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Can't QA in the correct pattern, haha@Z: We'll practice sometime in the future | @Ookami: Yes, our character takes an extremely long time to get used to in button lag -_-;
I hope you realize what you said. That's actually not true at all, considering this game revolves around tech skill. Tech skill as in every little thing that we competitive players practice in general. ICs doesn't have a chance online if they can't chain grab, Pika needs very precises timing for everything he does; your statement was completely illogical. Online can mess with spacing, timing, tech, and all of that. There's nothing wrong with playing online, but you have to understand why other people prefer not to.If you're relying on your tech to win, you're doing something wrong to begin with. Again it's just for practice purposes, i've got a plethora of characters if anyone needs MU experience.
If you have someone who can help you, get on opposite sides of Final Destination and have use consecutive t-jolts. Practice progressing toward them while power shielding them. Try it with different projectiles too and you'll get the hang of it.Anyone got good ways to practice Powershield/walking PS?
I'd take you up on practice but I have limited internet, not much time, and you'd probably walk all over me unless you went like Ganondorf and I brought out my Falco (my current solution to Olimar but I need to get way better at him, same for Pikachu...). I might be a little bit better than that but don't really have time to practice so I'm sure I'm getting worse.Zee725 said:If you're relying on your tech to win, you're doing something wrong to begin with. Again it's just for practice purposes, i've got a plethora of characters if anyone needs MU experience.
Maybe I'm wrong but like, I think Z meant that if you have to play super-techy to beat random people you're doing it wrong - like I play this one guy who sort of knows what he's doing and still walk all over him without trying to mindgame him or anything. If you're playing meh people, just bait and punish is probably enough without trying to QAC lock them (or something like that), which I'm guessing is what he meant (if you have to out-tech random people, you're probably doing it wrong). But I might be wrong. And playing each other, tech skill would matter so... you need tech skill to play people who are competent and hit bracket (and do work) in tourneys and such.FBC ESAM said:Yeah Z you're kinda wrong about that. Also, reaction time plays a huge role in the game and wifi destroys that, which is why I'm *** at it.
^Is the only one who understands me, **** ALL THE REST OF YOU WHOMPY ASS ******I'd take you up on practice but I have limited internet, not much time, and you'd probably walk all over me unless you went like Ganondorf and I brought out my Falco (my current solution to Olimar but I need to get way better at him, same for Pikachu...). I might be a little bit better than that but don't really have time to practice so I'm sure I'm getting worse.
Maybe I'm wrong but like, I think Z meant that if you have to play super-techy to beat random people you're doing it wrong - like I play this one guy who sort of knows what he's doing and still walk all over him without trying to mindgame him or anything. If you're playing meh people, just bait and punish is probably enough without trying to QAC lock them (or something like that), which I'm guessing is what he meant (if you have to out-tech random people, you're probably doing it wrong). But I might be wrong. And playing each other, tech skill would matter so... you need tech skill to play people who are competent and hit bracket (and do work) in tourneys and such.
And at the basic level you still probably need to be able to SH to play well, but Wifi shouldn't mess that up (otherwise your Wifi is whacked). And reaction time is important, but that's what dsmash spamming is for! (No seriously though, you can dsmash out of so many bad situations on Wifi if your opponent can't SDI, it's kind of saddening...).
And yeah using QA to recover is a pain on Wifi (and if you think that's bad, try PK Thunder...).
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I also like FH dair to try to mess up characters who are trying to zone with SH ____ (ex: Kirby bair), because some chase and get hit, but it's not something I do regularly. And if some look to punish too fast fair or nair or even another dair can cover landings (so can landing without an attack if out of range and following with a tomahawk immediately after to seem aggressive but get back on ground). Otherwise landing with uair is okay, landing with bair can surprise some people but it's way too punishable to do more than maybe once. FH RAR'd bair can work but that's a wacky "let's try something to get in your head" and not useful as a tool, at least in my opinion (if I'm RARing bairs, 90% of the time, it's not when I'm winning).
So does your spelling of the word "professional." XD Just kidding.Angiance said:Oh wow, Z, your choice of words makes you sound sooooooooo proffesional~
I need to understand him though, so I do try. Hence my explication of what I thought he meant (if he hadn't meant that I would have understood nothing he said either).FBC Esam said:Z I don't need to understand you, get back to me when you get above 9th at a national~
He confused me too until I thought really hard about what he meant for like 15 minutes. And I don't think I should have to think that hard about SWF in a Q/A thread about the answers themselves.Ookami Hajime said:Z, I think you're confused =I
I'm not going to even bother with you, I'm sorry.
One of my friends play a mains R.O.B and I know what you mean about forward tilt. Run up shield is good so long ad you don't don't do it continuously. Sometimes he can block the f-smash, sometimes not. D-dair, f-air and t-jolts are all good against R.O.B. You got this, man!What do we do to get around R.O.B's ftilt? I faced a R.O.B recently and he was a bit better than me (though I took a game off him - it was all friendlies) and his ftilt was really annoying. SH dair and SH fair sort of worked, but ftilt didn't (seem to) outrange it. I know fsmash does but I think R.O.B can powershield it even if he ftilts as I start the smash (or can he not?) Otherwise what do we do to get around this at close range? Full hop tjolts?
Calm is good - I'll work on it (and trying to move it more carefully - training mode Ike jab _tilt or something I guess will help me tilt quickly and I can see it easily). You said rolling behind is advanced? I thought it was kind of n00bish but I was not sure what else to try (and got punished by ROB ftilt anyway : ( ).Angiance said:Thor, I advise learning new zoning/spacing methods, also teach yourself ways to keep your hands calm. Try SH D-Air OoS, it's good; simply rolling forward OoS to get behind the opponent is an advanced level movement. If Kirby likes to F-Smash when you've reached that percent, counter it with your F-Smash (assuming it's Pika's F-Smash)! Our F-Tilt can clash easily with Kirby's F-Smash if you're wanting to be more defensive, however.
Kirby: Space Kirby out. F-Smash and t-jolts, SH f-air and d-tilt; zoning kirby out is the best option because, in all honesty, Kirby's approach options are crap. Watch out for f-tilt though and forward smash kills us at ridiculously low percents.Thanks for the confidence boost but I haven't played in so long I'm actually doing worse against that Kirby I mentioned a while back when I faced him again *facepalm* (need to practice so bad...stupid college apps and ****). "Kirby has no approach options" but he just runs up and grabs or shields or SHs something and nearly every time I guess wrong - keep getting ****** fsmashed at 110%. I know his options are still much worse than, say, MK, but it's still frustrating.
Also against ROB I tried run up and shield and his ftilt me out of shieldgrab range - should I OoS something-not-bair or what? I tried rolling behind him and then got ftilted.
More of a general tech question: Is there anything specific I can do to break the habit of hitting my control stick too hard? It seems like about half the time I try to tilt I'm hitting the control stick too hard so I either jump (utilt) or else start a smash or a dash. I learned to play when I was like 8 (SSB way back when) so I've had this habit a really long time and except when I play Link in Melee this habit is holding me back some (there Link's tilts sans utilt suck anyway). I can turn off tap-jump to fix utilt problems but I think I need a lot more ftilt and dtilt in my game for zoning stuff (and dealing with stupid ******* Kirby because that would make some of those approaches more easy to punish). Any advice is appreciated.
Also, what are our good ways to get off the ledge? I have issues with getting off the ledge against Kirby and some higher level players I've faced in other games - I know we can ledge hop, roll on, attack on, and drop/jump on/QAC on - I've added drop -> jump ->- tjolt the stage -> QA the ledge to annoy edgeguards (thanks ESAM videos) but what is a good way to get on stage as Pikachu?
OoS U-Air sounds better than a roll at that point or even QA out.Forward Roll can be used in a low level way (blindly spamming it), or an advanced way (in the correct situations). I'll almost ALWAYS forward roll if my back is towards the opponent to reset my spacing. One of my favorite ways to get back onstage is dropping off and airdodging back on at stage level, QAC is another favorite because of it's strong mix game, I also love B-Airing onstage (if my back is towards the stage), like from a wallkick on FD. I don't think ROB's D-Smash can be SDI'd. One more thing, Pikachu actually takes a VVVEEEEEERRRRYY long time to get even slightly good with, so don't feel bad if it seems like you're not improving, just keep practicing.
ZSS's armor pieces are a completely obscene obstacle but if it helps you could dry Z-Catching/air dodging or shielding. You really don't wanna throw out moves since pikachu's moveset does not beat the projectiles in a comfortable manner excluding nair(very good at catching items oddly enough).How do you counter or at least try to get close to a ZSS armor pieces and how do you counter a Marth player sharking platforms with uair?