Special. The flood
Olimar's F smash:
RYW These pikmin are pushed back fast and hard. even when returning to olimar the pikmin get pushed back.
P When the purple pikmin is in the air from F smash it will fly back just like all the other pikmin. but when returning to olimar the purple pikmin wont move from flood.
B The blue pikmin doesn't fly backwards at all. it doesn't go directly threw the flood. flood has little resistance against the blue F smash.
Olimar's Pikmin Toss:
RYW All get blown away from the flood.
B Doesn't go threw it but it doesn't fly away like the other pikmin, it has a little resistance againt the tossed blue.
P This one is the odd one.. when you toss the purple into flood the purple pikmin and flood have a hit lag. The purple then flys upwards but maintains pikmin toss animation. what was funny when i tested this out was i threw the purple and it went way up into the air then the purple came down 2 seconds later still in pikmin toss animation and hit mario lol
Mario's up special! his coin hit thing (name? lol)
Olimar's pikmin toss:
RYBW These pikmin get hit away up high. most of them i never saw again..
P The purple pikmin doesn't get launched but it does get hit up a little. Heavy pikmin lol.
Olimar's F smash:
RYBWP All get out prioritized and hit up up and away.
Personal Stuff
I will always be updating this thread until all is discussed. Let me know if i don't make sense and explain why please
I'll change anything to help!
Also this is not challenging the MU discussion or Hilt's pikmin research. This is all battle and priority application of pikmin type, not mechanics or technique.
Rules for this thread... lol
- If you disagree, explain why please.
- when you post evidence as fact, make sure you've tested it.
I'm very laid back. I'll be updating this thread every day to every other day to once every 3 days. It's hard to convince one of my friend's to actually help me with this lol, they get bored
This thread discusses which pikmin types are:
1. better in certain MUs
- ex. yellow pikmin aren't effected by pikachu's electrical attacks and go straight threw the electricity and still hit pikachu.
This link might help you choose the stage you want for better pluck percentages.
http://www.smashboards.com/showthread.php?t=212786
3. What pikmin moves out prioritize certain moves and which ones don't.
- ex. Falco's Dair beats all of olimar's Up smashes except yellow
I won't be doing anything for Olimar's Tether (Up special) because the priority is always the same.

Pikmin Frame Data
FAIR- 15 13 12 5 14
DAIR- 16 14 12 8 14
UAIR- 24 22 16 9 22
BAIR- 13 13 12 5 13
F-smash- 15 15 13 9 18
F-smash H- 12 11 9 6 13
F-smash C- 21 21 18 12 25
F-smash CH- 16 15 12 8 18
D-smash- 13 12 11 6 15
D-smash H- 10 9 8 4 12
D-smash C- 18 16 11 8 21
D-smash CH- 14 12 15 5 16
U-smash- 15 15 14 9 16
U-smash H- 12 11 10 5 13
U-smash C- 21 21 19 12 22
U-smash CH- 16 15 14 9 18
Snake
Snake's Tilts
Snake's Up-Tilt
Olimar's F smash:
RYBWP The pikmin gets hit away
Olimar's Pikmin Toss:
RYBW Hit's the pikmin up up and away, or kills it.
P Cancels eachother
Olimar's Fair and Bair:
RYBWP Uptilt beats it
Olimar's Dair:
RBW Loses to the up tilt
YP They cancel each other.
Snake's F Tilt (first and second hit of the F tilt did the same results)
Olimar's F smash:
RYBWP The pikmin get Hit away
Olimar's Pikmin Toss:
RYBW Hit Away
P Cancels each other out.
Olimar's Fair and Bair:
RYBWP Snake's F tilt wins.
Snake's Down Tilt
Olimar's F smash:
RYBWP The pikmin get hit away
Olimar's Pikmin Toss:
RYBWP Snake's Down tilt beat it. On a side note, the pikmin wont get hit away if tossed correctly at snake, just a little bit above the crouching snake is when the pikmin will latch and not get hit away.
Snake's Jab
Olimar's F smash:
RYBWP The pikmin get hit away
Olimar's Pikmin Toss:
RYBWP The pikmin get hit away
Olimar's Fair:
RBW Snake beats it
YP Olimar beats it. very hard spacing for direct collision with purple.
Olimar's Bair:
RBWP Cancels each other. on a side note, Bair comes from underneath, so you can always hit from underneath snake's jab.
Y Yellow Bair beats Jab
ALERT! snake's tilt's have insane hit box, so spacing for most of these Aerials is generally not a good idea because you will miss space or snake's hit box will gobble you up. These results are only when spaced for collision.
Mario!
Mario's specials.
Neutral B (fire ball)
Olimar's F smash:
-YBWP These F smashes stop mario's fire balls but has hit lag and then falls right where they hit.
F Goes straight threw and cancels the fire balls with no hit lag.
Olimar's Pikmin Toss:
YBW Stops Mario's fire balls but the pikmin stops and falls as well. There is hit lag.
R Continuously Goes threw and cancels the fire ball, no hit lag.
P Continuously goes threw the fire ball and cancels the fire ball, there is hit lag.
Olimar's Uair-Bair-Fair:
RYBWP All stop Mario's Fire ball but have hit lag.
Mario's side special! Cape
Olimar's pikmin toss:
RYBWP All reflect back at the same animation speed as thrown. but if the pikmin latches onto Mario then mario capes the pikmin aren't reflected.
Olimar's F smash:
RYBWP Normally when Olimar F smashes the pikmin land sideways then gets up and walks back. when mario capes olimar's F smash the pikmin lands and is already up and walking back to olimar.
Mario's Down Special. The flood
Olimar's F smash:
RYW These pikmin are pushed back fast and hard. even when returning to olimar the pikmin get pushed back.
P When the purple pikmin is in the air from F smash it will fly back just like all the other pikmin. but when returning to olimar the purple pikmin wont move from flood.
B The blue pikmin doesn't fly backwards at all. it doesn't go directly threw the flood. flood has little resistance against the blue F smash.
Olimar's Pikmin Toss:
RYW All get blown away from the flood.
B Doesn't go threw it but it doesn't fly away like the other pikmin, it has a little resistance againt the tossed blue.
P This one is the odd one.. when you toss the purple into flood the purple pikmin and flood have a hit lag. The purple then flys upwards but maintains pikmin toss animation. what was funny when i tested this out was i threw the purple and it went way up into the air then the purple came down 2 seconds later still in pikmin toss animation and hit mario lol
Mario's up special! his coin hit thing (name? lol)
Olimar's pikmin toss:
RYBW These pikmin get hit away up high. most of them i never saw again..
P The purple pikmin doesn't get launched but it does get hit up a little. Heavy pikmin lol.
Olimar's F smash:
RYBWP All get out prioritized and hit up up and away.
Personal Stuff
I will always be updating this thread until all is discussed. Let me know if i don't make sense and explain why please
Also this is not challenging the MU discussion or Hilt's pikmin research. This is all battle and priority application of pikmin type, not mechanics or technique.
Rules for this thread... lol
- If you disagree, explain why please.
- when you post evidence as fact, make sure you've tested it.
I'm very laid back. I'll be updating this thread every day to every other day to once every 3 days. It's hard to convince one of my friend's to actually help me with this lol, they get bored